Optimized Link State Routing Protocol
The Optimized Link State Routing Protocol (OLSR) is an Internet Protocol, IP routing protocol optimized for mobile ad hoc networks, which can also be used on other wireless ad hoc networks. OLSR is a proactive link-state routing protocol, which uses ''hello'' and ''topology control'' (TC) messages to discover and then disseminate link state information throughout the mobile ad hoc network. Individual nodes use this topology information to compute next hop destinations for all nodes in the network using shortest hop forwarding paths. Features specific to OLSR Link-state routing protocols such as Open Shortest Path First (OSPF) and Intermediate System to Intermediate System (IS-IS) elect a ''designated router'' on every link to perform flooding of topology information. In wireless ad hoc networks, there is different notion of a link, packets can and do go out the same interface; hence, a different approach is needed in order to optimize the flooding process. Using Hello mes ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Routing Algorithms
Routing is the process of selecting a path for traffic in a network or between or across multiple networks. Broadly, routing is performed in many types of networks, including circuit-switched networks, such as the public switched telephone network (PSTN), and computer networks, such as the Internet. In packet switching networks, routing is the higher-level decision making that directs network packets from their source toward their destination through intermediate network nodes by specific packet forwarding mechanisms. Packet forwarding is the transit of network packets from one network interface to another. Intermediate nodes are typically network hardware devices such as routers, gateways, firewalls, or switches. General-purpose computers also forward packets and perform routing, although they have no specially optimized hardware for the task. The routing process usually directs forwarding on the basis of routing tables. Routing tables maintain a record of the route ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Routing
Routing is the process of selecting a path for traffic in a Network theory, network or between or across multiple networks. Broadly, routing is performed in many types of networks, including circuit-switched networks, such as the public switched telephone network (PSTN), and computer networks, such as the Internet. In packet switching networks, routing is the higher-level decision making that directs network packets from their source toward their destination through intermediate network nodes by specific packet forwarding mechanisms. Packet forwarding is the transit of network packets from one Network interface controller, network interface to another. Intermediate nodes are typically network hardware devices such as Router (computing), routers, gateway (telecommunications), gateways, Firewall (computing), firewalls, or network switch, switches. General-purpose computers also forward packets and perform routing, although they have no specially optimized hardware for the task. T ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Wireless Networking
A wireless network is a computer network that uses wireless data connections between network nodes. Wireless networking allows homes, telecommunications networks, and business installations to avoid the costly process of introducing cables into a building, or as a connection between various equipment locations. Admin telecommunications networks are generally implemented and administered using radio communication. This implementation takes place at the physical level (layer) of the OSI model network structure. Examples of wireless networks include cell phone networks, wireless local area networks (WLANs), wireless sensor networks, satellite communication networks, and terrestrial microwave networks. History Wireless networks The first professional wireless network was developed under the brand ALOHAnet in 1969 at the University of Hawaii and became operational in June 1971. The first commercial wireless network was the WaveLAN product family, developed by NCR in 198 ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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TRILL
TRILL (Transparent Interconnection of Lots of Links) is a networking protocol for optimizing bandwidth and resilience in Ethernet networks, implemented by devices called TRILL switches. TRILL combines techniques from bridging and routing, and is the application of link-state routing to the VLAN-aware customer-bridging problem. Routing bridges (RBridges) are compatible with, and can incrementally replace, previous IEEE 802.1 customer bridges. TRILL Switches are also compatible with IPv4 and IPv6, routers and end systems. They are invisible to current IP routers, and like conventional routers, RBridges terminate the broadcast, unknown-unicast and multicast traffic of DIX Ethernet and the frames of IEEE 802.2 LLC including the bridge protocol data units of the Spanning Tree Protocol. TRILL was designed as a successor to the Spanning Tree Protocol, both having been created by the same person, Radia Perlman. The catalyst for TRILL was an event at Beth Israel Deaconess Medi ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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IEEE 802
IEEE 802 is a family of Institute of Electrical and Electronics Engineers (IEEE) standards for local area networks (LANs), personal area networks (PANs), and metropolitan area networks (MANs). The IEEE 802 LAN/MAN Standards Committee (LMSC) maintains these standards. The IEEE 802 family of standards has had twenty-four members, numbered 802.1 through 802.24, with a working group of the LMSC devoted to each. However, not all of these working groups are currently active. The IEEE 802 standards are restricted to computer networks carrying variable-size packets, unlike cell relay networks, for example, in which data is transmitted in short, uniformly sized units called cells. Isochronous signal networks, in which data is transmitted as a steady stream of octet (computing), octets, or groups of octets, at regular time intervals, are also outside the scope of the IEEE 802 standards. The number 802 has no significance: it was simply the next number in the sequence that the IEEE used fo ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Ns (simulator)
ns (from network simulator) is a name for a series of discrete event network simulators, specifically ns-1, ns-2, and ns-3. All are discrete-event computer network simulators, primarily used in research and teaching. History ns-1 The first version of ns, known as ns-1, was developed at Lawrence Berkeley National Laboratory (LBNL) in the 1995-97 timeframe by Steve McCanne, Sally Floyd, Kevin Fall, and other contributors. This was known as the LBNL Network Simulator, and derived in 1989 from an earlier simulator known as REAL by S. Keshav. ns-2 Ns-2 began as a revision of ns-1. From 1997 to 2000, ns development was supported by DARPA through the VINT project at LBL, Xerox PARC, UC Berkeley, and USC/ISI. In 2000, ns-2 development was supported through DARPA with SAMAN and through NSF with CONSER, both at USC/ISI, in collaboration with other researchers including ACIRI. Features of NS2 1. It is a discrete event simulator for networking research. 2. It provides su ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
OpenBSD
OpenBSD is a security-focused operating system, security-focused, free software, Unix-like operating system based on the Berkeley Software Distribution (BSD). Theo de Raadt created OpenBSD in 1995 by fork (software development), forking NetBSD 1.0. The OpenBSD project emphasizes software portability, portability, software standard, standardization, software bug, correctness, proactive computer security, security, and integrated cryptography. The OpenBSD project maintains portable versions of many subsystems as package manager, packages for other operating systems. Because of the project's preferred BSD license, which allows binary redistributions without the source code, many components are reused in proprietary and corporate-sponsored software projects. The firewall (computing), firewall code in Apple Inc., Apple's macOS is based on OpenBSD's PF (firewall), PF firewall code, Android (operating system), Android's Bionic (software), Bionic C standard library is based on OpenBSD c ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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List Of Ad Hoc Routing Protocols
An ad hoc routing protocol is a convention, or standard, that controls how nodes decide which way to route packets between computing devices in a mobile ad hoc network. In ad hoc networks, nodes are not familiar with the topology of their networks. Instead, they have to discover it: typically, a new node announces its presence and listens for announcements broadcast by its neighbors. Each node learns about others nearby and how to reach them, and may announce that it too can reach them. Note that in a wider sense, ad hoc protocol can also be used literally, to mean an improvised and often impromptu protocol established for a specific purpose. The following is a list of some ad hoc network routing protocols. Table-driven (proactive) routing This type of protocols maintains fresh lists of destinations and their routes by periodically distributing routing tables throughout the network. The main disadvantages of such algorithms are: # Respective amount of data for maintenance. ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Dynamic Source Routing
Dynamic Source Routing (DSR) is a routing protocol for wireless mesh networks. It is similar to AODV in that it forms a route on-demand when a transmitting node requests one. However, it uses source routing instead of relying on the routing table at each intermediate device. Usually, in environments where infrastructure like routers and access points are absent, DSR enables efficient data packet routing by relying on the cooperation of individual nodes to relay messages to the intended destinations. This protocol plays a crucial role in mobile ad hoc networks (MANETs), where network topology can frequently change due to node mobility, leading to the need for adaptive, efficient routing. Background Determining the source route requires accumulating the address of each device between the source and destination during route discovery. The accumulated path information is cached by nodes processing the route discovery packets. The learned paths are used to route packet ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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DSDV
Destination-Sequenced Distance-Vector Routing (DSDV) is a table-driven routing scheme for ad hoc mobile networks based on the Bellman–Ford algorithm The Bellman–Ford algorithm is an algorithm that computes shortest paths from a single source vertex (graph theory), vertex to all of the other vertices in a weighted digraph. It is slower than Dijkstra's algorithm for the same problem, but more .... It was developed by C. Perkins and P. Bhagwat in 1994. The main contribution of the algorithm was to solve the routing loop problem. Each entry in the routing table contains a sequence number, the sequence numbers are generally even if a link is present; else, an odd number is used. The number is generated by the destination, and the emitter needs to send out the next update with this number. Routing information is distributed between nodes by sending ''full dumps'' infrequently and smaller incremental updates more frequently. For example, the routing table of Node A in this networ ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |