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PortMidi
PortMidi is a computer library for real time input and output of MIDI data. It is designed to be portable to many different operating systems. PortMidi is part of the PortMusic project. See also * PortAudio External linksportmidi.h– definition of the API An application programming interface (API) is a connection between computers or between computer programs. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build ... and contains the documentation for PortMidi Audio libraries Computer libraries {{Compu-library-stub ...
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PortMusic
PortMedia, formerly PortMusic, is a set of open source computer libraries for dealing with sound and MIDI. Currently the project has two main libraries: PortAudio, for digital audio input and output, and PortMidi, a library for MIDI input and output. A library for dealing with different audio file formats, PortSoundFile, is being planned, although another library, libsndfile, already exists and is licensed under the copyleft GNU Lesser General Public License. A standard MIDI file I/O library, PortSMF, is under construction. PortMusic has become PortMedia and is hosted on SourceForge SourceForge is a web service founded by Geoffrey B. Jeffery, Tim Perdue, and Drew Streib in November 1999. SourceForge provides a centralized software discovery platform, including an online platform for managing and hosting open-source soft .... See also * List of free software for audio External links * PortMusic website Audio libraries Computer libraries Free audio software { ...
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Computer Library
In computing, a library is a collection of resources that can be leveraged during software development to implement a computer program. Commonly, a library consists of executable code such as compiled functions and classes, or a library can be a collection of source code. A resource library may contain data such as images and text. A library can be used by multiple, independent consumers (programs and other libraries). This differs from resources defined in a program which can usually only be used by that program. When a consumer uses a library resource, it gains the value of the library without having to implement it itself. Libraries encourage software reuse in a modular fashion. Libraries can use other libraries resulting in a hierarchy of libraries in a program. When writing code that uses a library, a programmer only needs to know how to use it not its internal details. For example, a program could use a library that abstracts a complicated system call so that the p ...
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