Nvidia NVENC
NVENC (short for Nvidia Encoder) is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler-based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). The encoder is supported in many livestreaming and recording programs, such as vMix, Wirecast, Open Broadcaster Software (OBS) and Bandicam, as well as video editing apps, such as Adobe Premiere Pro or DaVinci Resolve. It also works with Share game capture, which is included in Nvidia's GeForce Experience software. Until March 2023 consumer-targeted GeForce graphics cards officially support no more than three simultaneously encoding video streams, regardless of the count of the cards installed, but this restriction can be circumvented on Linux and Windows systems by applying an unofficial patch to the drivers. Doing so also unlocks ''NVIDIA Frame Buffer Capture (NVFBC)'', ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Nvidia
Nvidia Corporation ( ) is an American multinational corporation and technology company headquartered in Santa Clara, California, and incorporated in Delaware. Founded in 1993 by Jensen Huang (president and CEO), Chris Malachowsky, and Curtis Priem, it designs and supplies graphics processing units (GPUs), application programming interfaces (APIs) for data science and high-performance computing, and system on a chip units (SoCs) for mobile computing and the automotive market. Nvidia is also a leading supplier of artificial intelligence (AI) hardware and software. Nvidia outsources the manufacturing of the hardware it designs. Nvidia's professional line of GPUs are used for edge-to-cloud computing and in supercomputers and workstations for applications in fields such as architecture, engineering and construction, media and entertainment, automotive, scientific research, and manufacturing design. Its GeForce line of GPUs are aimed at the consumer market and are used in ap ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Device Driver
In the context of an operating system, a device driver is a computer program that operates or controls a particular type of device that is attached to a computer or automaton. A driver provides a software interface to hardware devices, enabling operating systems and other computer programs to access hardware functions without needing to know precise details about the hardware being used. A driver communicates with the device through the computer bus or communications subsystem to which the hardware connects. When a calling program invokes a routine in the driver, the driver issues commands to the device (drives it). Once the device sends data back to the driver, the driver may invoke routines in the original calling program. Drivers are hardware dependent and operating-system-specific. They usually provide the interrupt handling required for any necessary asynchronous time-dependent hardware interface. Purpose The main purpose of device drivers is to provide abstraction b ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Nvidia Quadro
Quadro was Nvidia's brand for graphics cards intended for use in workstations running professional computer-aided design (CAD), computer-generated imagery (CGI), digital content creation (DCC) applications, scientific calculations and machine learning from 2000 to 2020. Quadro-branded graphics cards differed from the mainstream GeForce lines in that the Quadro cards included the use of ECC memory, larger GPU cache, and enhanced floating point precision. These are desirable properties when the cards are used for calculations which require greater reliability and precision compared to graphics rendering for video games. The Nvidia Quadro product line directly competed with AMD's Radeon Pro (formerly FirePro/FireGL) line of professional workstation graphics cards. Nvidia has since moved away from the Quadro branding for new products, starting with the Turing architecture-based RTX 4000 released on November 13, 2018 and then phasing it out entirely with launch of the Ampere a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
HEVC
High Efficiency Video Coding (HEVC), also known as H.265 and MPEG-H Part 2, is a video compression standard designed as part of the MPEG-H project as a successor to the widely used Advanced Video Coding (AVC, H.264, or MPEG-4 Part 10). In comparison to AVC, HEVC offers from 25% to 50% better data compression at the same level of video quality, or substantially improved video quality at the same bit rate. It supports resolutions up to 8192×4320, including 8K UHD, and unlike the primarily 8-bit AVC, HEVC's higher fidelity Main 10 profile has been incorporated into nearly all supporting hardware. While AVC uses the integer discrete cosine transform (DCT) with 4×4 and 8×8 block sizes, HEVC uses both integer DCT and discrete sine transform (DST) with varied block sizes between 4×4 and 32×32. The High Efficiency Image Format (HEIF) is based on HEVC. Concept In most ways, HEVC is an extension of the concepts in H.264/MPEG-4 AVC. Both work by comparing different parts of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Coding Tree Unit
Coding tree unit (CTU) is the basic processing unit of the High Efficiency Video Coding (HEVC) video standard and conceptually corresponds in structure to macroblock units that were used in several previous video standards. CTU is also referred to as largest coding unit (LCU). A CTU can be between 16×16 pixels and 64×64 pixels in size with a larger size usually increasing coding efficiency. The first video standard that uses CTUs is HEVC/H.265 which became an ITU-T standard on April 13, 2013. History Macroblock encoding methods have been used in digital video coding standards since H.261 which was first released in 1988. However, for error correction and signal-to-noise ratio the standard 16x16 macroblock size is not capable of getting the kind of bit reductions that information theory and coding theory suggest are theoretically and practically possible. Technical details HEVC replaces macroblocks, which were used with previous video standards, with CTUs which can use larger blo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Video Compression Picture Types
In the field of video compression, a video frame is compressed using different algorithms with different advantages and disadvantages, centered mainly around amount of data compression. These different algorithms for video frames are called picture types or frame types. The three major picture types used in the different video algorithms are I, P and B. They are different in the following characteristics: * I‑frames are the least compressible but don't require other video frames to decode. * P‑frames can use data from previous frames to decompress and are more compressible than I‑frames. * B‑frames can use both previous and forward frames for data reference to get the highest amount of data compression. Summary Three types of ''pictures'' (or frames) are used in video compression: I, P, and B frames. An I‑frame ( intra-coded picture) is a complete image, like a JPG or BMP image file. A P‑frame (Predicted picture) holds only the changes in the image from a p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Maxwell (microarchitecture)
Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture. The Maxwell architecture was introduced in later models of the GeForce 700 series and is also used in the GeForce 800M series, GeForce 900 series, and Quadro Mxxx series, as well as some Jetson products. The first Maxwell-based products were the GeForce GTX 745 (OEM), GeForce GTX 750, and the GeForce GTX 750 Ti. Both were released on February 18, 2014, both with the chip code number GM107. Earlier GeForce 700 series GPUs had used Kepler chips with the code numbers GK1xx. First-generation Maxwell GPUs (code numbers GM10x) are also used in the GeForce 800M series and the Quadro Kxxx series. A second generation of Maxwell-based products was introduced on September 18, 2014 with the GeForce GTX 970 and GeForce GTX 980, followed by the GeForce GTX 960 on January 22, 2015, the GeForce GTX Titan X on March 17, 2015, and the GeForce GTX 980 Ti on June 1, 2015. The ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Compression Artifact
A compression artifact (or artefact) is a noticeable distortion of media (including Image, images, Sound recording, audio, and video) caused by the application of lossy compression. Lossy data compression involves discarding some of the media's data so that it becomes small enough to be stored within the desired File size, disk space or Data stream, transmitted (''streamed'') within the available Bandwidth (computing), bandwidth (known as the data rate or bit rate). If the compressor cannot store enough data in the compressed version, the result is a loss of quality, or introduction of artifacts. The compression algorithm may not be intelligent enough to discriminate between distortions of little subjective importance and those objectionable to the user. The most common digital compression artifacts are DCT blocks, caused by the discrete cosine transform (DCT) compression algorithm used in many digital media standards, such as JPEG, MP3, and MPEG video file formats. These com ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Video Coding Engine
Video Code Engine (VCE, was earlier referred to as Video Coding Engine, Video Compression Engine or Video Codec Engine in official AMD documentation) is AMD's video encoding application-specific integrated circuit implementing the video codec H.264/MPEG-4 AVC. Since 2012 it was integrated into all of their GPUs and APUs except Oland. VCE was introduced with the Radeon HD 7000 series on 22 December 2011. VCE occupies a considerable amount of the die surface at the time of its introduction and is not to be confused with AMD's Unified Video Decoder (UVD). As of AMD Raven Ridge (released January 2018), UVD and VCE were succeeded by Video Core Next (VCN). Overview The handling of video data involves computation of data compression algorithms and possibly of video processing algorithms. As the template compression methods shows, lossy video compression algorithms involve the steps: motion estimation (ME), discrete cosine transform (DCT), and entropy encoding (EC). AMD V ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
AOMedia Video 1
AOMedia Video 1 (AV1) is an open, royalty-free video coding format initially designed for video transmissions over the Internet. It was developed as a successor to VP9 by the Alliance for Open Media (AOMedia), a consortium founded in 2015 that includes semiconductor firms, video on demand providers, video content producers, software development companies and web browser vendors. The AV1 bitstream specification includes a reference video codec. In 2018, Facebook conducted testing that approximated real-world conditions, and the AV1 reference encoder achieved 34%, 46.2%, and 50.3% higher data compression than libvpx-vp9, x264 High profile, and x264 Main profile respectively. Like VP9, but unlike H.264 (AVC) and H.265 (HEVC), AV1 has a royalty-free licensing model that does not hinder adoption in open-source projects. AVIF is an image file format that uses AV1 compression algorithms. History The Alliance's motivations for creating AV1 included the high cost and uncertainty ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
High Efficiency Video Coding
High Efficiency Video Coding (HEVC), also known as H.265 and MPEG-H Part 2, is a video compression standard designed as part of the MPEG-H project as a successor to the widely used Advanced Video Coding (AVC, H.264, or MPEG-4 Part 10). In comparison to AVC, HEVC offers from 25% to 50% better data compression at the same level of video quality, or substantially improved video quality at the same bit rate. It supports resolutions up to 8192×4320, including 8K UHD, and unlike the primarily 8-bit AVC, HEVC's higher fidelity Main 10 profile has been incorporated into nearly all supporting hardware. While AVC uses the integer discrete cosine transform (DCT) with 4×4 and 8×8 block sizes, HEVC uses both integer DCT and discrete sine transform (DST) with varied block sizes between 4×4 and 32×32. The High Efficiency Image Format (HEIF) is based on HEVC. Concept In most ways, HEVC is an extension of the concepts in H.264/MPEG-4 AVC. Both work by comparing different parts of a fra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
B Frame
B, or b, is the second letter of the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is '' bee'' (pronounced ), plural ''bees''. It represents the voiced bilabial stop in many languages, including English. In some other languages, it is used to represent other bilabial consonants. History The Roman derived from the Greek capital beta via its Etruscan and Cumaean variants. The Greek letter was an adaptation of the Phoenician letter bēt . The Egyptian hieroglyph for the consonant /b/ had been an image of a foot and calf , but bēt (Phoenician for "house") was a modified form of a Proto-Sinaitic glyph adapted from the separate hieroglyph Pr meaning "house". The Hebrew letter bet is a separate development of the Phoenician letter. By Byzantine times, the Greek letter came to be pronounced /v/, so that it is known in modern Greek as ''víta'' (still written ). ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |