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Order Of The Griffon
''Order of the Griffon'' is a tactical role-playing game for the TurboGrafx-16 developed by Westwood Associates and based on the tabletop role-playing game ''Dungeons & Dragons'' (''D&D''). The game is set in the nation of Karameikos within ''D&D''s Mystara setting. Gameplay ''Order of the Griffon'' uses a turn-based combat engine similar to that of the Gold Box games, such as ''Pool of Radiance''. Unlike many Gold Box games, however, ''Order of the Griffon'' utilizes the D&D ''BECMI'' rules instead of the '' AD&D'' rules. Players select four pre-generated characters from the following classes: fighter, dwarf, mage, thief, halfling, cleric, and elf. Although characters are pre-generated, the player is offered three character options per class, each with different strengths and weaknesses. Characters start at the 1st level of experience and can achieve a maximum of 8th level. ''Order of the Griffon'' uses a first-person perspective similar to '' Eye of the Beholder'' in cities a ...
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Spellfire (novel)
''Spellfire'' is a fantasy novel written by Ed Greenwood and published in 1988. It is the first novel in Ed Greenwood's book series, ''Shandril's Saga'', and takes place in the Forgotten Realms setting based on the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary The book follows the journey of an orphaned girl named Shandril who later leaves her home and embarks on a journey, thus discovering love, and of course Spellfire. Reception In the ''Io9'' series revisiting older ''Dungeons & Dragons'' novels, Rob Bricken commented that "This book is ''terrible''. It's the sort of top-to-bottom awfulness I expected to encounter when I started looking back at these D&D novels but then forgot about after I was lulled into a false sense of security by nominal competency of the first few books." Reviews *''Kliatt ''Kliatt'' (stylized as ''KLIATT'') was a bimonthly magazine that published reviews of young adult literature. It also published reviews of related media, such ...
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Fighter (Dungeons & Dragons)
The fighter is one of the standard playable character classes in the ''Dungeons & Dragons'' fantasy role-playing game. A fighter is a versatile, weapons-oriented warrior who fights using skill, strategy and tactics. Fighter is a generic and broad class; individual fighters have diverse backgrounds and different styles. Bodyguards, adventurers, former soldiers, invading bandit kings, or master swordsmen are all fighters, yet they come from all walks of life and backgrounds and often find themselves on very different alignments, goals, and sides in a conflict. Publication history ''Dungeons & Dragons'' The "Fighting Man" was one of the three classes in the original ''Dungeons & Dragons'' game; the other two classes were Magic-User and Cleric. The paladin was introduced in '' Supplement I - Greyhawk'' (1975), as a subclass of Fighting Man. ''Advanced Dungeons & Dragons'' 1st edition The fighter was one of the standard character classes available in the original '' Player's H ...
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1992 Video Games
Year 199 ( CXCIX) was a common year starting on Monday of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the 15th pope. Births Valerian Roma ...
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Warriors Of The Eternal Sun
''Dungeons & Dragons: Warriors of the Eternal Sun'' is a role-playing video game developed for the Sega Genesis in 1992 by Westwood Associates. The game tells the story of a party of adventurers who have been transported to an unknown world and must survive against its hostile inhabitants while learning about their new home and seeking allies. It is based on the ''Dungeons & Dragons'' (''D&D'') game rules, and uses creatures and themes from the ''D&D'' Hollow World campaign setting, such as Blacklore elves, the Azcans, beastmen, Malpheggi lizardmen, and dinosaurs. Plot Duke Barrik's army is at war with the goblin army. The goblins are making a final push into Barrik's castle. However, before the goblin attack begins, the ground begins to shake, the sky tears open and both armies are sucked into a void. Duke Barrik's castle is transported to a valley enclosed with impossibly tall cliffs and a brilliant red sun overhead (the "Eternal Sun" of the title). The goblins are nowhere to ...
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Undead (Dungeons & Dragons)
In the ''Dungeons & Dragons'' fantasy role-playing game, the undead are a broad classification of monsters that can be encountered by player characters. Undead creatures are most often once-living creatures, which have been animated by spiritual or supernatural forces. They range from mindless remnants of corpses such as skeletons and zombies to highly intelligent creatures like vampires and liches, but in whatever form they take they are typically malevolent and threatening. Like most ''Dungeons & Dragons'' monsters, the various kinds of undead creatures are "drawn from classical, medieval, and fictional sources", and have in turn influenced the use of these kinds of monsters in other games.Jeffrey Andrew Weinstock, ''The Ashgate Encyclopedia of Literary and Cinematic Monsters'' (Routledge, 2014), p. 567.Duncan Norris, "''Zeitgeist'' and ''Untoten'': Lovecraft and the Walking Dead", ''Lovecraft Annual'', No. 14 (2020), p. 190-91. History The word was "undead" first popularized by B ...
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Vampire (Dungeons & Dragons)
In the ''Dungeons & Dragons'' fantasy role-playing game, a vampire is an undead creature. A humanoid or monstrous humanoid creature can become a vampire, and looks as it did in life, with pale skin, haunting red eyes, and a feral cast to its features. A new vampire is created when another vampire drains the life out of a living creature. Its depiction is related to those in the 1930s and 1940s Hollywood ''Dracula'' and monster movies. In writing vampires into the game, as with other creatures arising in folklore, the authors had to consider what elements arising in more recent popular culture should be incorporated into their description and characteristics. Publication history The vampire was one of the earliest creatures introduced in the ''Dungeons & Dragons'' game. The vampire as a player character concept was present in Dave Arneson's playtest group for the original version of the rules. It led to the creation of a vampire-hunter, which became the basis of the cleric clas ...
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The Grand Duchy Of Karameikos
''The Grand Duchy of Karameikos'' (product code GAZ1) is an supplement published by TSR in 1987 for the '' Basic Set'' of ''Dungeons & Dragons'' fantasy role-playing game. Contents ''The Grand Duchy of Karameikos'' is a booklet that details the fictional feudal nation of Karameikos, which is the setting for four ''D&D'' modules: B6 ''The Veiled Society'', B10 '' Night's Dark Terror'', X10 ''Red Arrow, Black Shield'', and X12 '' Skarda's Mirror''. The first section describes the realm of Karameikos within the ''D&D'' world, and provides information that player characters native to the area would know. Special attention is given to the city of Threshold. A system for converting player characters into natives of the region is also detailed. In addition, a system of skills is set out. The second section of the booklet, "Gazetteer", details the history of the region, as well as its politics, society, a description of its geography and some mention of the main cities. Notable non ...
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Aaron Allston
Aaron Dale Allston (December 8, 1960 – February 27, 2014) was an American game designer and author of many science fiction books, notably ''Star Wars'' novels. His works as a game designer include game supplements for role-playing games, several of which served to establish the basis for products and subsequent development of TSR's ''Dungeons & Dragons'' game setting Mystara. His later works as a novelist include those of the '' X-Wing'' series: '' Wraith Squadron'', '' Iron Fist'', '' Solo Command'', '' Starfighters of Adumar'', and '' Mercy Kill''. He wrote two entries in the '' New Jedi Order'' series: '' Enemy Lines I: Rebel Dream'' and '' Enemy Lines II: Rebel Stand''. Allston wrote three of the nine Legacy of the Force novels: '' Betrayal'', ''Exile'', and '' Fury'', and three of the nine Fate of the Jedi novels: '' Outcast'', '' Backlash'', and ''Conviction''. Early life and education Allston was born December 8, 1960, in Corsicana, Texas, to Tom Dale Allston and R ...
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Eye Of The Beholder (video Game)
''Eye of the Beholder'' is a role-playing video game for personal computers and video game consoles developed by Westwood Studios, Westwood Associates. It was published by Strategic Simulations, Strategic Simulations, Inc. in 1991, for the MS-DOS operating system and later ported to the Amiga, the Sega CD and the Super Nintendo Entertainment System, Super NES. The Sega CD version features a soundtrack composed by Yuzo Koshiro and Motohiro Kawashima. A port to the Atari Lynx handheld was developed by NuFX in 1993, but was not released. In 2002, an Eye of the Beholder (2002 video game), adaptation of the same name was developed by Pronto Games for the Game Boy Advance. The game has two sequels, ''Eye of the Beholder II: The Legend of Darkmoon'', also released in 1991, and ''Eye of the Beholder III: Assault on Myth Drannor'', released in 1993. The third game, however, was not developed by Westwood, which had been acquired by Virgin Interactive in 1992 and created the ''Lands of Lor ...
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Elf (Dungeons & Dragons)
The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are described as renowned for their grace and mastery of magic and weapons such as the bow and sword. Becoming physically mature by the age of 25 and emotionally mature at around 125, Williams, Skip. '' Races of the Wild''. Wizards of the Coast, 2005. they are also famously long-lived, capable of living more than half a millennium and remaining physically youthful. Possessed of innate beauty and easy gracefulness, they are viewed as both wondrous and haughty by other races in-universe; however, their natural detachment is seen by some as introversion or xenophobia. They were usually portrayed as antagonistic towards dwarves. There are numerous different subraces and subcultures of elves, including aquatic elves, dark elves ( drow), deep elves (rockseer ...
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Cleric (Dungeons & Dragons)
The cleric is one of the standard playable character class in the ''Dungeons & Dragons'' fantasy role-playing game. Clerics are versatile figures, both capable in combat and skilled in the use of divine magic, a form of theurgy or thaumaturgy. Clerics are powerful healers due to the large number of healing and curative magics available to them. With divinely-granted abilities over life or death, they are also able to repel or control undead creatures. Clerics also have specific 'domains' which usually align with the character's alignment and the god that cleric serves. Whether the cleric repels or controls undead is dependent on the cleric's alignment. It is the only class to be included in every edition of ''Dungeons & Dragons'' without a name change. Publication history ''Dungeons & Dragons'' The cleric character class first appeared in the original edition of ''Dungeons & Dragons''. In the original edition, the class is described as gaining "some of the advantages from bot ...
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Halfling (Dungeons & Dragons)
Halflings are a fictional race found in some fantasy works. They tend to be depicted as physically similar to humans, except about half as tall and not as stocky as the similarly sized dwarves. Halflings are often depicted as having slightly pointed ears along with leathery-soled feet which are covered with curly hair. They tend to be portrayed as stealthy and lucky. The term is derived for the word used in Scotland, Northern Ireland, and Northern England for a child who is not yet fully grown. Halflings are found in many fantasy novels and games, including as an alternative term for hobbits in J. R. R. Tolkien's Middle-earth and as playable humanoid races in ''Dungeons & Dragons.'' Description The members of the fictional halfling race are often depicted as similar to humans except about half as tall, and are not quite as stocky as the similarly sized dwarves. Similar to the depiction of hobbits in the works of J. R. R. Tolkien, which are sometimes called halflings, they hav ...
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