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PyCharm
PyCharm is an integrated development environment (IDE) used for programming in Python. It provides code analysis, a graphical debugger, an integrated unit tester, integration with version control systems, and supports web development with Django. PyCharm is developed by the Czech company JetBrains and built on their IntelliJ platform. It is cross-platform, working on Microsoft Windows, macOS, and Linux. PyCharm has a Professional Edition, released under a proprietary license and a Community Edition released under the Apache License.PyCharm 3.0 community edition source code now available
Jet Brains. October 2013.
PyCharm Community Edition is less extensive than the Professional Edition.


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JetBrains PyCharm Product Logo
JetBrains s.r.o. (formerly IntelliJ Software s.r.o.) is a Czech software development private limited company which makes tools for software developers and project managers. The company has its headquarters in Amsterdam, and has offices in China, Europe, and the United States. Jetbrains offers a variety of integrated development environments (IDEs), such as IntelliJ IDEA, PyCharm, WebStorm and CLion. It also created in 2011 the Kotlin programming language, which can run in a Java virtual machine (JVM). ''InfoWorld'' magazine awarded the firm "Technology of the Year Award" in 2011 and 2015. History JetBrains, initially called IntelliJ Software, was founded in 2000 in Prague by three Russian software developers: Sergey Dmitriev, Valentin Kipyatkov and Eugene Belyaev. The company's first product was IntelliJ Renamer, a tool for code refactoring in Java. In 2012 CEO Sergey Dmitriev was replaced by Oleg Stepanov and Maxim Shafirov. In 2021 ''The New York Times'' stated that ...
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JetBrains
JetBrains s.r.o. (formerly IntelliJ Software s.r.o.) is a Czech software development private limited company which makes tools for software developers and project managers. The company has its headquarters in Amsterdam, and has offices in China, Europe, and the United States. Jetbrains offers a variety of integrated development environments (IDEs), such as IntelliJ IDEA, PyCharm, WebStorm and CLion. It also created in 2011 the Kotlin programming language, which can run in a Java virtual machine (JVM). ''InfoWorld'' magazine awarded the firm "Technology of the Year Award" in 2011 and 2015. History JetBrains, initially called IntelliJ Software, was founded in 2000 in Prague by three Russian software developers: Sergey Dmitriev, Valentin Kipyatkov and Eugene Belyaev. The company's first product was IntelliJ Renamer, a tool for code refactoring in Java. In 2012 CEO Sergey Dmitriev was replaced by Oleg Stepanov and Maxim Shafirov. In 2021 ''The New York Times'' stated th ...
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Python (programming Language)
Python is a high-level programming language, high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is type system#DYNAMIC, dynamically type-checked and garbage collection (computer science), garbage-collected. It supports multiple programming paradigms, including structured programming, structured (particularly procedural programming, procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC (programming language), ABC programming language, and he first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000. Python 3.0, released in 2008, was a major revision not completely backward-compatible with earlier versions. Python 2.7.18, released in 2020, was the last release of ...
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Code Refactoring
In computer programming and software design, code refactoring is the process of restructuring existing source code—changing the '' factoring''—without changing its external behavior. Refactoring is intended to improve the design, structure, and/or implementation of the software (its '' non-functional'' attributes), while preserving its functionality. Potential advantages of refactoring may include improved code readability and reduced complexity; these can improve the source code's maintainability and create a simpler, cleaner, or more expressive internal architecture or object model to improve extensibility. Another potential goal for refactoring is improved performance; software engineers face an ongoing challenge to write programs that perform faster or use less memory. Typically, refactoring applies a series of standardized basic ''micro-refactorings'', each of which is (usually) a tiny change in a computer program's source code that either preserves the behavior of ...
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Terminal Emulator
A terminal emulator, or terminal application, is a computer program that emulates a video terminal within some other display architecture. Though typically synonymous with a shell or text terminal, the term ''terminal'' covers all remote terminals, including graphical interfaces. A terminal emulator inside a graphical user interface is often called a terminal window. A terminal window allows the user access to a text terminal and all its applications such as command-line interfaces (CLI) and text user interface (TUI) applications. These may be running either on the same machine or on a different one via telnet, ssh, dial-up, or over a direct serial connection. On Unix-like operating systems, it is common to have one or more terminal windows connected to the local machine. Terminals usually support a set of escape sequences for controlling color, cursor position, etc. Examples include the family of terminal control sequence standards that includes ECMA-48, ANSI X3.64, ...
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Code Coverage
In software engineering, code coverage, also called test coverage, is a percentage measure of the degree to which the source code of a program is executed when a particular test suite is run. A program with high code coverage has more of its source code executed during testing, which suggests it has a lower chance of containing undetected software bugs compared to a program with low code coverage. Many different metrics can be used to calculate test coverage. Some of the most basic are the percentage of program subroutines and the percentage of program statements called during execution of the test suite. Code coverage was among the first methods invented for systematic software testing. The first published reference was by Miller and Maloney in '' Communications of the ACM'', in 1963. Coverage criteria To measure what percentage of code has been executed by a test suite, one or more ''coverage criteria'' are used. These are usually defined as rules or requirements, whi ...
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Unit Testing
Unit testing, component or module testing, is a form of software testing by which isolated source code is tested to validate expected behavior. Unit testing describes tests that are run at the unit-level to contrast testing at the Integration testing, integration or System testing, system level. History Unit testing, as a principle for testing separately smaller parts of large software systems, dates back to the early days of software engineering. In June 1956 at US Navy's Symposium on Advanced Programming Methods for Digital Computers, H.D. Benington presented the Semi-Automatic Ground Environment, SAGE project. It featured a specification-based approach where the coding phase was followed by "parameter testing" to validate component subprograms against their specification, followed then by an "assembly testing" for parts put together. In 1964, a similar approach is described for the software of the Project Mercury, Mercury project, where individual units developed by dif ...
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Debugger
A debugger is a computer program used to test and debug other programs (the "target" programs). Common features of debuggers include the ability to run or halt the target program using breakpoints, step through code line by line, and display or modify the contents of memory, CPU registers, and stack frames. The code to be examined might alternatively be running on an '' instruction set simulator'' (ISS), a technique that allows great power in its ability to halt when specific conditions are encountered, but which will typically be somewhat slower than executing the code directly on the appropriate (or the same) processor. Some debuggers offer two modes of operation, full or partial simulation, to limit this impact. An exception occurs when the program cannot normally continue because of a programming bug or invalid data. For example, the program might have tried to use an instruction not available on the current version of the CPU or attempted to access unavailable or pro ...
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Method (computer Programming)
A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of ''state data'' and ''behavior''; these compose an ''interface'', which specifies how the object may be used. A method is a behavior of an object parametrized by a user. Data is represented as properties of the object, and behaviors are represented as methods. For example, a Window object could have methods such as open and close, while its state (whether it is open or closed at any given point in time) would be a property. In class-based programming, methods are defined within a class, and objects are instances of a given class. One of the most important capabilities that a method provides is '' method overriding'' - the same name (e.g., area) can be used for multiple different kinds of classes. This allows the sending objects to invoke behaviors and to delegate the implementation of those behaviors to the receiving object. A method in ...
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Class (computer Programming)
In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state ( variables) and behavior ( methods) that are each either associated with a particular object or with all objects of that class. Object state can differ between each instance of the class whereas the class state is shared by all of them. The object methods include access to the object state (via an implicit or explicit parameter that references the object) whereas class methods do not. If the language supports inheritance, a class can be defined based on another class with all of its state and behavior plus additional state and behavior that further specializes the class. The specialized class is a ''sub-class'', and the class it is based on is its ''superclass''. Attributes Object lifecycle As an instance of a class, an object is constructed from a class via '' ...
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Linter (software)
Lint is the computer science term for a static code analysis tool used to flag programming errors, bugs, stylistic errors and suspicious constructs. The term originates from a Unix utility that examined C language source code. A program which performs this function is also known as a "linter" or "linting tool". History Stephen C. Johnson, a computer scientist at Bell Labs, came up with the term "lint" in 1978 while debugging the yacc grammar he was writing for C and dealing with portability issues stemming from porting Unix to a 32-bit machine. The term was borrowed from the word lint, the tiny bits of fiber and fluff shed by clothing, as the command he wrote would act like a lint trap in a clothes dryer, capturing waste fibers while leaving whole fabrics intact. In 1979, lint programming was used outside of Bell Labs for the first time, in the seventh version ( V7) of Unix. Over the years, different versions of lint have been developed for many C and C++ compilers, and wh ...
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Syntax Highlighting
Syntax highlighting is a feature of text editors that is used for programming language, programming, scripting language, scripting, or markup language, markup languages, such as HTML. The feature displays text, especially source code, in different Text color, colours and fonts according to the category of terms. This feature facilitates writing in a structured language such as a programming language or a markup language as both structures and syntax errors are visually distinct. This feature is also employed in many programming related contexts (such as programming manuals), either in the form of colourful books or online websites to make understanding code snippets easier for readers. Highlighting does not affect the meaning of the text itself; it is intended only for human readers. Syntax highlighting is a form of secondary notation, since the highlights are not part of the text meaning, but serve to reinforce it. Some editors also integrate syntax highlighting with other featu ...
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