RADAR (audio Recorder)
RADAR (Random Access Digital Audio Recorder) June 1999 Mix Magazine article on the RADAR II. Retrieved on 2009-05-24. January 1999 Sound on Sound, Sound On Sound article on the RADAR II. Retrieved on 2009-05-24. is a of professional digital multitrack recorders capable of recording and playing back twenty-four tracks of audio. History The idea for RADAR was born out of Creation Studios, a high end music recording studio, built in North Vancouver by Barry and Jane Anne Henderson. Barry was also the Music Products Division Manager at Anatek Microcirc ...[...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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2016 NAMM Show - DSC01339 (24592935965) (by Pete Brown)
Sixteen or 16 may refer to: *16 (number) *one of the years 16 BC, AD 16, 1916, 2016 Films * '' Pathinaaru'' or ''Sixteen'', a 2010 Tamil film * ''Sixteen'' (1943 film), a 1943 Argentine film directed by Carlos Hugo Christensen * ''Sixteen'' (2013 Indian film), a 2013 Hindi film * ''Sixteen'' (2013 British film), a 2013 British film by director Rob Brown Music * The Sixteen, an English choir *16 (band), a sludge metal band * Sixteen (Polish band), a Polish band Albums * ''16'' (Robin album), a 2014 album by Robin * 16 (Madhouse album), a 1987 album by Madhouse * ''Sixteen'' (album), a 1983 album by Stacy Lattisaw *''Sixteen'' , a 2005 album by Shook Ones * ''16'', a 2020 album by Wejdene Songs * "16" (Sneaky Sound System song), 2009 * "Sixteen" (Thomas Rhett song), 2017 * "Sixteen" (Ellie Goulding song), 2019 *" Six7een", by Hori7on, 2023 *"16", by Craig David from ''Following My Intuition'', 2016 *"16", by Green Day from ''39/Smooth'', 1990 *"16", by Highly Suspect fro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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System Software
System software is software designed to provide a platform for other software. An example of system software is an operating system (OS) (like macOS, Linux, Android, and Microsoft Windows). Application software is software that allows users to do user-oriented tasks such as creating text documents, playing or developing games, creating presentations, listening to music, drawing pictures, or browsing the web. Examples of such software are computational science software, game engines, search engines, industrial automation, and software as a service applications. In the late 1940s, application software was custom-written by computer users to fit their specific hardware and requirements. System software was usually supplied by the manufacturer of the computer hardware and was intended to be used by most or all users of that system. Many operating systems come pre-packaged with basic application software. Such software is not considered system software when it can be uninstalled with ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Secure Digital
Secure Digital (SD) is a proprietary, non-volatile, flash memory card format developed by the SD Association (SDA). Owing to their compact size, SD cards have been widely adopted in a variety of portable consumer electronics, including digital cameras, camcorders, video game consoles, mobile phones, action cameras, and camera drones. The SD format was introduced in August 1999 by SanDisk, Panasonic (then known as Matsushita), and Kioxia (then part of Toshiba). It was designed as a successor to the MultiMediaCard (MMC) format, introducing several improvements aimed at enhancing usability, durability, and performance, which contributed to its rapid emergence as an industry standard. To manage the licensing and intellectual property rights related to the format, the three companies established SD-3C, LLC. In January 2000, they also founded the SDA, a non-profit organization dedicated to developing and promoting SD card standards. As of 2023, the SDA includes approximatel ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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USB 3
Universal Serial Bus 3.0 (USB 3.0), marketed as SuperSpeed USB, is the third major version of the Universal Serial Bus (USB) standard for interfacing computers and electronic devices. It was released in November 2008. The USB 3.0 specification defined a new architecture and protocol, named SuperSpeed, which included a new lane for providing full-duplex data transfers that physically required five additional wires and pins, while also adding a new signal coding scheme (8b/10b symbols, 5 Gbit/s; also known later as ''Gen 1''), and preserving the USB 2.0 architecture and protocols and therefore keeping the original four pins and wires for the USB 2.0 backward-compatibility, resulting in nine wires in total and nine or ten pins at connector interfaces (ID-pin is not wired). The new transfer rate, marketed as ''SuperSpeed USB'' (SS), can transfer signals at up to 5 Gbit/s (with raw data rate of 500 MB/s after encoding overhead), which is about 10 times faster than ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Solid-state Drive
A solid-state drive (SSD) is a type of solid-state storage device that uses integrated circuits to store data persistently. It is sometimes called semiconductor storage device, solid-state device, or solid-state disk. SSDs rely on non-volatile memory, typically NAND flash, to store data in memory cells. The performance and endurance of SSDs vary depending on the number of bits stored per cell, ranging from high-performing single-level cells (SLC) to more affordable but slower quad-level cells (QLC). In addition to flash-based SSDs, other technologies such as 3D XPoint offer faster speeds and higher endurance through different data storage mechanisms. Unlike traditional hard disk drives (HDDs), SSDs have no moving parts, allowing them to deliver faster data access speeds, reduced latency, increased resistance to physical shock, lower power consumption, and silent operation. Often interfaced to a system in the same way as HDDs, SSDs are used in a variety of devices, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gigabit Ethernet
In computer networking, Gigabit Ethernet (GbE or 1 GigE) is the term applied to transmitting Ethernet frames at a rate of a gigabit per second. The most popular variant, 1000BASE-T, is defined by the IEEE 802.3ab standard. It came into use in 1999, and has replaced Fast Ethernet in wired local networks due to its considerable speed improvement over Fast Ethernet, as well as its use of cables and equipment that are widely available, economical, and similar to previous standards. The first standard for faster 10 Gigabit Ethernet was approved in 2002. History Ethernet was the result of research conducted at Xerox PARC in the early 1970s, and later evolved into a widely implemented Physical layer, physical and Data link layer, link layer protocol. Fast Ethernet increased the speed from 10 to 100 megabits per second (). Gigabit Ethernet was the next iteration, increasing the speed to . The initial standard for Gigabit Ethernet was produced by the IEEE in June 1998 as IEEE 802.3z ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Broadcast Wave Format
Broadcast Wave Format (BWF) is an extension of the popular Microsoft WAV audio format and is the recording format of most file-based non-linear digital recorders used for motion picture, radio and television production. It was first specified by the European Broadcasting Union in 1997, and updated in 2001 and 2003. It has been accepted as the ITU recommendation ITU-R BS.1352-3, Annex 1. The purpose of this file format is the addition of metadata to facilitate the seamless exchange of sound data between different computer platforms and applications. It specifies the format of metadata, allowing audio processing elements to identify themselves, document their activities, and supports timecode to enable synchronization with other recordings. This metadata is stored as extension chunks in a standard digital audio WAV file. BWF is the recommended format for digitizing sound files by the International Association of Sound and Audiovisual Archives. Files conforming to the Broadca ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sampling Rate
In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the term's usage in statistics, which refers to a set of such values. A sampler is a subsystem or operation that extracts samples from a continuous signal. A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points. The original signal can be reconstructed from a sequence of samples, up to the Nyquist limit, by passing the sequence of samples through a reconstruction filter. Theory Functions of space, time, or any other dimension can be sampled, and similarly in two or more dimensions. For functions that vary with time, let s(t) be a continuous function (or "signal") to be sampled, and let sampling be performed by measuring t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ADAT Lightpipe
The ADAT Lightpipe, officially the ADAT Optical Interface, is a standard for the transfer of digital audio between equipment. It was originally developed by Alesis but has since become widely accepted, with many Third-party developer, third party hardware manufacturers including Lightpipe interfaces on their equipment. The protocol has become so popular that the term ''ADAT'' is now often used to refer to the transfer standard rather than to the Alesis Digital Audio Tape itself. Cables and interface Lightpipe uses the same connection hardware as S/PDIF: fiber optic cables (hence its name) to carry data, with Toslink connectors and optical transceivers at either end. However, the data streams of the two protocols are incompatible. S/PDIF is mostly used for transferring stereo or multi-channel surround sound audio, whereas the ADAT optical interface supports up to 8 audio channels at 48 kHz, 24 bit. Lightpipe devices have been successfully interfaced via FireWire. Data transfe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hard Disk
A hard disk drive (HDD), hard disk, hard drive, or fixed disk is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating hard disk drive platter, platters coated with magnetic material. The platters are paired with disk read-and-write head, magnetic heads, usually arranged on a moving actuator arm, which read and write data to the platter surfaces. Data is accessed in a random-access manner, meaning that individual Block (data storage), blocks of data can be stored and retrieved in any order. HDDs are a type of non-volatile storage, retaining stored data when powered off. Modern HDDs are typically in the form of a small disk enclosure, rectangular box. Hard disk drives were introduced by IBM in 1956, and were the dominant secondary storage device for History of general-purpose CPUs, general-purpose computers beginning in the early 1960s. HDDs maintained this position into the modern er ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Audio Bit Depth
In digital audio using pulse-code modulation (PCM), bit depth is the number of bits of information in each sample, and it directly corresponds to the resolution of each sample. Examples of bit depth include Compact Disc Digital Audio, which uses 16 bits per sample, and DVD-Audio and Blu-ray Disc, which can support up to 24 bits per sample. In basic implementations, variations in bit depth primarily affect the noise level from quantization error—thus the signal-to-noise ratio (SNR) and dynamic range. However, techniques such as dithering, noise shaping, and oversampling can mitigate these effects without changing the bit depth. Bit depth also affects bit rate and file size. Bit depth is useful for describing PCM digital signals. Non-PCM formats, such as those using lossy compression, do not have associated bit depths. Binary representation A PCM signal is a sequence of digital audio samples containing the data providing the necessary information to reconst ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Digital Recording
In digital recording, an audio signal, audio or video signal is converted into a stream of discrete numbers representing the changes over time in air pressure for audio, or Color, chroma and luminance values for video. This number stream is saved to a storage device. To play back a digital recording, the numbers are retrieved and converted back into their original analog signal, analog audio or video forms so that they can be heard or seen. In a properly matched analog-to-digital converter (ADC) and digital-to-analog converter (DAC) pair, the analog signal is accurately reconstructed, within the constraints of the Nyquist–Shannon sampling theorem, which dictates the sampling rate and quantization error dependent on the Audio bit depth, audio or Bit depth (computer graphics), video bit depth. Because the signal is stored digitally, assuming proper error detection and correction, the recording is not degraded by copying, storage or interference. Timeline *October 3, 1938: ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |