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Mr. Do
is a 1982 maze video game developed by Universal. It is the first arcade video game to be released as a conversion kit for other cabinets; Taito published the conversion kit in Japan. The game was inspired by Namco's ''Dig Dug'' released earlier in 1982. ''Mr. Do!'' was a commercial success in Japan and North America, selling 30,000 arcade units in the US, and it was followed by several arcade sequels. Gameplay The object of ''Mr. Do!'' is to score as many points as possible by digging tunnels through the ground and collecting cherries. The title character, Mr. Do (a circus clown—except for the original Japanese version of the game, in which he is a snowman), is constantly chased by red dinosaur-like monsters called creeps, and the player loses a life if Mr. Do is caught by one. The game ends when the last life is lost. Cherries are distributed throughout the level in groups of eight, and collecting all the cherries in one group without a pause awards bonus points. A level ...
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Universal Entertainment
formerly known as and Universal, is a Japanese manufacturer of pachinko, slot machines, arcade games and other gaming products, and a publisher of video games. Aruze possesses licenses to both manufacture and distribute casino machines in the American states of Nevada, Mississippi and New Jersey. The company's corporate headquarters are in Tokyo. Aruze is also the licence holder of the video game franchise ''Shadow Hearts''. Up until February 18, 2012, the company owned approximately 21% of Wynn Resorts. On November 1, 2009, Aruze Corporation changed its name to Universal Entertainment Corporation. Universal Universal Lease Co., Ltd was established in December 1969. It later changed its name to Universal Ltd in Japan. Universal Distributing Company opened as an american subsidiary to sell video games direct to operators, and was later named Universal USA. They initially earned success with arcade video games that cloned popular arcade games. ''Scratch'' (1977) was a ''Breakou ...
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Dig Dug
is a maze arcade video game released by Namco in 1982. It was distributed in North America by Atari, Inc. The player digs underground tunnels to attack enemies in each level, by either inflating them to bursting or crushing them underneath rocks. ''Dig Dug'' was planned and designed by Masahisa Ikegami, with help from '' Galaga'' creator Shigeru Yokoyama. It was programmed for the Namco Galaga arcade board by Shouichi Fukatani, who worked on many of Namco's earlier arcade games, along with Toshio Sakai. Music was composed by Yuriko Keino, including the character movement jingle at executives' request, as her first Namco game. Namco heavily marketed it as a "strategic digging game". Upon release, ''Dig Dug'' was well received by critics for its addictive gameplay, cute characters, and strategy. During the golden age of arcade video games, it was globally successful, including as the second highest-grossing arcade game of 1982 in Japan. It prompted a long series of sequels and s ...
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Tomy
(trade name, trading as Takara Tomy in Asia and Tomy elsewhere) is a Japanese toy company. It was established in 1924 by Eiichirō Tomiyama as , became known for creating popular toys like the B-29 friction toy and luck-based game Pop-up Pirate. In 2006, Tomy merged with another toy manufacturer, Takara, and although the English company name remained the same, it became Takara Tomy in Asia. It has its headquarters in Katsushika, Tokyo. History and corporate name Before the merger The company was named Tomy as an abridgement of Tomiyama, which was the founder's surname. Starting as a manufacturer, Tomy had the largest product development team in the toy industry and plaudits for its technology. Nonetheless, by its third generation, president Mikitaro Tomiyama decided to streamline the company to be more competitive with wholesaler Bandai. Bandai developed its products more quickly, which was more appealing to television properties that required a fast turnaround. Despite ...
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Liquid Crystal Display
A liquid-crystal display (LCD) is a flat-panel display or other Electro-optic modulator, electronically modulated optical device that uses the light-modulating properties of liquid crystals combined with polarizers to display information. Liquid crystals do not emit light directly but instead use a backlight or Reflector (photography), reflector to produce images in color or Monochrome monitor, monochrome. LCDs are available to display arbitrary images (as in a general-purpose computer display) or fixed images with low information content, which can be displayed or hidden: preset words, digits, and seven-segment displays (as in a digital clock) are all examples of devices with these displays. They use the same basic technology, except that arbitrary images are made from a matrix of small pixels, while other displays have larger elements. LCDs are used in a wide range of applications, including LCD televisions, computer monitors, Dashboard, instrument panels, flight instrument ...
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Neo Geo
The , stylized as NEO•GEO, is a video game platform released in 1990 by Japanese game company SNK Corporation. It was initially released in two ROM cartridge-based formats: an arcade system board (Multi Video System; MVS) and a home video game console (Advanced Entertainment System; AES). A CD-ROM-based home console iteration, the Neo Geo CD, was released in 1994. The arcade system can hold multiple cartridges that can be exchanged out, a unique feature that contrasted to the dedicated single-game arcade cabinets of its time, making it popular with arcade operators. The Neo Geo was marketed as the first 24-bit system; its CPU is actually a 16/32-bit 68000 with an 8-bit Z80 coprocessor, while its GPU chipset has a 24-bit graphics data bus. It was a very powerful system when released, more so than any video game console at the time, and many arcade systems such as rival Capcom's CPS, which did not surpass it until the CP System II in 1993. The Neo Geo AES was originally r ...
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Atari 8-bit Computers
The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 6502 CPU and three custom coprocessors which provide support for sprites, smooth multidirectional scrolling, four channels of audio, and other features. The graphics and sound are more advanced than most of its contemporaries, and video games are a key part of the software library. The 1980 first-person space combat simulator ''Star Raiders'' is considered the platform's killer app. The Atari 800 was positioned as a high-end model and the 400 as more affordable. The 400 has a pressure-sensitive, spillproof membrane keyboard and initially shipped with a non-upgradable of RAM. The 800 has a conventional keyboard, a second cartridge slot, and allows easy RAM upgrades to 48K. Both use identical 6502 CPUs at ( for PAL versions) and coprocess ...
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Super Ball
A Super Ball or Superball is a toy bouncy ball based on a type of synthetic rubber invented in 1964 by chemist Norman Stingley. It is an extremely elastic ball made of Zectron, which contains the synthetic polymer polybutadiene as well as hydrated silica, zinc oxide, stearic acid, and other ingredients. This compound is vulcanized with sulfur at a temperature of and formed at a pressure of . The resulting Super Ball has a very high coefficient of restitution, and if dropped from shoulder level on a hard surface, a Super Ball bounces nearly all the way back; thrown down onto a hard surface by an average adult, it can fly over a three-story building. History Stingley sought uses for his polybutadiene synthetic rubber, as well as someone to manufacture it. He first offered his invention to the Bettis Rubber Company, for whom he worked at the time, but they turned it down because the material was not very durable. So Stingley took it to toy company Wham-O; they worked ...
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Pac-Man
''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to also eat the ghosts for bonus points. Game development began in early 1979, led by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes that appealed to traditionally masculine interests, such as war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he rounded out the Japanese character for mouth, kuchi (). The in-game characters were made t ...
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Lady Bug (video Game)
is a List of maze chase games, maze chase video game produced by Universal Entertainment, Universal and released for Arcade game, arcades in 1981. Its gameplay is similar to ''Pac-Man'', with the primary addition of gates that change the layout of the maze, adding an element of Strategy video game, strategy to the genre. The arcade original was relatively obscure, but the game had wider recognition and success as a launch game for the ColecoVision console. Gameplay The goal of ''Lady Bug'' is to eat all flowers, hearts, and letters in the maze while avoiding other insects. The player is represented by a red, yellow, and green character resembling a ladybug and the enemy insects' appearance varies by level. The border of the maze acts as timer, with each circuit signaling the release of an enemy insect from the central area, up to generally a maximum of four. The speed of the circuit increases on stages 2 and 5. There are eight different enemy insects, and a different one is ...
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Shinseisha
Co., Ltd. was a Japanese publisher founded in 1971 and who filed for bankruptcy in 1999. It originally published learning reference books, but it is more known for its 1986 arcade game magazine . The representative was Hiroshi Kato. The company's capital was 10 million yen. Major subsidiaries A subsidiary, subsidiary company, or daughter company is a company completely or partially owned or controlled by another company, called the parent company or holding company, which has legal and financial control over the subsidiary company. Unl ... of Shinseisha were and .''Shinseisha Co. Ltd.'' address
at bloomberg.com


References

Book publishing companies of Japan
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Gamest
was a Japanese video game magazine that specialized in covering arcade games. ''Gamest'' originated from the bi-monthly fanzine ''VG2 Newsletter'' from the early 1980s. Following the bankruptcy of publisher Shinseisha, many editors would move to ASCII and create a successor magazine, '' Monthly Arcadia''. The magazine also featured the annual ''Gamest'' Awards, which handed out awards to games based on user vote. Description Published by Shinseisha, the magazine first began in May 1986 and was originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine had a heavy-focus on shoot 'em up arcade games, but would also cover games from other genres. The magazine ran for several years, with its final issue being released in September 1999. ''Gamest'' was subdivided into three sections: , Report, and Comic. History ''Gamest'' arose from the early 1980s bimonthly fanzine which was also called edited by . The cover of the first issu ...
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Astro Boy
''Astro Boy'', known in Japan as , is a Japanese manga series written and illustrated by Osamu Tezuka. It was serialized in Kobunsha's ''Shōnen'' from 1952 to 1968. The 112 chapters were collected into 23 volumes by Akita Shoten. Dark Horse Comics published an English translation in 2002. The story follows Astro Boy, an android young boy with human emotions who is created by Umataro Tenma after the recent death of his son Tobio. Eventually, Astro is sold to a robot circus run by Hamegg, but is saved from his servitude by Professor Ochanomizu. Astro becomes a surrogate son to Ochanomizu who creates a robotic family for Astro and helps him to live a normal life like an average human boy, while accompanying him on his adventures. ''Astro Boy'' has been adapted into three anime series produced respectively by the first incarnation of Mushi Production and its direct successor Tezuka Productions, with a fourth in development. The manga was originally produced for TV a ...
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