Mp3DirectCut
mp3DirectCut is a lossless editor for MP3 (and to a degree, MPEG-1 Audio Layer II, MP2 and Advanced Audio Coding, AAC) audio files, able to provide cuts and crops, copy and paste, gain and fades to audio files without having to decode or re-encode the audio. By modifying the ''global gain'' field of each frame of MPEG, MPEG audio, the volume of that frame can be modified without altering the audio data itself. This allows for rapid, lossless MP3 audio editing that does not degrade the data from re-encoding. mp3DirectCut provides audio normalization and pause (silence) detection, and can split long recordings into separate files based on cue points in the audio, such as those provided by pause detection. mp3DirectCut can also record audio directly to MP3 from the computer's sound card input. All audio operations are performed using frame manipulation so, as such, mp3DirectCut is not a waveform editor. Audio clean-up such as click, hiss and noise removal is not possible. Features ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ID3v1
ID3 is a metadata container most often used in conjunction with the MP3 audio file format. It allows information such as the title, artist, album, track number, and other information about the file to be stored in the file itself. ID3 is a ''de facto'' standard for metadata in MP3 files; no standardization body was involved in its creation nor has such an organization given it a formal approval status. It competes with the APE tag in this area. There are two unrelated versions of ID3: ID3v1 and ID3v2. In ID3v1, the metadata is stored in a 128-byte segment at the end of the file. In ID3v2, an extensible set of "frames" located at the start of the file is used. Sub-variants of both versions exist. ID3v1 When the MP3 standard was published in 1995, it did not include a method for storing file metadata. In 1996 Eric Kemp proposed adding a 128-byte suffix to MP3 files, which would store useful information such as an artist's name or a related album title. Kemp deliberately placed t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cross-platform
Within computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several Computing platform, computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the Interpreter (computing), interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application software, application may run on Linux, macOS and Microsoft Windows. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, ArkUI-X, Kivy (framework), Kivy, Qt (software), Qt, GTK, Flutter (software), Flutter, NativeScript, Xamarin, Apache Cordova, Ionic (mobile app framework ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MP3Gain
MP3Gain is an audio normalization software tool. The tool is available on multiple platforms and is free software Free software, libre software, libreware sometimes known as freedom-respecting software is computer software distributed open-source license, under terms that allow users to run the software for any purpose as well as to study, change, distribut .... It analyzes the MP3 and reversibly changes its volume. The volume can be adjusted for single files or as album where all files would have the same perceived loudness. It is an implementation of ReplayGain. In 2015 Debian and Ubuntu removed it from their repositories due to a lack of an active maintainer. MP3Gain Technical details MP3Gain first computes the desired gain (volume adjustment), either per track or per album, using the ReplayGain algorithm. It then modifies the overall volume scale factor in each MP3 frame, and writes undo information as a tag (in APEv2, or ID3v2 format) making this a reversible proces ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MPEG-4 Part 3
MPEG-4 Part 3 or MPEG-4 Audio (formally ISO/ IEC 14496-3) is the third part of the ISO/ IEC MPEG-4 international standard developed by Moving Picture Experts Group. It specifies audio coding methods. The first version of ISO/IEC 14496-3 was published in 1999. The MPEG-4 Part 3 consists of a variety of audio coding technologies – from lossy speech coding ( HVXC, CELP), general audio coding ( AAC, TwinVQ, BSAC), lossless audio compression (MPEG-4 SLS, Audio Lossless Coding, MPEG-4 DST), a Text-To-Speech Interface (TTSI), Structured Audio (using SAOL, SASL, MIDI) and many additional audio synthesis and coding techniques. MPEG-4 Audio does not target a single application such as real-time telephony or high-quality audio compression. It applies to every application which requires the use of advanced sound compression, synthesis, manipulation, or playback. MPEG-4 Audio is a new type of audio standard that integrates numerous different types of audio coding: natural sound and s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Audio Level Compression
Dynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or ''compressing'' an audio signal's dynamic range. Compression is commonly used in sound recording and reproduction, broadcasting, live sound reinforcement and some instrument amplifiers. A dedicated electronic hardware unit or audio software that applies compression is called a compressor. In the 2000s, compressors became available as software plugins that run in digital audio workstation software. In recorded and live music, compression parameters may be adjusted to change the way they affect sounds. Compression and limiting are identical in process but different in degree and perceived effect. A limiter is a compressor with a high ratio and, generally, a short attack time. Compression is used to improve performance and clarity in public address systems, as an effect and to improve consistency in m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Clipping (audio)
Clipping is a form of waveform distortion that occurs when an amplifier is overdriven and attempts to deliver an output voltage or current beyond its maximum capability. Driving an amplifier into clipping may cause it to output power in excess of its power rating. In the frequency domain, clipping produces strong harmonics in the high-frequency range (as the clipped waveform comes closer to a square wave). The extra high-frequency weighting of the signal could make tweeter damage more likely than if the signal was not clipped. In most cases, the distortion associated with clipping is unwanted, and is visible on an oscilloscope even if it is inaudible. However, clipping is often used in music for artistic effect, particularly guitar-dominant genres like blues, rock, and metal. Overview When an amplifier is pushed to create a signal with more power than its power supply can produce, it will amplify the signal only up to its maximum capacity, at which point the signal ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ID3v2
ID3 is a metadata container most often used in conjunction with the MP3 audio file format. It allows information such as the title, artist, album, track number, and other information about the file to be stored in the file itself. ID3 is a ''de facto'' standard for metadata in MP3 files; no standardization body was involved in its creation nor has such an organization given it a formal approval status. It competes with the APE tag in this area. There are two unrelated versions of ID3: ID3v1 and ID3v2. In ID3v1, the metadata is stored in a 128-byte segment at the end of the file. In ID3v2, an extensible set of "frames" located at the start of the file is used. Sub-variants of both versions exist. ID3v1 When the MP3 standard was published in 1995, it did not include a method for storing file metadata. In 1996 Eric Kemp proposed adding a 128-byte suffix to MP3 files, which would store useful information such as an artist's name or a related album title. Kemp deliberately placed ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Decibel
The decibel (symbol: dB) is a relative unit of measurement equal to one tenth of a bel (B). It expresses the ratio of two values of a Power, root-power, and field quantities, power or root-power quantity on a logarithmic scale. Two signals whose level (logarithmic quantity), levels differ by one decibel have a power ratio of 101/10 (approximately ) or root-power ratio of 101/20 (approximately ). The strict original usage above only expresses a relative change. However, the word decibel has since also been used for expressing an Absolute scale, absolute value that is relative to some fixed reference value, in which case the dB symbol is often suffixed with letter codes that indicate the reference value. For example, for the reference value of 1 volt, a common suffix is "#Voltage, V" (e.g., "20 dBV"). As it originated from a need to express power ratios, two principal types of scaling of the decibel are used to provide consistency depending on whether the scaling refer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Frequently Asked Questions
A frequently asked questions (FAQ) list is often used in articles, websites, email lists, and online forums where common questions tend to recur, for example through posts or queries by new users related to common knowledge gaps. The purpose of a FAQ is generally to provide information on frequent questions or concerns; however, the format is a useful means of organizing information, and text consisting of questions and their answers may thus be called a FAQ regardless of whether the questions are actually ''frequently'' asked. Since the acronym ''FAQ'' originated in textual media, its pronunciation varies. FAQ can be pronounced as an initialism, "F-A-Q", or as an acronym, "FAQ". Web designers often label a single list of questions as a "FAQ", such as on Google Search, while using "FAQs" to denote multiple lists of questions such as on United States Treasury sites. Use of "FAQ" to refer to a single frequently asked question, in and of itself, is less common. Origins While the nam ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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VU Meter
A volume unit (VU) meter or standard volume indicator (SVI) is a device displaying a representation of the Signal-to-noise ratio, signal level in audio equipment. The original design was proposed in the 1940 Institute of Radio Engineers, IRE paper, ''A New Standard Volume Indicator and Reference Level'', written by experts from CBS, NBC, and Bell Labs, Bell Telephone Laboratories. The Acoustical Society of America then standardized it in 1942 (ANSI C16.5-1942) for use in telephone installation and radio broadcast stations. Consumer audio equipment often features VU meters, both for utility purposes (e.g. in recording equipment) and for aesthetics (in playback devices). The original VU meter is a passive electromechanical device, namely a 200 μA DC Jacques-Arsène d'Arsonval, d'Arsonval movement ammeter fed from a Metal rectifier, full-wave copper-oxide rectifier mounted within the meter case. The mass of the needle causes a relatively slow response, which in effect Integral, i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cue Sheet (music Software)
A cue sheet, or cue file, is a metadata file which describes how the tracks of a CD or DVD are laid out. Cue sheets are stored as plain text files and commonly have a filename extension. CDRWIN first introduced cue sheets, which are now supported by many optical disc authoring applications and media players. Overview Cue sheets can describe many types of audio and data CDs. The main data (including audio) for a CD described by a cue sheet is stored in one or more files referenced by the cue sheet. Cue sheets also specify track lengths and CD-Text including track and disc titles and performers. They are especially useful when dividing audio stored in a single file into multiple songs or tracks. The data files referred to by the cue sheet may be audio files (commonly in MP3 or WAV format), or plain disc images, usually with a extension. When used for disc images, the format is usually called BIN/CUE, indicating that it stores a disc image composed of one cue sheet file and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |