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PV-2000
The PV-2000, also known as ''RakuGaki,'' is a home computer manufactured by Casio and released in Japan in 1983, with a launch price of ¥29,800. It has similar hardware to MSX machines, but uses a different sound chip, memory allocations and BIOS. History The PV-2000 was released shortly after the PV-1000 game console. It was intended as a home computer and featured an integrated keyboard. It is compatible with PV-1000 controllers but not its games, as it features a different architecture. Technical details The PV-2000 is powered by a NEC PD-780C CPU (compatible with the Zilog Z80) running at 3.579Mhz, with 4 KB RAM, and 16 KB of VRAM. It had a TMS9918A graphics chip capable of generating 256×192 pixels graphics with 16 colours and 32 sprites. Sound was produced by a SN76489AN with three channel sound capability with 4 octaves. The operating system was C83-BASIC v 1.0, similar to MSX BASIC. PV-2000 games Only eleven games were released for the Casio PV-2000, listed here ...
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Casio PV-7
The PV-7 is an MSX-compatible home computer released by Casio Computer on October 15, 1984. At the time the standard MSX computer price was over 50,000 yen, but the PV-7 was released at the low price of 29,800 yen. Positioned as a successor to the PV-2000 home computer, released by Casio the previous year, it inherited the PV-2000's octagonal "joypad" at the right of the keyboard. Due to the small amount of RAM installed, many of the software written in BASIC couldn't be run, and the keyboard was barely large enough to input characters. These limitations meant that the machine used mainly for games provided on ROM cartridges. History Utilizing the calculator technology that Casio mastered at the time, the PV-7 used a single-sided circuit board to reduce manufacturing costs. The intended release price was 19,800 yen, which would be competitive with the Famicom. Although the actual price exceeded the initial target, it was successful in being priced under 30,000 yen. The emph ...
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TMS9918A
VDP TMS9918A VDP TMS9918A The TMS9918 is a video display controller (VDC) manufactured by Texas Instruments, in manuals referenced as "Video Display Processor" (VDP) and introduced in 1979. The TMS9918 and its variants were used in the Casio PV-2000, Coleco Adam, ColecoVision, CreatiVision, Hanimex Pencil II, MSX, Memotech MTX, NABU Personal Computer, PECOS, SG-1000, SC-3000, SV-318, SV-328, Sord M5, TI-99/4, Tatung Einstein, and Tomy Tutor. The TMS9918 generates both grid-based character graphics (used to display text or background images) and sprites used for moving foreground objects. The key features of this chip are, as highlighted in a 1980 presentation by Karl Guttag (one of the designers): *256 by 192 full color pixels per screen *15 different colors and/or shades * Non-interlaced color composite video output *Direct wiring to RAS/CAS type dynamic RAMs *Automatic refresh of dynamic RAMs *General 8-bit memory mapped type CPU interface *CPU accesses RAM via VDP ...
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Texas Instruments SN76489
The Texas Instruments SN76489 is a programmable sound generator chip from the 1980s, used to create music and sound effects on computers and video game systems. Initially developed by Texas Instruments for its TI-99/4A home computer, it was later updated and widely adopted in systems like the BBC Micro, ColecoVision, IBM PCjr, Sega's Master System and Game Gear, and the Tandy 1000. Competing with the General Instrument AY-3-8910, the SN76489 offered three tone generators for musical notes and a noise generator for sound effects like static and explosions, all with adjustable frequencies and volume levels. Overview The SN76489 was originally designed to be used in the TI-99/4 computer, where it was first called the TMS9919 and later SN94624, and had a 500 kHz max clock input rate. A version was made for sales outside TI, the SN76489, which added a divide-by-8 to the clock input, allowing a clock input rate up to which allowed it to use the crystal for the NTSC colorburst wh ...
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PV-1000
The is a third-generation home video game console manufactured by Casio and released in Japan in 1983. It was discontinued less than a year after release. History The PV-1000 was released in October 1983. It was only released in Japan where it sold for 14,800 yen. Casio failed to achieve a significant market share. According to retrogames.co.uk the console was pulled after several weeks due to low sales. Technical details The PV-1000 is powered by a Zilog Z80 CPU, with 2 KB RAM, with 1 KB allocated as VRAM. It also has an additional 1 KB devoted to a character generator. The console contains a NEC D65010G031 chip used to output video and sound. It can generate 256×192 pixels with 8 colours ( 3-bit RGB). It had three square wave voices with 6 bits to control the period. PV-1000 games Only thirteen games were released for the Casio PV-1000, listed below by catalog number: * GPA-101 ''Pooyan'' * GPA-102 Super Cobra * GPA-103 Tutankham * GPA-104 Amidar * GPA-105 Dig Du ...
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TMS9918
IMAGE:TMS9918A 01.jpg, VDP TMS9918A IMAGE:TMS9918A 02.jpg, VDP TMS9918A The TMS9918 is a video display controller (VDC) manufactured by Texas Instruments, in manuals referenced as "Video Display Processor" (VDP) and introduced in 1979. The TMS9918 and its variants were used in the PV-2000, Casio PV-2000, Coleco Adam, ColecoVision, VTech CreatiVision, CreatiVision, Hanimex, Hanimex Pencil II, MSX, Memotech MTX, NABU Network#Hardware, NABU Personal Computer, Programa Educativo de Colegios Secundarios, PECOS, SG-1000, SC-3000, SV-318, SV-328, Sord M5, TI-99/4A, TI-99/4, Tatung Einstein, and Tomy Tutor. The TMS9918 generates both grid-based character graphics (used to display text or background images) and sprite (computer graphics), sprites used for moving foreground objects. The key features of this chip are, as highlighted in a 1980 presentation by Karl Guttag (one of the designers): *256 by 192 full color pixels per screen *15 different colors and/or shades *Progressive scan, Non ...
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Super Pac-Man
is a 1982 maze video game developed and published by Namco for arcades. It is an official sequel to the original ''Pac-Man''; Midway had previously commissioned General Computer Corporation to develop an unofficial sequel '' Ms. Pac-Man'', which Namco had little involvement with beyond licensing. Toru Iwatani returns as designer. Gameplay Sound and gameplay mechanics were altered radically from the first two entries into the ''Pac-Man'' series—instead of eating dots, the player is required to eat keys in order to open doors, which open up sections of the maze that contain what in earlier games were known as "fruits" (foods such as apples and bananas, or other prizes such as ''Galaxian'' flagships), which are now the basic items that must be cleared. Once all the food is eaten, the player advances to the next level, in which the food is worth more points. In earlier levels, keys unlock nearby doors, while as the player progresses through the levels, it is more common for ke ...
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Casio
is a Japanese multinational electronics manufacturing corporation headquartered in Shibuya, Tokyo, Japan. Its products include calculators, mobile phones, digital cameras, electronic musical instruments, and analogue and digital watches. It was founded in 1946, and in 1957 introduced the first entirely compact electronic calculator. It was an early digital camera innovator, and during the 1980s and 1990s, the company developed numerous affordable home electronic keyboards for musicians along with introducing the first mass-produced digital watches. History Casio was established as Kashio Seisakujo in April 1946 by (1917–1993), an engineer specializing in fabrication technology. Kashio's first major product was the yubiwa pipe, a finger ring that would hold a cigarette, allowing the wearer to smoke the cigarette down to its nub while also leaving the wearer's hands free. Japan was impoverished immediately following World War II, so cigarettes were valuable, and the inventi ...
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1983 In Video Gaming
1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 6 – Pope John Paul II appoints a bishop over the Czechoslovak exile community, which the '' Rudé právo'' newspaper calls a "provocation." This begins a year-long disagreement between the Czechoslovak Socialist Republic and the Vatican, leading to the eventual restoration of diplomatic relations between the two states. * January 14 – The head of Bangladesh's military dictatorship, Hussain Muhammad Ershad, announces his intentions to "turn Bangladesh into an Islamic state." * January 18 – U.S. Secretary of the Interior James G. Watt makes controversial remarks blaming poor living conditions on Native American reservations on "the failures of socialism." Watt will eventually resign in September after a ser ...
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Casio Products
is a Japanese multinational electronics manufacturing corporation headquartered in Shibuya, Tokyo, Japan. Its products include calculators, mobile phones, digital cameras, electronic musical instruments, and analogue and digital watches. It was founded in 1946, and in 1957 introduced the first entirely compact electronic calculator. It was an early digital camera innovator, and during the 1980s and 1990s, the company developed numerous affordable home electronic keyboards for musicians along with introducing the first mass-produced digital watches. History Casio was established as Kashio Seisakujo in April 1946 by (1917–1993), an engineer specializing in fabrication technology. Kashio's first major product was the yubiwa pipe, a finger ring that would hold a cigarette, allowing the wearer to smoke the cigarette down to its nub while also leaving the wearer's hands free. Japan was impoverished immediately following World War II, so cigarettes were valuable, and the invention ...
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Casio Loopy
The , subtitled ''My Seal Computer SV-100'', is a 32-bit home video game console. Released exclusively in Japan in October 1995 with a price of 25,000 ¥, the marketing for it was completely targeted to female gamers. The console is powered by a Hitachi SH7021 SuperH 32-bit RISC CPU running at 16MHz, and had 1MB of RAM and 2MB of ROM. It was capable of displaying 512-color graphics and of playing 4 channels of 12-bit PCM audio. The Loopy has one controller port for use with a standard game controller or with a mouse which was sold separately. The Loopy includes a built-in thermal color printer that could be used to create stickers from game screenshots. An optional accessory, called , was a video capture device to obtain images from VCRs and DVD player A DVD player is a machine that plays DVDs produced under both the DVD-Video and DVD-Audio technical standards, two different and incompatible standards. Some DVD players will also play audio CDs. DVD players are ...
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Front Line (video Game)
is a military-themed run and gun video game released by Taito for arcades in November 1982. It was one of the first overhead run and gun games, a precursor to many similarly-themed games of the mid-to-late 1980s. ''Front Line'' is controlled with a joystick, a single button, and a rotary dial that can be pushed in like a button. The single button is used to throw grenades and to enter and exit tanks, while the rotary dial aims and fires the player's gun. The game was created by Tetsuya Sasaki. It was a commercial success in Japan, where it was the seventh highest-grossing arcade game of 1982. However, it received a mixed critical and commercial reception in Western markets, with praise for its originality but criticism for its difficulty. The game's overhead run and gun formula preceded Capcom's ''Commando'' (1985) by several years. The SNK shooters ''TNK III'' (1985) and ''Ikari Warriors'' (1986) follow conventions established by ''Front Line'', including the vertically scroll ...
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Super Cobra
''Super Cobra'' is a horizontally scrolling shooter developed by Konami, originally released as an arcade video game in 1981. It was published by Konami in Japan in March 1981 and manufactured and distributed by Stern in North America on June 22. It is the spiritual sequel to the '' Scramble'' arcade game released earlier in 1981. ''Super Cobra'' contains eleven distinct sections, versus six in ''Scramble'', and is significantly more difficult, requiring maneuvering through tight spaces early in the game. The game was a commercial success, selling 12,337 arcade cabinets in the United States within four months, becoming Stern's third best-selling arcade game. ''Super Cobra'' was widely ported by Parker Brothers, and there are Adventure Vision and standalone versions from Entex. Gameplay The player controls a helicopter through tight caverns, and the slightest misstep will result in the loss of a life, but unlike ''Scramble'', the game can be continued where the player left ...
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