Poker Solitaire
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Poker Solitaire
Poker Squares (also known as, Poker Solitaire, or Poker Patience) is a patience game with the objective of building the best poker hands using just 25 cards from the deck. It rewards both lucky guessing and accurate calculation of odds. Rules The game starts with placing a card onto a space in a 5x5 grid. Cards are placed one at a time and once a card is placed on the grid, it can no longer be moved. Once all 25 cards are dealt, points are scored on hands of 5 cards formed horizontally in rows or vertically in columns. The number of points depend on the hierarchy of poker hands. There are two systems of scoring: The English and the American point systems. The English system reflects the difficulty of getting the hands in the game; the American system reflects the difficulty of getting the hands in actual poker. The two systems rate the hands' scores as follows: The points scored from each hand are added to the total score. Albert H. Morehead and Geoffrey Mott-Smith suggest ...
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Patience (game)
Patience (Europe), card solitaire, or solitaire (US/Canada), is a genre of card games whose common feature is that the aim is to arrange the cards in some systematic order or, in a few cases, to pair them off in order to discard them. Most are intended for play by a single player, but there are varieties for two or more players. Genre names 'Patience' is the earliest recorded name for this type of card game in both British and American sources. The word derives from the games being seen as an exercise in patience.Parlett (1991), pp. 157–161. Although the name solitaire became common in North America for this type of game during the 20th century, British games scholar David Parlett argues that there are good reasons for preferring the name 'patience'. Firstly, ''patience'' refers specifically to card games, whereas ''solitaire'' may also refer to games played with dominoes or peg and board games. Secondly, any game of patience may be played competitively by two or more players ...
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Three Of A Kind (poker)
In poker, players form sets of five playing cards, called ''hands'', according to the rules of the game. Each hand has a rank, which is compared against the ranks of other hands participating in the showdown to decide who wins the pot. In high games, like Texas hold 'em and seven-card stud, the highest-ranking hands win. In low games, like razz, the lowest-ranking hands win. In high-low split games, both the highest-ranking ''and'' lowest-ranking hands win, though different rules are used to rank the high and low hands. Each hand belongs to a category determined by the patterns formed by its cards. A hand in a higher-ranking category always ranks higher than a hand in a lower-ranking category. A hand is ranked within its category using the ranks of its cards. Individual cards are ranked, from highest to lowest: A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3 and 2. However, aces have the lowest rank under ace-to-five low or ace-to-six low rules, or under high rules as part of a five-high s ...
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Glossary Of Solitaire Terms
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object. The most frequent object is to arrange the cards either in ascending sequence (e.g. from Ace to King) or descending sequence. Occasionally both forms of sequence are aimed at in the same game. The card forming the starting point of the required sequence is known as the foundation card and the sequence or family is said to be 'built up' on such card. In some cases foundation cards are picked out and placed in posit ...
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List Of Solitaires
This is a list of patiences, which are card games that are also referred to as solitaires or as card solitaire. This list is not intended to be exhaustive, but only includes games that have met the usual Wikipedia requirements (e.g. notability). Additions should only be made if there is an existing entry on Wikipedia that they can be linked to. To avoid duplicate pages being created, alternative titles and the names of variants are listed separately (except titles that include little more than the name of the parent game). Games of the patience genre played by more than one player are marked with a plus (+) sign. A * Accordion * Aces and Kings * Aces Square * Aces Up * Acme * Addiction * Agnes * Alaska * Algerian * Alhambra * Amazons * American Toad * Apophis * Appreciate * Acquaintance * Archway * Auld Lang Syne * Australian Patience B * Babette * Backbone * Baker's Dozen * Baker's Game * Baroness * Batsford * Beetle * Beleaguered Castle * B ...
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Geoffrey Mott-Smith
The Mott-Smith Trophy, named for writer and cryptographer Geoffrey Mott-Smith, is awarded to the player with the best overall individual performance in the Spring Nationals, the spring event of the American Contract Bridge League (ACBL) North American Bridge Championship (NABC). History The Mott-Smith Trophy was donated in 1961 by friends of Geoffrey Mott-Smith and was made retroactive to include all the winners from 1958.''Official Encyclopedia of Bridge'' (1988), p. 288. Namesake Geoffrey Arthur Mott-Smith (1902–1960) was the second son of Harold Mead Mott-Smith (1872–1978) and Jennie Ormsby Yates (1874–1941) and a grandson of John Mott-Smith. He became co-chairman of the ACBL Laws Commission, editor of the ACBL ''Bridge Bulletin'' 1935–36, a contributor to ''The Bridge World'', a writer and cryptographer. During World War II, Mott-Smith served as chief instructor for the OSS in the training of cryptographers and cryptanalysts. He wrote or co-wrote more than 29 book ...
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Albert H
Albert may refer to: Companies * Albert Computers, Inc., a computer manufacturer in the 1980s * Albert Czech Republic, a supermarket chain in the Czech Republic * Albert Heijn, a supermarket chain in the Netherlands * Albert Market, a street market in The Gambia * Albert Music, an Australian music company now known as Alberts ** Albert Productions, a record label * Albert (organisation), an environmental organisation concerning film and television productions Entertainment * ''Albert'' (1985 film), a Czechoslovak film directed by František Vláčil * ''Albert'' (2015 film), a film by Karsten Kiilerich * ''Albert'' (2016 film), an American TV movie * ''Albert'' (album), by Ed Hall, 1988 * "Albert" (short story), by Leo Tolstoy * Albert (comics), a character in Marvel Comics * Albert (''Discworld''), a character in Terry Pratchett's ''Discworld'' series * Albert, a character in Dario Argento's 1977 film '' Suspiria'' People * Albert (given name) * Albert (surname) * ...
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One Pair (poker)
In poker, players form sets of five playing cards, called ''hands'', according to the rules of the game. Each hand has a rank, which is compared against the ranks of other hands participating in the showdown to decide who wins the pot. In high games, like Texas hold 'em and seven-card stud, the highest-ranking hands win. In low games, like razz, the lowest-ranking hands win. In high-low split games, both the highest-ranking ''and'' lowest-ranking hands win, though different rules are used to rank the high and low hands. Each hand belongs to a category determined by the patterns formed by its cards. A hand in a higher-ranking category always ranks higher than a hand in a lower-ranking category. A hand is ranked within its category using the ranks of its cards. Individual cards are ranked, from highest to lowest: A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3 and 2. However, aces have the lowest rank under ace-to-five low or ace-to-six low rules, or under high rules as part of a five-hi ...
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Two Pair
In poker, players form sets of five playing cards, called ''hands'', according to the rules of the game. Each hand has a rank, which is compared against the ranks of other hands participating in the showdown to decide who wins the pot. In high games, like Texas hold 'em and seven-card stud, the highest-ranking hands win. In low games, like razz, the lowest-ranking hands win. In high-low split games, both the highest-ranking ''and'' lowest-ranking hands win, though different rules are used to rank the high and low hands. Each hand belongs to a category determined by the patterns formed by its cards. A hand in a higher-ranking category always ranks higher than a hand in a lower-ranking category. A hand is ranked within its category using the ranks of its cards. Individual cards are ranked, from highest to lowest: A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3 and 2. However, aces have the lowest rank under ace-to-five low or ace-to-six low rules, or under high rules as part of a five- ...
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Glossary Of Solitaire
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object. The most frequent object is to arrange the cards either in ascending sequence (e.g. from Ace to King) or descending sequence. Occasionally both forms of sequence are aimed at in the same game. The card forming the starting point of the required sequence is known as the foundation card and the sequence or family is said to be 'built up' on such card. In some cases foundation cards are picked out and placed in posit ...
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Flush (poker)
In poker, players form sets of five playing cards, called ''hands'', according to the rules of the game. Each hand has a rank, which is compared against the ranks of other hands participating in the showdown to decide who wins the pot. In high games, like Texas hold 'em and seven-card stud, the highest-ranking hands win. In low games, like razz, the lowest-ranking hands win. In high-low split games, both the highest-ranking ''and'' lowest-ranking hands win, though different rules are used to rank the high and low hands. Each hand belongs to a category determined by the patterns formed by its cards. A hand in a higher-ranking category always ranks higher than a hand in a lower-ranking category. A hand is ranked within its category using the ranks of its cards. Individual cards are ranked, from highest to lowest: A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3 and 2. However, aces have the lowest rank under ace-to-five low or ace-to-six low rules, or under high rules as part of a five-h ...
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