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''Xenosaga'' is a role-playing video game series developed by Monolith Soft and primarily published by Namco. Forming part of the wider '' Xeno'' metaseries, ''Xenosaga'' is set in a science fiction universe and follows a group of characters as they face both a hostile alien race called the Gnosis and human factions fighting for control of the Zohar, an artifact connected to a god-like energy called U-DO. Gameplay across the series is similar, with the characters being guided through a linear narrative and fighting enemies using a turn-based combat system. The party fights both on foot and in a variety of mechs. Tetsuya Takahashi created ''Xenosaga'' as a spiritual successor to the Square-produced ''Xenogears'', for which he founded Monolith Soft with help from Namco; multiple ''Xenogears'' staff returned, including co-writer Soraya Saga. Following the release of the first game, the ''Xenosaga'' series was given over to new staff with Takahashi both supervising the project and pro ...
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Xenosaga Episode II
''Xenosaga Episode II: Jenseits von Gut und Böse'' is a 2004 role-playing video game developed by Monolith Soft for the PlayStation 2. It was published in Japan (2004) and North America (2005) by Namco, and in Europe by Sony Computer Entertainment Europe (2005). It is the second entry in the ''Xenosaga'' trilogy, and forms part of the wider '' Xeno'' metaseries. Continuing directly from the events of ''Xenosaga Episode I'', ''Xenosaga Episode II'' sees protagonists Shion Uzuki and Jr. continuing to combat the plots of the U-TIC Organization and the insane Albedo Piazzolla. Gameplay is carried over from the first game, featuring exploration of environments through a linear narrative, while battles follow a turn-based system featuring a system of button combinations, multiple leveling systems, and combat featuring both the characters on foot and piloting large mecha called "E.S.". Development of ''Xenosaga Episode II'' began following the completion of ''Episode I''. Series creato ...
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Xenosaga Episode I
''Xenosaga Episode I: Der Wille zur Macht'' is a role-playing video game developed by Monolith Soft and published by Namco for the PlayStation 2; the game was released in 2002 in Japan and 2003 in North America. It was never released in Europe. It is the first entry in the ''Xenosaga'' trilogy and forms part of the wider '' Xeno'' metaseries. Gameplay features exploration of environments through a linear narrative, while battles use turn-based combat with the player characters fighting both on foot and piloting large mecha dubbed A.G.W.S.; combat in turn features a system of button combinations for attack types, and multiple leveling systems. Set far in the future when humanity has left Earth, the plot follows Shion Uzuki, an employee of Vector Industries; and KOS-MOS, a battle android designed to fight the hostile alien Gnosis. Forced to escape a Gnosis attack and head for the planet of Second Miltia, Shion and KOS-MOS are pulled into a fight between the Galaxy Federation and the ...
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Xenosaga Episode III
''Xenosaga Episode III: Also sprach Zarathustra'' is a role-playing video game developed by Monolith Soft and published by Namco Bandai Games for the PlayStation 2 in 2006. It is the final entry in both the ''Xenosaga'' trilogy and the larger ''Xenosaga'' series, which forms part of the ''Xeno (series), Xeno'' franchise. Concluding the narrative of ''Xenosaga Episode I'' and ''Xenosaga Episode II, Episode II'', ''Episode III'' sees Shion Uzuki and the battle android KOS-MOS search out the origins of the hostile alien Gnosis while being hunted by Shion's former employers and four powerful humans called the Testaments. Gameplay is carried over from the first two games, featuring exploration of environments through a linear narrative, while battles follow a turn-based system featuring multiple leveling systems and combat with both a human party and mecha. Concept work for ''Xenosaga Episode III'' began during the later development of ''Xenosaga Episode II'' in 2004. The development t ...
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Tetsuya Takahashi
(born November 18, 1966) is a Japanese video game designer, writer and director. Takahashi worked at Square in the 90s as a graphic designer and graphic director, participating on some of their most well-received titles such as ''Final Fantasy V'', ''Final Fantasy VI'' and '' Chrono Trigger'', before directing and co-writing '' Xenogears''. He left Square in 1999 to co-found Monolith Soft, where he would develop the ''Xenosaga'' and '' Xenoblade Chronicles'' series with Namco and Nintendo respectively, being the executive director of ''Xenoblade'' since the first entry in the series. He is married to Soraya Saga, who also worked with him at Square Enix, as well as on ''Xenosaga'' and '' Soma Bringer''. Takahashi is one of the founders of Monolith Soft, senior director and chief creative officer at the company, as well as part of its board of directors. Biography Takahashi was born on November 18, 1966, in Shizuoka Prefecture, Japan. He began his career in video games in the ...
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Carl Jung
Carl Gustav Jung ( ; ; 26 July 1875 – 6 June 1961) was a Swiss psychiatrist, psychotherapist, and psychologist who founded the school of analytical psychology. A prolific author of Carl Jung publications, over 20 books, illustrator, and correspondent, Jung was a complex and convoluted academic, best known for his concept of Jungian archetypes, archetypes. Alongside contemporaries Sigmund Freud, Freud and Alfred Adler, Adler, Jung became one of the most influential psychologists of the early 20th century and has fostered not only scholarship, but also popular interest. Jung's work has been influential in the fields of psychiatry, anthropology, archaeology, literature, philosophy, psychology, and religious studies. He worked as a research scientist at the Burghölzli psychiatric hospital in Zurich, under Eugen Bleuler. Jung established himself as an influential mind, developing a friendship with Sigmund Freud, founder of psychoanalysis, conducting a The Freud/Jung Letters, leng ...
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The Will To Power (manuscript)
''The Will to Power'' () is a book of notes drawn from the literary remains (or ''Nachlass'') of the philosopher Friedrich Nietzsche by his sister Elisabeth Förster-Nietzsche and Peter Gast (Heinrich Köselitz). The title derived from a work that Nietzsche himself had considered writing. The work was first translated into English by Anthony M. Ludovici in 1910, and it has since seen several other translations and publications. Background After Nietzsche's breakdown in 1889, and the passing of control over his literary estate to his sister Elisabeth Förster-Nietzsche, Nietzsche's friend Heinrich Köselitz, also known as Peter Gast, conceived the notion of publishing selections from his notebooks, using one of Nietzsche's simpler outlines as a guide to their arrangement. As he explained to Elisabeth on November 8, 1893: :Given that the original title appears as: ''The Antichrist. Revaluation of All Values'' (and therefore not 'The first book of the revaluation of all values'), ...
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Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected Video game journalism, video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a Portmanteau#Japanese, portmanteau abbreviation of ''Famicom Tsūshin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Nintendo Entertainment System, Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 ...
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