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Porpentine (game Designer)
Porpentine Charity Heartscape (born 1987) is a video game designer, new media artist, writer and curator based in Oakland, California. They are primarily a developer of hypertext games and interactive fiction mainly built using Twine. They have been awarded a Creative Capital grant, a Rhizome.org commission, the Prix Net Art, and a Sundance Institute's New Frontier Story Lab Fellowship. Their work was included in the 2017 Whitney Biennial. They were an editor for freeindiegam.es, a curated collection of free, independently produced games. They were a columnist for online PC gaming magazine '' Rock, Paper, Shotgun''. Game design Porpentine's 2012 Twine game ''Howling Dogs'' incorporates themes of escapism, violence and religious experience, though they have stated that it should be open to interpretation. They created ''Howling Dogs'' shortly after they started hormone-replacement therapy in 2012, in only seven days, while staying in a friend's remodeled barn. It won the 20 ...
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Video Game Designer
Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development#Production, production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. However, with complex games, such as Massively multiplayer online role-playing game, MMORPGs or a big budget action or sports title, designers may number in the dozens. In these cases, there are generally one or two principal designers and multiple junior ...
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XYZZY Awards
The XYZZY Awards are the annual awards given to works of interactive fiction, serving a similar role to the Academy Awards for film. The awards were inaugurated in 1997 by Eileen Mullin, the editor of ''XYZZYnews''. Any game released during the year prior to the award ceremony is eligible for nomination to receive an award. The decision process takes place in two stages: members of the interactive fiction community nominate works within specific categories and sufficiently supported nominations become finalists within those categories. Community members then vote among the finalists, and the game receiving a plurality of votes is given the award in an online ceremony. Since 1997, the XYZZY Awards have become one of the most important events within the interactive fiction community. Together with events like the Interactive Fiction Competition and Spring Thing, the XYZZY Awards provide opportunities for the community to encourage and reward the creation and development of new wo ...
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Otherwise Award
The Otherwise Award, originally known as the James Tiptree Jr. Award, is an American annual literary prize for works of science fiction or fantasy that expand or explore one's understanding of gender. It was initiated in February 1991 by science fiction authors Pat Murphy and Karen Joy Fowler, subsequent to a discussion at WisCon. In addition to the award itself, the judges publish an Honor List, which they describe as "a strong part of the award's identity", "used by many readers as a recommended reading list". In 2024, the award administrators announced that they would be switching from a single winner each year to a shortlist of three to six winners. The award was originally named for Alice B. Sheldon, who wrote under the pseudonym James Tiptree Jr. Due to controversy over the appropriateness of naming an award after Tiptree, the committee administering the award announced on October 13, 2019, that the award would be renamed the Otherwise Award. Background Choice of the ...
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Peter Burr
Peter Burr (born 1980) is an American digital and new media artist. He specializes in animation and installation. He was also a touring member of the collective MOBILIVRE-BOOKMOBILE; and founded the video production company, Cartune Xprez. He is based in Brooklyn, New York. Career Peter Burr was born in 1980 in Brooklyn, New York. He received a BFA from Carnegie Mellon University in 2002. He has been awarded a Guggenheim Fellowship (2018), a Sundance New Frontier Story Lab Fellowship (2016), a Creative Capital Award (2016), and film/video prizes at the International Film Festival Rotterdam, among others. He was an artist-in-residence at MacDowell Colony and the Bemis Center for Contemporary Arts. His work has been exhibited at The Whitney Museum of American Art, The Museum of Modern Art, 3-Legged Dog in New York, San Francisco Cinematheque's experimental festival CROSSROADS, Supernova Digital Animation Festival in Denver, Documenta 14 in Athens, and Centre Pompidou in Paris. ...
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Museum Of The Moving Image (New York City)
The Museum of the Moving Image is a media museum located in a former building of the historic Astoria Studios (now Kaufman Astoria Studios), in the Astoria, Queens, Astoria neighborhood of Queens in New York City. The museum originally opened in 1988 as the American Museum of the Moving Image, and in 1996, opened its permanent exhibition, "Behind the Screen," designed by Ali Höcek of AC Höcek Architecture LLC. The museum began a $67 million expansion in March 2008 and reopened in January 2011. The expansion was designed by architect Thomas Leeser. Description The Museum of the Moving Image is focused on art, history, technique and technology of film, television, and digital media. It collects, preserves, and provides access to moving-image related artifacts via multimedia exhibitions and educational programming. The exhibits include significant audio/visual components designed to promote an understanding of the history of the industry and an understanding of how it has evolve ...
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Interactive Fiction Competition
The Interactive Fiction Competition (also known as IFComp) is one of several annual competitions for works of interactive fiction. It has been held since 1995. It is intended for fairly short games, as judges are only allowed to spend two hours playing a game before deciding how many points to award it, but longer games are allowed entry. The competition has been described as the "Super Bowl" of interactive fiction. Since 2016 it is operated by the Interactive Fiction Technology Foundation (IFTF). Organization In 2016, operation of the competition was taken over by the Interactive Fiction Technology Foundation. The lead organizer 2014–2017 was Jason McIntosh, and in 2018 it was Jacqueline Ashwell. Categories Although the first competition had separate sections for Inform and TADS games, subsequent competitions have not been divided into sections and are open to games produced by any method, provided that the software used to play the game is freely available. In addition ...
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Wired (magazine)
''Wired'' is a bi-monthly American magazine that focuses on how emerging technologies affect culture, the economy, and politics. It is published in both print and Online magazine, online editions by Condé Nast. The magazine has been in publication since its launch in January 1993. Its editorial office is based in San Francisco, California, with its business headquarters located in New York City. ''Wired'' quickly became recognized as the voice of the emerging digital economy and culture and a pace setter in print design and web design. From 1998 until 2006, the magazine and its website, ''Wired.com'', experienced separate ownership before being fully consolidated under Condé Nast in 2006. It has won multiple National Magazine Awards and has been credited with shaping discourse around the digital revolution. The magazine also coined the term Crowdsourcing, ''crowdsourcing'', as well as its annual tradition of handing out Vaporware Awards. ''Wired'' has launched several in ...
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Howling Dogs
''Howling Dogs'' is a Twine game and piece of interactive fiction created by Porpentine in 2012. The game is text-based and includes occasional abstract pixel art. In 2017, the game was included in the Whitney Biennial. Gameplay ''Howling Dogs'' opens with a quote from '' The Day He Himself Shall Wipe My Tears Away'' by Kenzaburo Oe and starts off in a metal room. The game makes the user repeat basic actions, such as eating, drinking, sleeping and bathing, in a repetitive cycle. As the setting deteriorates over the course of the game, the tasks become harder to perform. The user can escape their surroundings momentarily by putting on a virtual reality visor, which becomes accessible after they perform some of their basic tasks. The virtual reality allows users to escape their cell-like surroundings, and displays a bizarre alternative world and imagery, before ending and bringing the user back to the same room. The game closes with a quote from theologian John Wesley. The game's ...
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Myasthenia Gravis
Myasthenia gravis (MG) is a long-term neuromuscular junction disease that leads to varying degrees of skeletal muscle weakness. The most commonly affected muscles are those of the eyes, face, and swallowing. It can result in double vision, drooping eyelids, and difficulties in talking and walking. Onset can be sudden. Those affected often have a large thymus or develop a thymoma. Myasthenia gravis is an autoimmune disease of the neuromuscular junction which results from antibodies that block or destroy nicotinic acetylcholine receptors (AChR) at the junction between the nerve and muscle. This prevents nerve impulses from triggering muscle contractions. Most cases are due to immunoglobulin G1 (IgG1) and IgG3 antibodies that attack AChR in the postsynaptic membrane, causing complement-mediated damage and muscle weakness. Rarely, an inherited genetic defect in the neuromuscular junction results in a similar condition known as congenital myasthenia. Babies of mothers wi ...
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With Those We Love Alive
''With Those We Love Alive'' is a Twine interactive fiction game written by Porpentine. It was released on October 1, 2014 in both English and Hungarian. The musical score was composed by Brenda Neotenomie. Gameplay The game was created using Twine. It uses pink text to navigate through the story and purple text to change a word within a particular node of the story. Readers put in information at the start of the story, which will change the text slightly. During certain points of the story, the player is asked to draw sigils on their skin. By the end of the game, the reader is left with a representation of their choices on their own body. Plot ''With Those We Love Alive'' takes place in a world that is both repugnant and beautiful with colorful language describing the twisted landscape and events of the world. It takes place in a restrictive society that gives you no choice but to obey and nowhere to escape. The story begins with the Skull Empress guiding you to her palace to ...
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Gamasutra
''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print magazine '' Game Developer'' prior to the latter's closure in 2013. Site sections ''Game Developer'' publishes daily news, features like post-game post-mortems and critical essays from developers, and user-submitted blog posts. The articles can be filtered by topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) and category (Programming, Art, Audio, Design, Production, Biz (Business)/Marketing). The site has an online storefront for books on game design, RSS feeds and the website's Twitter account. The site also has a section for users to apply for contracted work and open positions at various development studios. Trade Center Resource While it does post news found on typical video game websites, ''Game Devel ...
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Cart Life
''Cart Life'' is a simulation video game developed by Richard Hofmeier using Adventure Game Studio for Microsoft Windows released in 2010. The game was added to Steam in March 2013 but later removed when Hofmeier released the full source code for free. In ''Cart Life'' the player controls one of three street vendors, and attempts to run their shop while looking after their health, interests, and families. The game is designed on a pixel-grid in grayscale, with minimal detail, to better allow the player to deduce the mood of each of the three vendor characters. The game was received well by critics, with particular praise for the relatable characters, though some critics criticised technical issues. In 2013 ''Cart Life'' won the Independent Games Festival Seumas McNally Grand Prize, Nuovo Award, and Excellence in Narrative award. In late 2021 Cart Life made a come back. Developed exclusively for iPad by Elliott McAllister, with a playable character, Andrus. Cart Life for iPad was ...
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