NATO Commander (video Game)
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NATO Commander (video Game)
''NATO Commander'' is a strategy video game designed by Sid Meier for Atari 8-bit computers and published in 1983 by MicroProse. Ports to the Apple II, and Commodore 64 were released the following year. The player takes the role of the Supreme Allied Commander of NATO forces in Europe as they respond to a massive Warsaw Pact attack. The goal is to slow their advance and inflict casualties, hoping to force a diplomatic end to the war before West Germany is overrun. The same game engine was also used as the basis for ''Conflict in Vietnam'', ''Crusade in Europe'' and '' Decision in the Desert''. Gameplay The scenario involves a Cold War Soviet invasion of West Germany. The player is given operational control of NATO The North Atlantic Treaty Organization (NATO ; , OTAN), also called the North Atlantic Alliance, is an intergovernmental organization, intergovernmental Transnationalism, transnational military alliance of 32 Member states of NATO, member s ... land armies, wh ...
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MicroProse
MicroProse is an American video game publisher and video game developer, developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization (series), Civilization'' and ''X-COM'' series. Most of their internally developed titles were vehicle simulation game, vehicle simulation and strategy video game, strategy games. In 1993, the company lost most of its UK-based personnel and became a subsidiary of Spectrum HoloByte. Subsequent cuts and corporate policies led to Sid Meier, Jeff Briggs and Brian Reynolds (game designer), Brian Reynolds leaving and forming Firaxis Games in 1996, as MicroProse closed its ex-Simtex development studio in Austin, Texas. In 1998, following an unsuccessful buyout attempt by GT Interactive, the struggling MicroProse (Spectrum HoloByte) became a wholly owned subsidiary of Hasbro Interactive and its development studios in Alameda, California, and Chapel Hill, North Caroli ...
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