Prey (2017 Video Game)
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Prey (2017 Video Game)
''Prey'' is a 2017 first-person shooter immersive sim video game developed by Arkane Austin and published by Bethesda Softworks. The game was released for PlayStation 4, Windows, and Xbox One on May 5, 2017. ''Prey'' takes place in an alternate timeline in which an accelerated Space Race resulted in mankind taking to orbital stations far earlier. The player controls Morgan Yu while exploring the space station ''Talos I'', in orbit around Earth–Moon L2, where they were part of a scientific team researching the Typhon, a hostile alien force composed of many forms with both physical and psychic powers, such as shapeshifting into a clone of any inanimate object. As the Typhon escape confinement, the player uses a variety of weapons and abilities, some of which are derived from the Typhon themselves, to survive while progressing to end the alien outbreak on the station and ultimately escape. The player gradually gains access to areas of ''Talos I'' through linear mission progression ...
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Arkane Austin
Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, ''Arx Fatalis'', in 2002. The studio has created the popular Dishonored (series), ''Dishonored'' series as well as developing Prey (2017 video game), ''Prey'' (2017), ''Deathloop'' (2021) and ''Redfall'' (2023). ''Blade (upcoming video game), Marvel's Blade'' is under development. Besides Arkane Lyon, Arkane Studios also operated Arkane Studios LLC (trade name, traded as Arkane Austin) in Austin, Texas, from July 2006 until its closure in May 2024. History Founding Raphaël Colantonio had been part of the French offices of Electronic Arts (EA) during the 1990s, as part of the quality assurance and localisation team for some of Origin Systems' titles including ''System Shock''. In the late 1990s, Colantonio noted there had been a change in EA as with the release of the PlayStation (console), PlayStation, the company had shown more interest in sports titles an ...
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Lagrangian Point
In celestial mechanics, the Lagrange points (; also Lagrangian points or libration points) are points of equilibrium (mechanics), equilibrium for small-mass objects under the gravity, gravitational influence of two massive orbit, orbiting bodies. Mathematically, this involves the solution of the restricted three-body problem. Normally, the two massive bodies exert an unbalanced gravitational force at a point, altering the orbit of whatever is at that point. At the Lagrange points, the gravitational forces of the two large bodies and the centrifugal force balance each other. This can make Lagrange points an excellent location for satellites, as Orbital station-keeping, orbit corrections, and hence fuel requirements, needed to maintain the desired orbit are kept at a minimum. For any combination of two orbital bodies, there are five Lagrange points, L1 to L5, all in the orbital plane of the two large bodies. There are five Lagrange points for the Sun–Earth system, and five ...
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Roguelike
Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting the influence of tabletop role-playing games such as ''Dungeons & Dragons''. Though '' Beneath Apple Manor'' predates it, the 1980 game '' Rogue'', which is an ASCII based game that runs in terminal or terminal emulator, is considered the forerunner and the namesake of the genre, with derivative games mirroring ''Rogue''s Text-based game, character- or Sprite (computer graphics), sprite-based graphics. These games were popularized among college students and computer programmers of the 1980s and 1990s, leading to hundreds of variants. Some of the better-known variants include ''Hack (video game), Hack'', ''NetHack'', ''Ancient Domains of Mystery'', ''Moria (1983 video game), Moria' ...
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Arx Fatalis
''Arx Fatalis'' is a 2002 action role-playing game developed by Arkane Studios and released for Windows and Xbox. The game is played from a first-person perspective and is set on a world whose sun has failed, forcing the above-ground creatures to take refuge in caverns. The game's mechanics include the use of mouse gestures to cast spells. ''Arx Fatalis'' received mostly positive reviews from critics but was not commercially successful. In 2011, Arkane Studios released the game's source code under the GNU General Public License (GPL), though the game assets remain proprietary. Plot ''Arx Fatalis'' (Latin for "fatal fortress") is set on a world whose sun has failed, forcing the above-ground creatures to take refuge in caverns. The action in ''Arx Fatalis'' takes place in one of these large caves, where the members of various races, such as Trolls, Goblins, Dwarves, Humans, etc., have made their homes on various levels of the cave. The player awakens inside a prison cell and, ...
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System Shock
''System Shock'' is a 1994 first-person action-adventure game, action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game is set aboard a space station in a cyberpunk vision of the year 2072. Assuming the role of a nameless security hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN. ''System Shock'' 3D computer graphics, 3D engine, physics simulation and complex gameplay have been cited as both innovative and influential. The developers sought to build on the emergent gameplay and immersive environments of their previous games, ''Ultima Underworld: The Stygian Abyss'' and ''Ultima Underworld II: Labyrinth of Worlds'', by streamlining their mechanics into a more "integrated whole"; it is considered one of the defining examples of an immersive sim. Critics praised ''System Shock'' and hailed it as a major bre ...
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Spiritual Successor
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue the Product lining, product line or Multimedia franchise, media franchise of its predecessor, and is thus only a successor "in spirit". Spiritual successors often have similar themes and styles to their preceding material, but are generally a distinct intellectual property. In fiction, the term generally refers to a work by a creator that shares similarities to one of their earlier works, but is set in a different Canon (fiction), continuity, and features distinct characters and settings. Such works may arise when License, licensing issues prevent a creator from releasing a direct sequel using the same copyrighted characters and names as the original. In literature Arthur Conan Doyle's Sherlock Holmes stories, published between 1887 and 192 ...
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3D Realms
3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game '' Kingdom of Kroz''. In the late 1980s and early 1990s, the company popularized a distribution model where each game consists of three episodes, with the first given away free as shareware and the other two available for purchase. '' Duke Nukem'' was a major franchise created by Apogee to use this model, and Apogee published Commander Keen and Wolfenstein 3D the same way. Apogee began using the brand name 3D Realms for its 3D games in 1994, and in 1996 rebranded the company itself to 3D Realms to focus on traditionally-published 3D titles. ''Duke Nukem 3D'' (1996) was released under this name to great success. 3D Realms largely ceased its publishing and development operations afterwards to focus on two extensively delayed games: ''Prey'' (2006), which was under devel ...
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