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RMB City
{{Overly detailed, date=July 2020 ''RMB City'' is a virtual city in the online world of Second Life, planned and developed by Beijing artist Cao Fei (SL: China Tracy). Launched in 2008 and open to the public since January 2009, RMB City is a platform for experimental creative activities, one in which Cao Fei and her collaborators use different mediums to test the boundaries between virtual and physical existence. As a laboratory for investigations in art, design, architecture, literature, cinema, politics, economy, society, and beyond, RMB City is constantly nourished by new and innovative projects, and supported by leading international art institutions and networks. As a model of avant-garde urban planning, it traverses the boundaries between past and future, real and virtual to link China and the cosmopolitan contemporary world. In 2009, RMB City was a lab for both filmmaking and live theater. Cao Fei's first documentary film after building RMB City, ''The Birth of RMB City'', ...
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Virtual Reality
Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical, safety, or military training) and business (such as virtual meetings). VR is one of the key technologies in the Reality–virtuality continuum, reality-virtuality continuum. As such, it is different from other digital visualization solutions, such as augmented virtuality and augmented reality. Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate some realistic images, sounds, and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly creat ...
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City
A city is a human settlement of a substantial size. The term "city" has different meanings around the world and in some places the settlement can be very small. Even where the term is limited to larger settlements, there is no universally agreed definition of the lower boundary for their size. In a narrower sense, a city can be defined as a permanent and Urban density, densely populated place with administratively defined boundaries whose members work primarily on non-agricultural tasks. Cities generally have extensive systems for housing, transportation, sanitation, Public utilities, utilities, land use, Manufacturing, production of goods, and communication. Their density facilitates interaction between people, government organisations, government organizations, and businesses, sometimes benefiting different parties in the process, such as improving the efficiency of goods and service distribution. Historically, city dwellers have been a small proportion of humanity overall, bu ...
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Second Life
''Second Life'' is a multiplayer virtual world that allows people to create an Avatar (computing), avatar for themselves and then interact with other users and user-created content within a multi-user online environment. Developed for personal computers by the San Francisco-based firm Linden Lab, it launched on June 23, 2003 and saw rapid growth for some years; in 2013 it had approximately one million regular users. Growth eventually stabilized, and by the end of 2017, the active user count had fallen to "between 800,000 and 900,000". In many ways, ''Second Life'' is similar to massively multiplayer online role-playing game, massively multiplayer online role-playing video games; nevertheless, Linden Lab is emphatic that their creation is not a game: "There is no manufactured conflict, no set objective." The virtual world can be accessed freely via Linden Lab's own Client (computing), client software or via alternative third-party viewers. ''Second Life'' users, also called 'r ...
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Cao Fei
Cao Fei ( zh, 曹斐, ; born 1978) is a Chinese multimedia artist born in Guangzhou. Her work, which includes video, performance, and digital media, examines the daily life of Chinese citizens born after the Cultural Revolution. Her work explores China's widespread internet culture as well as the borders between dreams and reality. Cao has captured the rapid social and cultural transformation of contemporary China, highlighting the impact of foreign influences from the United States and Japan. Some of her work is owned and displayed by The Solomon R. Guggenheim Museum. In 2021 she won the Deutsche Börse Photography Foundation Prize. Cao's ''My City is Yours'' exhibition is being shown at the Art Gallery of New South Wales in Sydney until 13 April 2025. Cao's ''The Future Is Not A Dream'' exhibition is on display at the MALBA museum in Buenos Aires until 17 February 2025. The Pérez Art Museum Miami, Florida, is featuring Cao's single channel video ''People’s Limbo in RMB ...
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Serpentine Gallery
The Serpentine Galleries are two contemporary art galleries in Kensington Gardens, Westminster, Greater London. Recently rebranded to just Serpentine, the organisation is split across Serpentine South, previously known as the Serpentine Gallery, and Serpentine North, previously known as the Sackler Gallery. The gallery spaces are within five minutes' walk of each other, linked by the bridge over the Serpentine Lake from which the galleries get their names. Their exhibitions, architecture, education and public programmes attract up to 1.2 million visitors a year. Admission to both galleries is free. The CEO is Bettina Korek, and the artistic director Hans Ulrich Obrist. Serpentine South Serpentine South, previously known as the Serpentine Gallery, was established in 1970 and is housed in a listed building, Grade II listed former tea pavilion built in 1933–34 by the architect James Grey West. Notable artists whose works have been exhibited there include Man Ray, Henry Moore, Je ...
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