Pac-In-Time
is a 1995 Platformer, platform video game developed by Kalisto Entertainment, Atreid Concept and published by Namco for the Super Nintendo Entertainment System and Game Boy. It is a rebranded version of a 1993 game, ''Fury of the Furries'', also developed by Kalisto, to feature Pac-Man (character), Pac-Man. It was also released for MS-DOS and Mac OS, where the original game was released. This game was an offshoot from the normal variety of ''Pac-Man'' games, in that it does not confine Pac-Man to a maze-like board. Rather, the player controls Pac-Man through various Side-scrolling video game, side-scrolling levels, obtaining many different items along the way; the plot does take elements from the earlier ''Pac-Man'' games, such as the objective to collect a certain number of pellets before exiting a level. The game allows the player to access completed levels via passwords that are given every five levels. The PC, Macintosh and Game Boy versions are almost identical to the origin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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List Of Pac-Man Video Games
is a video game series and media franchise developed, published and owned by Bandai Namco Entertainment, a video game publisher that was previously known as Namco. Entries have been developed by a wide array of other video game companies, including Midway Games, Atari and Mass Media, Inc., and was created by Toru Iwatani. The first entry in the series was released in arcades in 1980 by Namco, and published by Midway Games in North America. Most ''Pac-Man'' games are maze chase games, but it has also delved into other genres, such as platformers, racing, and sports. Several games in the series were released for a multitude of home consoles and are included in many Bandai Namco video game compilations. ''Pac-Man'' is one of the longest-running, best-selling, and highest-grossing video game franchises in history, and the game has seen regular releases for over 40 years, has sold nearly 48 million copies across all of the platforms, and has grossed over US$14 billion ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pac-Man
''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to also eat the ghosts for bonus points. Game development began in early 1979, led by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes that appealed to traditionally masculine interests, such as war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he rounded out the Japanese character for mouth, kuchi (). The in-game characters were made t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fury Of The Furries
''Fury of the Furries'' is a puzzle-platform game developed by Atreid Concept and published by Mindscape for Amiga, Amiga CD32, Macintosh, and DOS. It was later relicensed by Namco as ''Pac-In-Time'', replacing the characters to fit the Pac-Man franchise. Plot A group of Tinies return to their home planet after a voyage in space. They find out that their beautiful home has been turned into a horrid place by The Wicked One, a dark and cunning Tiny with a giant fang jutting from its mouth. The player controls a Tiny, who must defeat The Wicked One, who has captured the king and turned all the Tinies into mindless monsters by using a device simply referred to as "the machine". Gameplay The player guides a small furry, bouncy and fragile Tiny across eight regions of the land, Desert, Lagoon, Forest, Pyramids, Mountains, Factory, Village, and finally the Castle where one must defeat the Wicked One. The regions each have unique music, color schemes and styles. Each has 10 separate le ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kalisto Entertainment
Kalisto Entertainment was a French video game development company founded by Nicolas Gaume at age 19. They are mostly known for developing '' Fury of the Furries'' and the '' Nightmare Creatures'' series. The company began as Atreid Concept in 1990 and later created the distribution label Kalisto in 1992, which became Kalisto Entertainment's namesake. In late 1993, Atreid Concept became part of Mindscape Inc. as Mindscape Bordeaux. Nicolas Gaume bought Mindscape Bordeaux back in 1996, and renamed the company Kalisto Entertainment. In 2000, it expanded operations when the company acquired Texas-based developer Daylight Productions, and renamed itself to Kalisto Entertainment USA. Kalisto Entertainment declared bankruptcy in 2002 (same time as the Dot-com bubble), and company officials were found without fault by a criminal court in 2006. Employers of the U.S. office went on to start up a new company Big Sky Interactive, which was later blacklisted by THQ and later shut down in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nicolas Gaume
Nicolas Gaume (born 7 February 1971) is a French entrepreneur. He is best known for leading various companies in the video game industry and founding Kalisto Entertainment, where he was the head of the company between 1990 and 2002. Gaume is the son of one of the hoteliers of Arcachon, and is the great-grandson of Louis Gaume, a real estate developer known for developing the Pyla in 1920. Atreid Concept In 1990, after dropping out of business school, Gaume and his friends founded his video game company, Atreid Concept, in Bordeaux. Atreid Concept was supported by Apple, whose CEO John Sculley was a former executive of the French Apple firm. Atreid Concept released a series of games for Macintosh including '' S.C.O.U.T.'' and '' Fury of the Furries'' under the brand name Kalisto. The company also released titles for video game consoles, rebranding ''Fury of the Furries'' to '' Pac-In-Time'' under license from Namco and utilizing their ''Pac-Man'' intellectual property. This grant ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Atreid Concept
Kalisto Entertainment was a French video game development company founded by Nicolas Gaume at age 19. They are mostly known for developing ''Fury of the Furries'' and the ''Nightmare Creatures'' series. The company began as Atreid Concept in 1990 and later created the distribution label Kalisto in 1992, which became Kalisto Entertainment's namesake. In late 1993, Atreid Concept became part of Mindscape (software publisher), Mindscape Inc. as Mindscape Bordeaux. Nicolas Gaume bought Mindscape Bordeaux back in 1996, and renamed the company Kalisto Entertainment. In 2000, it expanded operations when the company acquired Texas-based developer Daylight Productions, and renamed itself to Kalisto Entertainment USA. Kalisto Entertainment declared bankruptcy in 2002 (same time as the Dot-com bubble), and company officials were found without fault by a criminal court in 2006. Employers of the U.S. office went on to start up a new company Big Sky Interactive, which was later blacklisted by ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Super Famicom
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by SK Hynix, Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. In Russia and Commonwealth of Independent States, CIS, the system was distributed by Steepler from 1994 until 1996. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The New Adventures
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee'') ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Amiga
Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-bit or 16/32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. These include the Atari ST as well as the Macintosh 128K, Macintosh and Acorn Archimedes. The Amiga differs from its contemporaries through custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites, a blitter, and four channels of sample-based audio. It runs a pre-emptive multitasking operating system called AmigaOS, with a desktop environment called Workbench (AmigaOS), Workbench. The Amiga 1000, based on the Motorola 68000 microprocessor, was released in July 1985. Production problems kept it from becoming widely available until early 1986. While ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt in 1993. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. Afte ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |