RC Pro-Am
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RC Pro-Am
''R.C. Pro-Am'' is a racing game developed by Rare and published by Nintendo for the Nintendo Entertainment System. It was released in North America in February 1988, and then in Europe on April 15. Presented in an overhead isometric perspective, a single player races a radio-controlled car around a series of tracks in vehicular combat. Each track qualifies its top three racers for the next track. Collectible power-up items improve performance, hazards include rain puddles and oil slicks, and missiles and bombs can temporarily disable opponents. Originally titled ''Pro Am Racing'', it was ported to the Sega Genesis in 1992 as ''Championship Pro-Am'', an enhanced remake with enhanced graphics and additional features. ''R.C. Pro-Am'' spawned two sequels: '' Super R.C. Pro-Am'' in 1991, and '' R.C. Pro-Am II'' in 1992. As one of Rare's first successful NES games, ''R.C. Pro-Am'' was well-received for its visuals, sound, gameplay, and enjoyability. Its overhead perspective distingui ...
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Rare (company)
Rare Limited is a British video game developer and a studio of Xbox Game Studios based in Twycross, Leicestershire. Rare's games span the platform, first-person shooter, action-adventure, fighting, and racing genres. Its most popular games include the '' Battletoads'', '' Donkey Kong'', and '' Banjo-Kazooie'' series, as well as games like '' GoldenEye 007'' (1997), '' Perfect Dark'' (2000), '' Conker's Bad Fur Day'' (2001), '' Viva PiƱata'' (2006), and '' Sea of Thieves'' (2018). Tim and Chris Stamper, who also founded Ultimate Play the Game, established Rare in 1985. During its early years, Rare was backed by a generous budget from Nintendo, primarily concentrated on Nintendo Entertainment System (NES) games. During this time, Rare created successful games such as '' Wizards & Warriors'' (1987), '' R.C. Pro-Am'' (1988), and '' Battletoads'' (1991). Rare became a prominent second-party developer for Nintendo, which came to own a large minority stake in the company, w ...
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