Oklab Color Space
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Oklab Color Space
The Oklab color space is a Color appearance model, uniform color space for Color management, device independent color designed to improve perceptual uniformity, hue and lightness prediction, Color gradient, color blending, and usability while ensuring numerical stability and Programming complexity, ease of implementation. Introduced by Björn Ottosson in December 2020, Oklab and its Cylindrical coordinate system, cylindrical counterpart, Oklch, have been included in the CSS colors, CSS Color Level 4 and Level 5 drafts for device-independent web colors since December 2021. They are supported by recent versions of major web browsers and allow the specification of Wide-gamut RGB color space, wide-gamut DCI-P3, P3 colors. Oklab's model is fitted with improved color appearance data: CAM16 data for lightness and chroma, and IPT data for hue. The new fit addresses issues such as unexpected hue and lightness changes in blue colors present in the CIELAB color space, simplifying the creati ...
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HSL And HSV
HSL and HSV are the two most common cylindrical coordinate system, cylindrical-coordinate representations of points in an RGB color model. The two representations rearrange the geometry of RGB in an attempt to be more intuitive and color vision, perceptually relevant than the cartesian coordinate system, cartesian (cube) representation. Developed in the 1970s for computer graphics applications, HSL and HSV are used today in color tool, color pickers, in image editing software, and less commonly in image analysis and computer vision. HSL stands for ''hue'', ''saturation'', and ''lightness'', and is often also called HLS. HSV stands for ''hue'', ''saturation'', and ''value'', and is also often called HSB (''B'' for ''brightness''). A third model, common in computer vision applications, is HSI, for ''hue'', ''saturation'', and ''intensity''. However, while typically consistent, these definitions are not standardized, and any of these abbreviations might be used for any of these thre ...
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Cylindrical Coordinate System
A cylindrical coordinate system is a three-dimensional coordinate system that specifies point positions around a main axis (a chosen directed line) and an auxiliary axis (a reference ray). The three cylindrical coordinates are: the point perpendicular distance from the main axis; the point signed distance ''z'' along the main axis from a chosen origin; and the plane angle of the point projection on a reference plane (passing through the origin and perpendicular to the main axis) The main axis is variously called the ''cylindrical'' or ''longitudinal'' axis. The auxiliary axis is called the ''polar axis'', which lies in the reference plane, starting at the origin, and pointing in the reference direction. Other directions perpendicular to the longitudinal axis are called ''radial lines''. The distance from the axis may be called the ''radial distance'' or ''radius'', while the angular coordinate is sometimes referred to as the ''angular position'' or as the ''azimuth''. The ...
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Color Wheel
A color wheel or color circle is an abstract illustrative organization of color hues around a circle, which shows the relationships between primary colors, secondary colors, tertiary colors etc. Some sources use the terms ''color wheel'' and ''color circle'' interchangeably; however, one term or the other may be more prevalent in certain fields or certain versions as mentioned above. For instance, some reserve the term ''color wheel'' for mechanical rotating devices, such as color triangle, color tops, filter wheels or the Newton disc. Others classify various color wheels as ''color disc'', ''color chart'', and ''color scale'' varieties. History The color wheel dates back to Isaac Newton's work on color and light. In his book ''Opticks'', Newton presented a color circle to illustrate the relations between these colors. The original color circle of Isaac Newton showed only the spectral hues and was provided to illustrate a rule for the color of mixtures of lights, that these ...
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Colorfulness
Colorfulness, chroma and saturation are attributes of perceived color relating to chromatic intensity. As defined formally by the International Commission on Illumination (CIE) they respectively describe three different aspects of chromatic intensity, but the terms are often used loosely and interchangeably in contexts where these aspects are not clearly distinguished. The precise meanings of the terms vary by what other functions they are dependent on. * Colorfulness is the "attribute of a visual perception according to which the perceived color of an area appears to be more or less chromatic (Any color that is absent of white, grey, or black)"., page 87. The colorfulness evoked by an object depends not only on its spectral reflectance but also on the strength of the illumination, and increases with the latter unless the brightness is very high (Hunt effect (color), Hunt effect). * Chroma is the "colorfulness of an area judged as a proportion of the brightness of a similarl ...
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Unique Hues
Unique hue is a term used in perceptual psychology of color vision and generally applied to the purest hues of blue, green, yellow and red. The proponents of the opponent process theory believe that these hues cannot be described as a mixture of other hues, and are therefore pure, whereas all other hues are composite. The neural correlate of the unique hues are approximated by the extremes of the opponent channels in opponent process theory. In this context, unique hues are sometimes described as " psychological primaries" as they can be considered analogous to the primary colors of trichromatic color theory. Opponent process theory The concept of certain hues as 'unique' came with the introduction of opponent process theory, which Ewald Hering introduced in 1878. Hering first proposed the idea that red, green, blue, and yellow were unique hues (''"Urfarben"''), based on the concept that these colors could not be simultaneously perceived. These hues represented the extremes o ...
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Percentage
In mathematics, a percentage () is a number or ratio expressed as a fraction (mathematics), fraction of 100. It is often Denotation, denoted using the ''percent sign'' (%), although the abbreviations ''pct.'', ''pct'', and sometimes ''pc'' are also used. A percentage is a dimensionless quantity, dimensionless number (pure number), primarily used for expressing proportions, but percent is nonetheless a unit of measurement in its orthography and usage. Examples For example, 45% (read as "forty-five percent") is equal to the fraction , or 0.45. Percentages are often used to express a proportionate part of a total. (Similarly, one can also express a number as a fraction of 1,000, using the term "per mille" or the symbol "".) Example 1 If 50% of the total number of students in the class are male, that means that 50 out of every 100 students are male. If there are 500 students, then 250 of them are male. Example 2 An increase of $0.15 on a price of $2.50 is an increase by a fr ...
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Oklch Colourwheel (L=0
The Oklab color space is a uniform color space for device independent color designed to improve perceptual uniformity, hue and lightness prediction, color blending, and usability while ensuring numerical stability and ease of implementation. Introduced by Björn Ottosson in December 2020, Oklab and its cylindrical counterpart, Oklch, have been included in the CSS Color Level 4 and Level 5 drafts for device-independent web colors since December 2021. They are supported by recent versions of major web browsers and allow the specification of wide-gamut P3 colors. Oklab's model is fitted with improved color appearance data: CAM16 data for lightness and chroma, and IPT data for hue. The new fit addresses issues such as unexpected hue and lightness changes in blue colors present in the CIELAB color space, simplifying the creation of color schemes and smoother color gradients. As Ottosson explained, he chose the name ''Oklab'' because the model does an OK (adequate) job and is ba ...
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Color Gradient
In color science, a color gradient (also known as a color ramp or a color progression) specifies a range of position-dependent colors, usually used to fill a region. In assigning colors to a set of values, a gradient is a continuous colormap, a type of color scheme. In computer graphics, the term swatch has come to mean a palette of active colors. RAL K5 Fächer RGB.jpg, RAL CLASSIC K5 color fan Guidapantonestandard.JPG, Pantone color guide Nuancier Pantone.jpg, cards of Pantone base colors and blends HKS-K-Farbfaecher.jpg, HKS (colour system), HKS colour fan Definitions * Color gradient is a set of colors arranged in a linear order ( ordered) * A continuous colormap is a curve through a colorspace 3D RGB profile of the Linear Gray Continous color gradient.png, gray 3D RGB profile of cubehelix color gradient.png, cubehelix 0 3d 60 75 v.png, HSV rainbow 3D RGB profile of the Smooth Cool Warm diverging color gradient by Kenneth Moreland.png, diverging Strict definition A ...
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Color Scheme
In color theory, a color scheme is a combination of 2 or more colors used in aesthetic or practical design. Aesthetic color schemes are used to create style and appeal. Colors that create a harmonious feeling when viewed together are often used together in aesthetic color schemes. Practical color schemes are used to inhibit or facilitate color tasks, such as camouflage color schemes or high visibility color schemes. Qualitative and quantitative color schemes are used to encode unordered categorical data and ordered data, respectively. Color schemes are often described in terms of logical combinations of colors on a color wheel or within a color space. Harmonious schemes Harmonious color schemes are designed to accomplish an aesthetic color task and enhance color harmony. They do not represent any underlying variable. The color scheme of a logo is typically purely aesthetic. A color scheme in marketing is referred to as a trade dress and can sometimes be protected by ...
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Wide-gamut RGB Color Space
The wide-gamut RGB color space (or Adobe Wide Gamut RGB) is a color space developed by Adobe Systems, that offers a large gamut by using pure spectral primary colors. It is able to store a wider range of color values than sRGB or Adobe RGB color spaces. As a comparison, the wide-gamut RGB color space encompasses 77.6% of the visible colors specified by the CIELAB color space, while the standard Adobe RGB color space covers just 52.1% and sRGB covers only 35.9%. When working in color spaces with such a large gamut, it is recommended to work in 16-bit per channel color depth to avoid posterization effects. This will occur more frequently in 8-bit per channel modes as the gradient steps are much larger. As with sRGB, the color component values in wide-gamut RGB are not proportional to the luminances. Similar to Adobe RGB, a gamma of 2.2 is assumed, without the linear segment near zero that is present in sRGB. The precise gamma value is 563/256, or 2.19921875. The white point A ...
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