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Requiem Online
''Requiem: Memento Mori'' is a free-to-play horror-themed massively multiplayer online role-playing game developed and published by Gravity in 2008. Gameplay Plot Release The North American site officially launched on February 26, 2008. FilePlanet began offering Closed Beta account keys for the NA/International Server on February 26, 2008, with MMORPG.com and MMOSITE.com set to offer beta keys on Friday, February 29. Closed Beta ended on April 17, 2008. It was extended from March 24. The Open Beta phase started on May 15, 2008 and ended as of June 12, 2008. Pre-release started on June 16 for those who had purchased a subscription. ''Requiem: Bloodymare'' was released on June 19, 2008. ''Requiem: Memento Mori/Alive'' was released on September 25, 2009. The game's official title has switched from ''Requiem: Bloodymare'' to ''Requiem: Memento Mori'' (USA) and ''Requiem: Alive'' (Korean). Gravity Interactive (USA) acquired the rights and took over development from the Gravity ...
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Gravity (Korean Company)
Gravity Co., Ltd. () is a South Korean video game corporation primarily known for the development of the massively multiplayer online role-playing game ''Ragnarok Online''. History The corporation started as a small business in Shinsa-dong, Kangnam-ku, Seoul, South Korea and has expanded to an international corporate interest with several subsidiary divisions. On 8 February 2005, Gravity Corporation made their Initial public offering, IPO and traded $108 million US dollars on NASDAQ under the ticker symbol GRVY, making it the first Korean game company to be listed on the NASDAQ. The company has had a rather turbulent history initially involving internal political conflicts between CEO Hakyu Kim (who eventually left the company), and company president Jung Ryool Kim (who later assumed control as CEO), but has since stabilised and expanded operations to all of north and south-east Asia through supervised partnerships with native corporate entities. However, while Gravity Corporati ...
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X-Play
''Xplay'' (previously ''GameSpot TV'', ''Extended Play'', and ''X-Play'') was a television program about video games. The program, known for its reviews and comedy skits, aired on G4 in the United States and has aired on '' G4 Canada'' in Canada (and briefly on YTV during its time as GameSpot TV), FUEL TV in Australia, Ego in Israel, GXT in Italy, MTV Russia & Rambler TV in Russia, NET 25 (GameSpot TV to Extended Play only) & Solar Sports in the Philippines. The show in its previous incarnation was hosted by Morgan Webb and Blair Herter, with Kristin Adams (née Holt) and Jessica Chobot serving as special correspondents/co-hosts (Tiffany Smith, Alex Sim-Wise and Joel Gourdin have also served as correspondents during the show's run). Adam Sessler was the original host of the program; he previously co-hosted with Lauren Fielder and Kate Botello. ''Xplay'' began on ZDTV in 1998 as ''GameSpot TV'', where Sessler co-hosted with Fielder for the show's first year, then co-ho ...
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Windows Games
This is an index of Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ... games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games * List of cancelled Windows games {{Index footer Windows Windows ...
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Video Games Developed In South Korea
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades ...
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Lua (programming Language)-scripted Video Games
Lua is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. Lua is cross-platform software, since the interpreter of compiled bytecode is written in ANSI C, and Lua has a relatively simple C application programming interface (API) to embed it into applications. Lua originated in 1993 as a language for extending software applications to meet the increasing demand for customization at the time. It provided the basic facilities of most procedural programming languages, but more complicated or domain-specific features were not included; rather, it included mechanisms for extending the language, allowing programmers to implement such features. As Lua was intended to be a general embeddable extension language, the designers of Lua focused on improving its speed, portability, extensibility and ease-of-use in development. History Lua was created in 1993 by Roberto Ierusalimschy, Luiz Henrique de Figueiredo and Walde ...
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Massively Multiplayer Online Role-playing Games
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Global revenues for MMORPGs exceeded half a billion dollars in 2005, and the western world's revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 billion. ''World of Warcraft'', a popular MMORPG, had over 10 mi ...
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2007 Video Games
2007 saw many new installments in established video game franchises, such as '' Madden NFL 08'', ''NBA Live 08'', '' NBA 2K8'', ''Tony Hawk's Proving Ground'', '' WWE Smackdown vs. Raw 2008'', ''Super Mario Galaxy'', '' Call of Duty 4: Modern Warfare'', '' Halo 3'', '' God of War II'', ''Team Fortress 2'', '' Metroid Prime 3: Corruption'', '' Final Fantasy Tactics: War of the Lions'', '' Guitar Hero III: Legends of Rock'', '' Half-Life 2: Episode Two'', and '' Lego Star Wars: The Complete Saga''. New intellectual properties included ''Assassin's Creed'', ''BioShock'', '' Crackdown'', ''Crysis'', ''Mass Effect'', '' Portal'', ''Rock Band'', '' Skate'', '' The Darkness'', '' The Witcher'', and ''Uncharted''. The year has been retrospectively considered one of the best and most influential in video game history due to the release of numerous critically acclaimed, commercially successful and influential titles across all platforms and genres at the time and remarked the birth of ne ...
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GamesRadar
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day, including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Today, they also publish "best games" lists segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game development. ...
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Cosplayer Of Requiem, Tokyo Game Show 20050917
Cosplay, a blend word of "costume play", is an activity and performance art in which participants called cosplayers wear costumes and Fashion accessory, fashion accessories to represent a specific Character (arts), character. Cosplayers often interact to create a subculture, and a broader use of the term "cosplay" applies to any costumed role-playing in venues apart from the stage. Any entity that lends itself to dramatic interpretation may be taken up as a subject. Favorite sources include anime, cartoons, comic books, manga, television show, television series, rock music concert, performances, video games, Internet meme, memes and in some cases, original characters. The term has been adopted as slang, often in politics, to mean someone pretending to play a role or take on a personality disingenuously. Cosplay grew out of the practice of fan costuming at science fiction conventions, beginning with Morojo's "futuristicostumes" created for the 1st World Science Fiction Conventi ...
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