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PlayFirst Games
PlayFirst, Inc. is a Delaware based publisher of casual games founded in 2004 by industry veterans. PlayFirst produced the ''Diner Dash'' series, which won the 2008 Annual Casual Game Awards. and has seen over 550 million downloads. The popularity of ''Diner Dash'' series prompted spin-off series like ''Wedding Dash'' and ''Cooking Dash''. The company’s game portfolio also includes the retro-style strategy-based ''Chocolatier'' series, and the adventure/hidden object-mixing ''Dream Chronicles'' series. From 2005 to mid-2011, PlayFirst have released 72 casual games for PC and Mac, counting extra 7 Collector's Editions and Strategy Guides, thus they have 79 games in total in their game categories. History 2004–2010: Early days, breakthrough, and maintaining the success of ''Dash'' series PlayFirst’s biggest commercial success was its first game, ''Diner Dash'', which was released for the first time on PC/Mac platforms in late 2004. ''Diner Dash'' was initially develope ...
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Gamelab
Gamelab was an independent game studio in New York City, New York founded by game designer Eric Zimmerman and Peter Seung-Taek Lee in 2000. It is best known for creating Diner Dash, one of the most downloaded games of all time (over half a billion times across multiple platforms in its first six years), as well as its two spin-off companies, the non-profit Institute of Play and the online game and community site Gamestar Mechanic. History Zimmerman and Lee (with audio by Michael Sweet) created a game called BLiX, which was named a Finalist (and eventually won Best Audio) at the 2000 Independent Games Festival at the Game Developers Conference, Zimmerman and Lee then incorporated gameLab and used an advance on BLiX royalties from their exclusivity deal with Shockwave.com to open an office in downtown Manhattan. gameLab released 34 video games on multiple platforms between 2000 and 2009, published by companies like LEGO, HBO, PlayFirst, VH-1, and iWin, plus eight massively ...
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Garden Dash
A garden is a planned space, usually outdoors, set aside for the cultivation, display, and enjoyment of plants and other forms of nature. The single feature identifying even the wildest wild garden is ''control''. The garden can incorporate both natural and artificial materials. Gardens often have design features including statuary, follies, pergolas, trellises, stumperies, dry creek beds, and water features such as fountains, ponds (with or without fish), waterfalls or creeks. Some gardens are for ornamental purposes only, while others also produce food crops, sometimes in separate areas, or sometimes intermixed with the ornamental plants. Food-producing gardens are distinguished from farms by their smaller scale, more labor-intensive methods, and their purpose (enjoyment of a hobby or self-sustenance rather than producing for sale, as in a market garden). Flower gardens combine plants of different heights, colors, textures, and fragrances to create interest and delight the se ...
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The Book Of Water
''Dream Chronicles: The Book of Water'' (often shortened to ''Dream Chronicles 5'' or ''The Book of Water'') is a 2011 Adventure game, adventure and Puzzle video game, puzzle casual game developed by KatGames and originally published by PlayFirst. It is the fifth installment in the Dream Chronicles (series), ''Dream Chronicles'' series, the fourth sequel to 2007's Gamezebo#The Zeebys, Zeebys-winning game ''Dream Chronicles (video game), Dream Chronicles'', and the middle part of the second unfinished trilogy titled ''Lyra's Destiny''. Set in a mystical world of realistic fantasy where mortal and fairy realms collide, continuing the story from where ''Dream Chronicles: The Book of Air'' ended, ''The Book of Water'' tells the strange journey of an extraordinary girl named Lyra who has found her way home only to discover that the Fairy Queen of Dreams—her family's biggest rival—has cast a menacing storm over all of her beloved Town of Wish. The town is completely desolate, her mot ...
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