Photo Hunt
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Photo Hunt
''Photo Hunt'' is a spot the difference game featured on coin-operated Megatouch touchscreen video games primarily found in bars, restaurants, and taverns in the United States. Megatouch games were developed by Merit Entertainment in Bristol, Pennsylvania.Merit Games website
Retrieved 25 February 2009
''Photo Hunt'' has been reworked as a downloadable version for the iPhone and iPod touch. Megatouch also released a variant of the game called ''Erotic Photo Hunt'', which featured sexually explicit photos.


Gameplay

''Photo Hunt'' is a game. In ...
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Megatouch
AMI Entertainment Network is a company owned by the Gores Group that creates original video content and licenses music, sells jukebox hardware, and offers music video services and Tap TV narrowcast television channels. Its history dates to 1909, when the Automatic Musical Instrument Co., began producing player piano rolls. History Automatic Musical Instrument Co. (AMI) was founded in 1909, making player piano rolls. It remained focused on automated music and jukeboxes, eventually releasing the first digital jukebox with licensed content. In 2002, the Harbour Group acquired Merit Industries, makers of Megatouch bartop gaming devices. This division was combined with jukebox maker Rowe International—after it was acquired in 2003— to become AMI Entertainment Network, an Internet-based digital content segment, in 2004. Megatouch, LLC was spun into its own entity in 2013 and closed in 2014. At the time, AMI was described as creating original video content and licenses music, sell ...
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Spot The Difference
Spot the difference is a type of puzzle where players must find a set number of differences between two otherwise similar images. Description Spot the difference games are found in various media including activity books for children, newspapers, and video games. They are a type of puzzle where players must find a set number of differences between two otherwise similar images, whether they are illustrations or photographs that have been altered with photo manipulation. Solving techniques Visual comparison may be used to solve the puzzle. The solution to the puzzle is often listed nearby or in an accompanying answer page of a puzzle book. Additionally, one can cross one's eyes and merge the two pictures into one, in the much the same way as when viewing an autostereogram picture. The differences will appear to blink in and out of one's vision. This is a very effective method of solving these puzzles. Overlay A way to solve a spot the difference puzzle is to digitally com ...
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Bristol, Pennsylvania
Bristol is a borough (Pennsylvania), borough in Bucks County, Pennsylvania, United States. It is located northeast of Center City, Philadelphia, Center City in Philadelphia opposite Burlington, New Jersey, on the Delaware River. Bristol was settled in 1681 and first incorporated in 1720. After 1834, it became very important to the development of the Technological and industrial history of the United States, American Industrial Revolution as the terminus city of the Delaware Canal, providing Delaware Valley, greater Philadelphia with the day's high quality anthracite coal from the Lehigh Canal via Easton, Pennsylvania, Easton. The canal and a short trip on the Delaware River also gave the town access to the mineral resources available in Connecticut, New Jersey, and New York (state), New York via each of the Morris Canal, the Delaware and Hudson Canal, and the Delaware and Raritan Canal, and connected the community to those markets and trade from New York City. Although its ch ...
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ITunes
iTunes is a media player, media library, and mobile device management (MDM) utility developed by Apple. It is used to purchase, play, download and organize digital multimedia on personal computers running the macOS and Windows operating systems, and can be used to rip songs from CDs as well as playing content from dynamic, smart playlists. It includes options for sound optimization and wirelessly sharing iTunes libraries. iTunes was announced by Apple CEO Steve Jobs on January 9, 2001. Its original and main focus was music, with a library offering organization and storage of Mac users' music collections. With the 2003 addition of the iTunes Store for purchasing and downloading digital music, and a Windows version of the program, it became an ubiquitous tool for managing music and configuring other features on Apple's line of iPod media players, which extended to the iPhone and iPad upon their introduction. From 2005 on, Apple expanded its core music features with s ...
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Pornography
Pornography (colloquially called porn or porno) is Sexual suggestiveness, sexually suggestive material, such as a picture, video, text, or audio, intended for sexual arousal. Made for consumption by adults, pornographic depictions have evolved from cave paintings, some forty millennia ago, to modern-day Virtual reality pornography, virtual reality presentations. A general distinction of adults-only sexual content is made, classifying it as pornography or erotica. The oldest Artifact (archaeology), artifacts considered pornographic were discovered in Germany in 2008 and are dated to be at least 35,000 years old. Human enchantment with sexual imagery representations has been a constant throughout history of erotic depictions, history. However, the reception of such imagery varied according to the historical, cultural, and national contexts. The Indian Sanskrit text ''Kama Sutra'' (3rd century CE) contained prose, poetry, and illustrations regarding sexual behavior, and the book ...
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Level (video Games)
In Video game, video games, a level (also referred to as a map, mission, stage, course, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high to play for a long time. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life ...
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Player (video Games)
Gameplay is the specific way in which players interact with a game. The term applies to both video games and tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and the pattern of player behavior defined through the game's rules. History Arising alongside video game development in the 1980s, the term ''gameplay'' was initially used solely within the context of video games, though now it is also used for tabletop games. Definition of term There is no consensus on the precise definition of gameplay. It has been differently defined by different authors, but all definitions refer to player interaction with a game. For example: * "The structures of player interaction with the game system and with other players in the game." * "Gameplay here is seen as the interactive gaming process of the player with the game." Theorists also agree that video game gameplay is distinct from graphics and audio elements. Some theorists a ...
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Photo
A photograph (also known as a photo, or more generically referred to as an ''image'' or ''picture'') is an image created by light falling on a photosensitive surface, usually photographic film or an electronic image sensor. The process and practice of creating such images is called photography. Most photographs are now created using a smartphone or camera, which uses a lens to focus the scene's visible wavelengths of light into a reproduction of what the human eye would perceive. Etymology The word ''photograph'' was coined in 1839 by Sir John Herschel and is based on the Greek φῶς ('' phos''), meaning "light", and γραφή (''graphê''), meaning "drawing, writing", together meaning "drawing with light". History The first permanent photograph, a contact-exposed copy of an engraving, was made in 1822 using the bitumen-based " heliography" process developed by Nicéphore Niépce. The first photographs of a real-world scene, made using a camera obscura, followed a ...
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Difference
Difference commonly refers to: * Difference (philosophy), the set of properties by which items are distinguished * Difference (mathematics), the result of a subtraction Difference, The Difference, Differences or Differently may also refer to: Music * ''Difference'' (album), by Dreamtale, 2005 * ''The Difference'' (album), Pendleton, 2008 * "The Difference" (The Wallflowers song), 1997 * "Differences" (song), by Ginuwine, 2001 * ''Differently'' (album), by Cassie Davis, 2009 ** "Differently" (song), by Cassie Davis, 2009 * "Difference", a song by Benjamin Clementine from the 2022 album ''And I Have Been'' * "The Difference", a song by Matchbox Twenty from the 2002 album ''More Than You Think You Are'' * "The Difference", a song by Westlife from the 2009 album ''Where We Are'' * "The Difference", a song by Nick Jonas from the 2016 album '' Last Year Was Complicated'' * "The Difference", a song by Meek Mill featuring Quavo, from the 2016 mixtape '' DC4'' * "The Difference", a ...
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Timer
A timer or countdown timer is a type of clock that starts from a specified time duration and stops upon reaching 00:00. It can also usually be stopped manually before the whole duration has elapsed. An example of a simple timer is an hourglass. Commonly, a timer triggers an alarm when it ends. A timer can be implemented through hardware or software. ''Stopwatches'' operate in the opposite direction, upwards from 00:00, measuring elapsed time since a given time instant. '' Time switches'' are timers that control an electric switch. Hardware Mechanical Mechanical timers use clockwork to measure time. Manual timers are typically set by turning a dial to the time interval desired, turning the dial stores energy in a mainspring to run the mechanism. They function similarly to a mechanical alarm clock, the energy in the mainspring causes a balance wheel to rotate back and forth. Each swing of the wheel releases the gear train to move forward by a small fixed amount, causing t ...
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Game Over
"Game over" is a message in video games which informs the player that their play session has ended, usually because the player has reached a loss condition. It also sometimes appears at the successful completion of a session, especially in games designed for arcades, after the player has exhausted the game's supply of new challenges. The phrase has since been turned into quasi-slang, usually describing an event that will cause significant harm, injury, bad luck, or even death to a person. However, since the turn of the century, it has largely fallen out of fashion in favor of unlimited lives and endless checkpoints with autosaves, although it very much remains the norm in arcades, as they require payment inserts. History The phrase was used as early as 1950 in devices such as electro-mechanical pinball machines, which would light up the phrase with a lamp (lightbulb). Before the advent of home consoles and personal computing, arcades were the predominant platform for p ...
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Magnifying Glass
A magnifying glass is a convex lens—usually mounted in a frame with a handle—that is used to produce a magnified image of an object. A magnifying glass can also be used to focus light, such as to concentrate the Sun's radiation to create a hot spot at the focus for fire starting. Evidence of magnifying glasses exists from antiquity. The magnifying glass is an icon of detective fiction, particularly that of Sherlock Holmes. An alternative to a magnifying glass is a sheet magnifier, which comprises many very narrow concentric ring-shaped lenses, such that the combination acts as a single lens but is much thinner. Use The convex lens of a magnifying glass can be used to produce a magnified image An image or picture is a visual representation. An image can be Two-dimensional space, two-dimensional, such as a drawing, painting, or photograph, or Three-dimensional space, three-dimensional, such as a carving or sculpture. Images may be di ... of an object. A magnify ...
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