Oh Shit!
''Oh Shit!'' is a ''Pac-Man'' clone released in 1985 for the MSX by The ByteBusters (Aackosoft's in-house development team) and published by Dutch publisher Aackosoft under the ''Classics'' range of games; a range that consists of clones of arcade games, i.e. ''Scentipede'' being a clone of Atari's ''Centipede''. ''Oh Shit!'s'' level and art design is identical to that of ''Pac-Man''. ''Oh Shit!'' was later republished with differing names and cover art several times; ''Oh Shit!'' was renamed to ''Oh No!'' for the game's UK release due to the name being considered 'too obscene', and the name was shortened to ''Shit!'' for its release by Premium III Software Distribution. The European re-release ''Shit!'' notably uses cover art from 1985 horror novel '' The Howling III: Echoes'', possibly without permission. ''Oh Shit!'' features digitized speech; when the player loses a life, the eponymous phrase "Oh Shit!" is said. For the renamed releases, ''Oh No!'' and ''Shit!'', the speech i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Aackosoft
Aackosoft International B.V. (1983 to 1988) was a Dutch video game developer and publisher that exclusively developed games for the MSX home computer, becoming one of the biggest publishers for the MSX platform. It re-released some titles for the ZX Spectrum and Commodore 64, for which it also distributed software in their early years. Aackosoft filed for bankruptcy in 1988. Aackosoft released its software under multiple labels. Besides the Aackosoft brand name, software was also released as Aackosoft Edusystems (for the educational titles), Eaglesoft (for budget titles released on cassette tapes), Eurosoft, Methodic Solutions and The ByteBusters. The latest was also the name of Aackosoft's programming team. Many of Aackosoft's games are clones of more famous arcade games: ''Boom!'' (''Galaxian''), ''Hopper'' (''Frogger''), ''MacAttack'' (''Burgertime''), '' Oh Shit!'' (''Pac-Man''), ''Scentipede'' (''Centipede''), ''Jet Bomber'' (''Zaxxon''), ''Moon Rider'' (''Moon Patrol''), ' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cassette Tape
The Compact Cassette or Musicassette (MC), also commonly called the tape cassette, cassette tape, audio cassette, or simply tape or cassette, is an analog audio, analog magnetic tape recording format for Sound recording and reproduction, audio recording and playback. Invented by Lou Ottens and his team at the Netherlands, Dutch company Philips in 1963, Compact Cassettes come in two forms, either already containing content as a prerecorded cassette (''Musicassette''), or as a fully recordable "blank" cassette. Both forms have two sides and are reversible by the user. Although List of magnetic tape cartridges and cassettes, other tape cassette formats have also existed - for example the Microcassette - the generic term ''cassette tape'' is normally always used to refer to the Compact Cassette because of its ubiquity. Its uses have ranged from Personal stereo, portable audio to home recording to data storage for early microcomputers; the Compact Cassette technology was originally ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Games About Ghosts
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vid ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pac-Man Clones
In video gaming, ''Pac-Man'' clones are unauthorized versions of Namco's popular maze chase arcade game ''Pac-Man'' or games that wholesale borrow the design of ''Pac-Man''. The combined sales of counterfeit arcade machines sold nearly as many units as the original ''Pac-Man'', which had sold more than 300,000 machines. Like the original game, ''Pac-Man'' clones typically have the goal of clearing a maze of dots while eluding deadly adversaries. When special dots are eaten, the protagonist can chase and consume the pursuers for a brief period. Clones may vary the audio/visual theme, use different maze layouts, slightly tweak features, or even invert elements such as filling the maze rather than emptying it, but they have the same general feel of ''Pac-Man''. ''The Giant List of Classic Game Programmers'' lists 57 ''Pac-Man'' clones released for various platforms. Arcade clones '' Lock 'n' Chase'' was developed and published by Data East in Japan in 1981, and was later publis ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Games Developed In The Netherlands
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vid ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MSX Games ...
The following is an incomplete list of video games for the MSX, MSX2, MSX2+, and MSX turbo R home computers. Here are listed games released for the system. The total number of games published for this platform is over 2000. (Please see external links) See also *Konami Game Master (1988) * List of Konami games Notes References External links * {{Video game lists by platform # MSX games The following is an incomplete list of video games for the MSX, MSX2, MSX2+, and MSX turbo R home computers. Here are listed games released for the system. The total number of games published for this platform is over 2000. (Please see external ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 10 ** The United States and the Vatican City, Vatican (Holy See) restore full diplomatic relations. ** The Victoria, Seychelles, Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh 128K, Macintosh personal computer in the United States. February * February 3 ** Dr. John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo transfer from one woman to another, resulting in a live birth. ** STS-41-B: Space Shuttle Challenger, Space Shuttle ''Challenger'' is launched on the 10th Space Shuttle mission. * February 7 – Astronauts Bruce McCandless II and Robert L. Stewart make the first untethered spac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bankruptcy
Bankruptcy is a legal process through which people or other entities who cannot repay debts to creditors may seek relief from some or all of their debts. In most jurisdictions, bankruptcy is imposed by a court order, often initiated by the debtor. Bankrupt is not the only legal status that an insolvent person may have, and the term ''bankruptcy'' is therefore not a synonym for insolvency. Etymology The word ''bankruptcy'' is derived from Italian language, Italian ''banca rotta'', literally meaning "broken bank". The term is often described as having originated in renaissance Italy, where there allegedly existed the tradition of smashing a banker's bench if he defaulted on payment so that the public could see that the banker, the owner of the bench, was no longer in a condition to continue his business, although some dismiss this as a false etymology. History In Ancient Greece, bankruptcy did not exist. If a man owed and he could not pay, he and his wife, children or servants ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cutscene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the player, introduce newer models and gameplay elements, show the effects of a player's actions, create emotional connections, improve pacing or foreshadow future events. Cutscenes often feature "on the fly" rendering, using the gameplay graphics to create scripted events. Cutscenes can also be pre-rendered computer graphics streamed from a video file. Pre-made videos used in video games (either during cutscenes or during the gameplay itself) are referred to as " full motion videos" or "FMVs". Cutscenes can also appear in other forms, such as a series of images or as plain text and audio. History '' The Sumerian Game'' (1966), an early mainframe game designed by Mabel Addis, introduced its Sumerian setting with a slideshow synchroniz ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Frogger
is a 1981 arcade action game developed by Konami and manufactured by Sega. In North America, it was released by Sega/Gremlin. The object of the game is to direct a series of frogs to their homes by crossing a busy road and a hazardous river. ''Frogger'' was positively received as one of the greatest video games ever made and followed by several clones and sequels. By 2005, 20 million copies of its various home video game incarnations had been sold worldwide. It entered popular culture, including television and music. Gameplay The objective of the game is to guide a frog to each of the empty homes at the top of the screen. The game starts with three, five, or seven frogs, depending on the machine's settings. Losing all frogs is game over. The player uses the 4-direction joystick to hop the frog once. ''Frogger'' is either single-player or two players alternating. The frog starts at the bottom of the screen, which contains a horizontal road occupied by speeding cars, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Galaxian
is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who dive down towards the player in an attempt to hit them. Designed by company engineer Kazunori Sawano, ''Galaxian'' was Namco's answer to '' Space Invaders'', a similar space shooter released the previous year by rival developer Taito. ''Space Invaders'' was a sensation in Japan, and Namco wanted a game that could compete against it. Sawano strove to make the game simplistic and easy to understand. He was inspired by the cinematic space combat scenes in '' Star Wars'', with enemies originally being in the shape of the film's TIE Fighters. ''Galaxian'' is one of the first video games to feature RGB color graphics and the first ever to use a tile-based hardware system, which was capable of animated multi-color sprites as well as scrollin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dutch Guilder
The guilder ( nl, gulden, ) or florin was the currency of the Netherlands from the 15th century until 2002, when it was replaced by the euro. The Dutch name ''gulden'' was a Middle Dutch adjective meaning "golden", and reflects the fact that, when first introduced in 1434, its value was about equal to (i.e., it was on par with) the Italian gold florin. The Dutch guilder was a ''de facto'' reserve currency in Europe in the 17th and 18th centuries. Between 1999 and 2002, the guilder was officially a "national subunit" of the euro. However, physical payments could only be made in guilders, as no euro coins or banknotes were available. The exact exchange rate, still relevant for old contracts and for exchange of the old currency for euros at the central bank, is 2.20371 Dutch guilders for 1 euro. Inverted, this gives 0.453780 euros for 1 guilder. Derived from the Dutch guilder are the Netherlands Antillean guilder (still in use in Curaçao and Sint Maarten) and the Surinamese gu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |