Namco Museum Battle Collection
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Namco Museum Battle Collection
''Namco Museum Battle Collection'' is a 2005 video game compilation developed and published by Namco for the PlayStation Portable. It is the first '' Namco Museum'' since the original PlayStation series to be developed in Japan. It includes 21 games - four of these are brand-new "arrangement" remakes of older Namco games, while the rest are emulated ports of Namco arcade games from the 1970s and 1980s. These ports include an options menu that allows the player to modify the in-game settings, such as the screen orientation and number of lives. Players can send one-level demos to a friend's console via the "Game Sharing" option in the main menu. ''Battle Collection'' was the first PlayStation Portable game to make use of the system's game sharing function. The Japanese version of the game, simply titled ''Namco Museum'', was split into two different volumes - the second volume includes three games not found in international releases, these being '' Dragon Spirit'' and two new "arrang ...
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Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential companies in the coin-op and arcade game industry, producing multi-million-selling game franchises such as '' Pac-Man'', ''Galaxian'', '' Tekken'', '' Tales'', '' Ridge Racer'', and '' Ace Combat''. The name ''Namco'' comes from ''Nakamura Manufacturing Company'', derived from Namco's founder, Masaya Nakamura. In the 1960s, Nakamura Manufacturing built electro-mechanical arcade games such as the 1965 hit ''Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari in 1974, distributing games such as '' Breakout'' in Japan. The company renamed itself Namco in 1977 and published '' Gee Bee'', its first original video game, a year later. Among Namco's first major hits was the fixed shooter '' ...
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Shoot'em Up
Shoot 'em ups (also known as shmups or STGs) are a Video game genre, subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century, but did not receive a video game release until ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and has spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids (video game), Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such ...
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Dragon Buster
is an action role-playing platform video game developed and published by Namco for arcades in 1984. It runs on Namco Pac-Land hardware, modified to support vertical scrolling. In Japan, the game was ported to the Family Computer (Famicom), MSX, and X68000; the latter version was later released for the Virtual Console in the same region on November 18, 2008. ''Dragon Buster'' has been ported for the PSP and is available as part of ''Namco Museum Battle Collection''. It was followed by a Japan-only Famicom sequel, ''Dragon Buster II: Yami no Fūin'', and was later followed by the PlayStation game '' Dragon Valor'', which was both a remake and sequel. The game has side-scrolling platform gameplay and an overworld map similar to the later platform games for home consoles and personal computers. ''Dragon Buster'' was also the earliest game to feature a double jump mechanic, and one of the first to use a visual health meter. Plot In an unnamed kingdom (known as Raxis in ''Dragon ...
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Grobda
is a 1984 multidirectional shooter arcade video game developed and published by Namco. It is a spin-off from ''Xevious'', as the player's tank first appeared in that game as an enemy. It runs on Namco Super Pac-Man hardware but with a video system like that used in ''Mappy'' and ''The Tower of Druaga'', and it also uses a Digital-to-analog converter, DAC for the "Get Ready" speech sample at the start of each round. Gameplay ''Grobda'' is a shoot 'em up, multi-directional shooter similar to the classic Atari 2600 game ''Combat (1977 video game), Combat'' (1977). The plot involves humans using powerful, laser-emitting vehicles in a dangerous competitive sport known as "battling", thousands of years in the future. In the game, the player assumes control of the Grobda, a screw-propelled vehicle, screw-propelled tank capable of firing laser beams at enemies. The objective of each level, known in-game as "battlings", is to destroy all of the enemies while dodging their projectiles as q ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG or TTRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the g ...
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The Tower Of Druaga
is a 1984 action role-playing maze video game developed and published by Namco for arcades. Controlling the golden-armored knight Gilgamesh, the player is tasked with scaling 60 floors of the titular tower in an effort to rescue the maiden Ki from Druaga, a demon with eight arms and four legs, who plans to use an artifact known as the Blue Crystal Rod to enslave all of mankind. It ran on the Namco Super Pac-Man arcade hardware, modified with a horizontal-scrolling video system used in ''Mappy''. ''Druaga'' was designed by Masanobu Endō, best known for creating ''Xevious'' (1983). It was conceived as a "fantasy ''Pac-Man''" with combat and puzzle solving, taking inspiration from games such as ''Wizardry'' and ''Dungeons & Dragons'', along with Mesopotamian, Sumerian and Babylonian mythology. It began as a prototype game called ''Quest'' with interlocking mazes, revised to run on an arcade system; the original concept was scrapped due to Endō disliking the heavy use of r ...
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Mappy
is a 1983 platform video game developed and published by Namco for arcades. It runs on Namco's '' Super Pac-Man'' hardware modified to support horizontal scrolling. The name "Mappy" is likely derived from , a slightly pejorative Japanese slang term for policeman. The game has been re-released in several Namco arcade compilations. It spawned a handful of sequels and a 2013 animated web series developed by cartoonists Scott Kurtz and Kris Straub. Gameplay The player guides Mappy the police mouse through the mansion of the cats called Meowkies (Mewkies in Japan) to retrieve stolen goods, such as the Mona Lisa or a TV. The player uses a left-right joystick to move Mappy and a single button to operate doors. The mansion has six floors of hallways (four or five in some other versions) in which the stolen items are stashed. Mappy and the cats move between floors by bouncing on trampolines at various places in the house. Both Mappy and the cats can land on a floor on the way up, ...
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Xevious
is a 1983 vertically scrolling shooter video game developed and published by Namco for arcades. It was released in Japan by Namco and in North America by Atari, Inc. Controlling the Solvalou starship, the player attacks Xevious forces before they destroy all of mankind. The Solvalou has two weapons at its disposal: a ''zapper'' to destroy flying craft, and a ''blaster'' to bomb ground installations and enemies. It runs on the Namco Galaga arcade system. The game was designed by Masanobu Endō and a small team. Created to rival the success of '' Scramble'', it was originally themed around the Vietnam War and titled ''Cheyenne''. Endō wanted the game to have a detailed, integral storyline and a comprehensive world, and to be welcoming for newer players. Several enemies and characters were made to pay homage to other popular science fiction works, including ''Star Wars'', '' UFO'', '' Alien'', and '' Battlestar Galactica''. ''Xevious'' was praised for its detailed graphics, ...
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Dig Dug
is a maze arcade video game released by Namco in 1982. It was distributed in North America by Atari, Inc. The player digs underground tunnels to attack enemies in each level, by either inflating them to bursting or crushing them underneath rocks. ''Dig Dug'' was planned and designed by Masahisa Ikegami, with help from '' Galaga'' creator Shigeru Yokoyama. It was programmed for the Namco Galaga arcade board by Shouichi Fukatani, who worked on many of Namco's earlier arcade games, along with Toshio Sakai. Music was composed by Yuriko Keino, including the character movement jingle at executives' request, as her first Namco game. Namco heavily marketed it as a "strategic digging game". Upon release, ''Dig Dug'' was well received by critics for its addictive gameplay, cute characters, and strategy. During the golden age of arcade video games, it was globally successful, including as the second highest-grossing arcade game of 1982 in Japan. It prompted a long series of sequels and s ...
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New Rally-X
is a List of maze video games, maze chase arcade video game released by Namco in 1981. It is a lightly tweaked version of 1980's ''Rally-X'', with slightly enhanced graphics, easier gameplay, a new soundtrack, and a "Lucky Flag" that gives the player extra points for remaining fuel when collected. ''New Rally-X'' was manufactured in greater numbers and was much more popular in Japan than its predecessor. While the original ''Rally-X'', released under a Midway Games license, was a moderate hit in the United States, Midway only distributed ''New Rally-X'' as an upgrade kit for ''Rally-X'' cabinets. Gameplay The player controls a blue racing car. The objective is to collect ten yellow flags from the maze before fuel bar runs out. Each round has eight common flags, one "special" flag and one "lucky" flag. The special flag doubles the score of any flags collected afterward until the level ends. The lucky flag, which was not present in the original game, gives bonus points based on ...
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