Previsualization
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Previsualization
Previsualization (also known as previsualisation, previs, previz, pre-rendering, preview or wireframe windows) is the visualizing of scenes or sequences in a movie, prior to filming. It is also a concept in various creative practices, including animation, performing arts, video game design, and still photography. Previsualization is typically used to describe techniques such as storyboarding, either in the form of sketches (using traditional and/or digital drawing tools) or in digital technology, in the planning and conceptualization of movie scenes. Description The advantage of previsualization is that it allows a director, cinematographer, production supervisor, or VFX supervisor to experiment with different staging and art direction options—such as lighting, camera placement and movement, stage direction and editing—without having to incur the costs of actual production.Bill Ferster (1998-04)"Idea Editing: Previsualization for Feature Films" ''POST Magazine''. Retrieved o ...
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Storyboarding
A storyboard is a graphic organizer that consists of illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence. The storyboarding process, in the form it is known today, was developed at Walt Disney Productions during the early 1930s, after several years of similar processes being in use at Walt Disney and other animation studios. Origins Many large budget silent films were storyboarded, but most of this material has been lost during the reduction of the studio archives during the 1970s and 1980s. Special effects pioneer Georges Méliès is known to have been among the first filmmakers to use storyboards and pre-production art to visualize planned effects. However, storyboarding in the form widely known today was developed at the Walt Disney studio during the early 1930s. In the biography of her father, ''The Story of Walt Disney'' (Henry Holt, 1956), Diane Disney Miller explai ...
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Edward Weston
Edward Henry Weston (March 24, 1886 – January 1, 1958) was a 20th-century American photographer. He has been called "one of the most innovative and influential American photographers..." and "one of the masters of 20th century photography." Over the course of his 40-year career Weston photographed an increasingly expansive set of subjects, including landscapes, still-lifes, nudes, portraits, genre scenes and even whimsical parodies. It is said that he developed a "quintessentially American, and especially Californian, approach to modern photography" because of his focus on the people and places of the American West. In 1937 Weston was the first photographer to receive a Guggenheim Fellowship, and over the next two years he produced nearly 1,400 negatives using his 8 × 10 view camera. Some of his most famous photographs were taken of the trees and rocks at Point Lobos, California, near where he lived for many years. Weston was born in Chicago and moved to California when h ...
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Cinematography
Cinematography (from ancient Greek κίνημα, ''kìnema'' "movement" and γράφειν, ''gràphein'' "to write") is the art of motion picture (and more recently, electronic video camera) photography. Cinematographers use a lens to focus reflected light from objects into a real image that is transferred to some image sensor or light-sensitive material inside a movie camera. These exposures are created sequentially and preserved for later processing and viewing as a motion picture. Capturing images with an electronic image sensor produces an electrical charge for each pixel in the image, which is electronically processed and stored in a video file for subsequent processing or display. Images captured with photographic emulsion result in a series of invisible latent images on the film stock, which are chemically " developed" into a visible image. The images on the film stock are projected for viewing the same motion picture. Cinematography finds uses in many field ...
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector ...
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Lipstick Camera
A hidden camera or spy camera is a camera used to photograph or record subjects, often people, without their knowledge. The camera may be considered "hidden" because it is not visible to the subject being filmed, or is disguised as another object. Hidden cameras are often considered a surveillance tool. The term “hidden camera” is commonly used when subjects are unaware that they are being recorded, usually lacking their knowledge and consent; the term “spy camera” is generally used when the subject would object to being recorded if they were aware of the camera's presence. In contrast, the phrase "security camera" refers to cameras that are visible and/or are accompanied by a warning notice of their presence, so the subject is aware of the camera's presence and knows they are being filmed. The use of hidden cameras raises personal privacy issues. There may be legal aspects to consider, depending on the jurisdiction in which they are used. Description A hidden camera c ...
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Action Figure
An action figure is a poseable character model figure made most commonly of plastic, and often based upon characters from a film, comic book, military, video game or television program; fictional or historical. These figures are usually marketed toward boys and adult collectors. The term was coined by Hasbro in 1964 to market G.I. Joe to boys (while competitors called similar offerings ''boy's dolls''). According to a 2005 study in Sweden, action figures which display traditional masculine traits primarily target boys. While most commonly marketed as a child's toy, the action figure has gained widespread acceptance as collector item for adults. In such a case, the item may be produced and designed on the assumption it will be bought solely for display as a collectible and not played with like a child's toy. History Precursors Articulated dolls go back to at least 200 BCE, with articulated clay and wooden dolls of ancient Greece and Rome. Many types of articulated f ...
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Industrial Light And Magic
Industrial Light & Magic (ILM) is an American motion picture visual effects company that was founded on May 26, 1975 by George Lucas. It is a division of the film production company Lucasfilm, which Lucas founded, and was created when he began production on the original ''Star Wars'', now the fourth episode of the Skywalker Saga. ILM originated in Van Nuys, California, then later moved to San Rafael in 1978, and since 2005 it has been based at the Letterman Digital Arts Center in the Presidio of San Francisco. In 2012, The Walt Disney Company acquired ILM as part of its purchase of Lucasfilm. History Lucas wanted his 1977 film ''Star Wars'' to include visual effects that had never been seen on film before. After discovering that the in-house effects department at 20th Century Fox was no longer operational, Lucas approached Douglas Trumbull, best known for the effects on '' 2001: A Space Odyssey'' (1968) and ''Silent Running'' (1972). Trumbull declined as he was already commit ...
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Dennis Muren
Dennis Muren, A.S.C (born November 1, 1946) is an American film visual effects artist and supervisor. He has worked on the films of George Lucas, Steven Spielberg, and James Cameron, among others, and has won nine Oscars in total: eight for Best Visual Effects and a Technical Achievement Academy Award. The Visual Effects Society has called him "a perpetual student, teacher, innovator, and mentor." He has been identified as "a pioneer in bringing a new wave of visual effects films to the public, opening the doors for screenwriters and directors to tell stories never before possible with a new realism through the use of his skills in cinematic arts and advanced technologies." According to Spielberg, Muren "set the example at Industrial Light & Magic for visual effects excellence with effects that add strong, appropriate emotion to a shot and fit seamlessly into a movie."Steven Spielberg, "Industrial Light & Magic: Creating the Impossible" documentary by Leslie Iwerks, 2010 Ear ...
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Off-line Editing
Offline editing is part of the post-production process of film making and television production in which raw footage is copied and the copy only is then edited, thereby not affecting the camera original film stock or video tape. Once the project has been completely offline edited, the original media will be assembled in the online editing stage. The term offline originated in the computing and telecommunications industries, meaning "''not under the direct control of another device''" (automation). Modern offline video editing is conducted in a non-linear editing (NLE) suite. The availability of more powerful digital editing systems has made the offline editing workflow process much quicker, as practitioners moved from time-consuming (video tape to tape) linear video editing online editing suites, to computer hardware and video editing software such as Adobe Premiere, Final Cut Pro, Avid Media Composer, Sony Vegas, Lightworks and VideoPad. Typically, all the original footage (of ...
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