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Probability Of Kill
{{No footnotes, date=July 2024 Computer games, simulations, mathematical model, models, and operations research programs often require a mechanism to determine statistically how likely the engagement between a weapon and a target will result in a satisfactory outcome (i.e. "kill"), known as the probability of kill. Performance auditing and statistical decisions are required when all of the variables that must be considered are not incorporated into the current model, similar to the actuarial methods used by insurance companies to deal with large numbers of customers and huge numbers of variables. Likewise, military planning, military planners rely on such calculations to determine the quantity of weapons necessary to destroy an enemy force. The probability of kill, or "Pk", is usually based on a uniform random number generation, random number generator. This algorithm creates a number between 0 and 1 that is approximately uniformly distributed in that space. If the Pk of a weapon/ta ...
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Computer Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and computer games (which includes LAN games, online games, and browser games). More recently, the video game industry h ...
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Surface-to-air Missile
A surface-to-air missile (SAM), also known as a ground-to-air missile (GTAM) or surface-to-air guided weapon (SAGW), is a missile designed to be launched from the ground or the sea to destroy aircraft or other missiles. It is one type of anti-aircraft warfare, anti-aircraft system; in modern armed forces, missiles have replaced most other forms of dedicated anti-aircraft weapons, with anti-aircraft guns pushed into specialized roles. The first attempt at SAM development took place during World War II, but no operational systems were introduced. Further development in the 1940s and 1950s led to operational systems being introduced by most major forces during the second half of the 1950s. Smaller systems, suitable for close-range work, evolved through the 1960s and 1970s, to modern systems that are man-portable. Shipborne systems followed the evolution of land-based models, starting with long-range weapons and steadily evolving toward smaller designs to provide a layered defence. T ...
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SA-10 Grumble
The S-300 (NATO reporting name SA-10 Grumble) is a series of long-range surface-to-air missile systems developed by the former Soviet Union. It was produced by NPO Almaz for the Soviet Air Defence Forces to defend against air raids and cruise missiles. It is used by Russia, Ukraine, and other former Eastern Bloc countries, along with Bulgaria and Greece. It is also used by China, Iran, and other countries in Asia. The system is fully automated, though manual observation and operation are also possible. Each targeting radar provides target designation for the central command post. The command post compares the data received from the targeting radars and filters out false targets. The central command post has both active and passive target detection modes. Missiles have a maximum range of from the command post. The successor to the S-300 is the S-400 (NATO reporting name ''SA-21 Growler''), which entered service on 28 April 2007. Variations and upgrades There are currentl ...
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Main Battle Tank
A main battle tank (MBT), also known as a battle tank or universal tank or simply tank,Ogorkiewicz 2018 p222 is a tank that fills the role of armour-protected direct fire and maneuver in many modern armies. Cold War-era development of more powerful engines, better suspension systems and lighter composite armour allowed for the design of a tank that had the firepower of a super-heavy tank, the armour protection of a heavy tank, and the mobility of a light tank, in a package with the weight of a medium tank. The first ''designated'' MBT was the British Chieftain (tank), Chieftain tank, which during its development in the 1950s was re-designed as an MBT. Throughout the 1960s and 1970s, the MBT replaced almost all other types of tanks, leaving only some specialist roles to be filled by lighter designs or other types of armoured fighting vehicles. Main battle tanks are a key component of modern armies.Main battle tank#House1984, House (1984), ''Toward Combined Arms Warfare: A Surve ...
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Missile
A missile is an airborne ranged weapon capable of self-propelled flight aided usually by a propellant, jet engine or rocket motor. Historically, 'missile' referred to any projectile that is thrown, shot or propelled towards a target; this usage is still recognized today with any unguided jet- or rocket-propelled weapons generally described as rocket artillery. Airborne explosive devices without propulsion are referred to as shells if fired by an artillery piece and bombs if dropped by an aircraft. Missiles are also generally guided towards specific targets termed as guided missiles or guided rockets. Missile systems usually have five system components: targeting, guidance system, flight system, engine, and warhead. Missiles are primarily classified into different types based on firing source and target such as surface-to-surface, air-to-surface, surface-to-air and air-to-air missiles. Terminology Missile is derived from Latin "missilis" meaning "that may be ...
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Aircraft
An aircraft ( aircraft) is a vehicle that is able to flight, fly by gaining support from the Atmosphere of Earth, air. It counters the force of gravity by using either Buoyancy, static lift or the Lift (force), dynamic lift of an airfoil, or, in a few cases, direct Powered lift, downward thrust from its engines. Common examples of aircraft include airplanes, rotorcraft (including helicopters), airships (including blimps), Glider (aircraft), gliders, Powered paragliding, paramotors, and hot air balloons. Part 1 (Definitions and Abbreviations) of Subchapter A of Chapter I of Title 14 of the U. S. Code of Federal Regulations states that aircraft "means a device that is used or intended to be used for flight in the air." The human activity that surrounds aircraft is called ''aviation''. The science of aviation, including designing and building aircraft, is called ''aeronautics.'' Aircrew, Crewed aircraft are flown by an onboard Aircraft pilot, pilot, whereas unmanned aerial vehicles ...
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Accuracy
Accuracy and precision are two measures of ''observational error''. ''Accuracy'' is how close a given set of measurements (observations or readings) are to their ''true value''. ''Precision'' is how close the measurements are to each other. The International Organization for Standardization (ISO) defines a related measure: ''trueness'', "the closeness of agreement between the arithmetic mean of a large number of test results and the true or accepted reference value." While ''precision'' is a description of '' random errors'' (a measure of statistical variability), ''accuracy'' has two different definitions: # More commonly, a description of ''systematic errors'' (a measure of statistical bias of a given measure of central tendency, such as the mean). In this definition of "accuracy", the concept is independent of "precision", so a particular set of data can be said to be accurate, precise, both, or neither. This concept corresponds to ISO's ''trueness''. # A combination of bo ...
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Simulation
A simulation is an imitative representation of a process or system that could exist in the real world. In this broad sense, simulation can often be used interchangeably with model. Sometimes a clear distinction between the two terms is made, in which simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Another way to distinguish between the terms is to define simulation as experimentation with the help of a model. This definition includes time-independent simulations. Often, computer simulation, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games. Simulation is also used with scientific modelling of natural systems or human systems to gain insight into their functio ...
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Random Number Generation
Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance. This means that the particular outcome sequence will contain some patterns detectable in hindsight but impossible to foresee. True random number generators can be ''Hardware random number generator, hardware random-number generators'' (HRNGs), wherein each generation is a function of the current value of a physical environment's attribute that is constantly changing in a manner that is practically impossible to model. This would be in contrast to so-called "random number generations" done by ''pseudorandom number generators'' (PRNGs), which generate numbers that only look random but are in fact predetermined—these generations can be reproduced simply by knowing the state of the PRNG. Various applications of randomness have led to the development of different methods for ...
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Military Planning
A military operation plan (commonly called a war plan before World War II) is a formal plan for military armed forces, their military organizations and units to conduct operations, as drawn up by commanders within the combat operations process in achieving objectives before or during a conflict. Military plans are generally produced in accordance with the military doctrine of the troops involved. Because planning is a valuable exercise for senior military staff, in peacetime nations generally produce plans (of varying detail) even for very unlikely hypothetical scenarios. Plan XVII and the Schlieffen Plan are examples of World War I military plans. The United States developed a famous color-coded set of war plans in the early 20th century; see United States color-coded war plans. Military plans often have code names. United States A U.S. Department of Defense Operations Plan (OPLAN) is a complete and detailed plan for conducting joint military operations. Such plans are d ...
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