Mojo!
   HOME





Mojo!
''Mojo!'' is a 2003 puzzle video game released for PlayStation 2 and Xbox. The player controls a marble through a series of traps in order to break all of the colored blocks in a level. It is somewhat similar to ''Super Monkey Ball'', '' Marble Blast Gold'', and ''Marble Madness'', yet is much different and provides a much larger set of puzzles and obstacles to solve. Players receive a bonus if they beat a level in a certain amount of time. There are 100 levels included in the game, and a few multiplayer modes. There is also a stage editor where players can create all new levels. The PlayStation 2 version was issued on CD while the Xbox version was issued on DVD. Reception ''Mojo!'' received mixed reviews from critics. On Metacritic, the game holds a score of 63/100 for the PlayStation 2 version based on 7 reviews, indicating "mixed or average reviews". On GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


FarSight Studios
FarSight Studios (formerly FarSight Technologies) is an American video game developer established in 1988 by Jay Obernolte. They are an official licensed developer for all current home and handheld consoles including the Sony PlayStation 4, PlayStation 3 and Move, PlayStation 2, PSP, and PlayStation Vita; the Microsoft Xbox, Xbox 360, and Kinect; as well as the Nintendo Wii, Wii U, DS, and 3DS. In September 2018, FarSight announced that they will also be developing several pinball tables for the Oculus Rift. The company is best known for its pinball games that focus on virtual recreations of classic pinball machines, such as '' The Pinball Arcade''. It was announced in May 2018 that FarSight will no longer produce games licensed from Williams and Bally, leading to a loss of over 50 trademarked tables from their Pinball Arcade catalog and announced they will focus mainly on tables under the Stern Pinball license. Games This is a sortable table of computer and video games ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Crave Entertainment
Crave Entertainment (aka Crave Games) was an American video game publisher founded in 1997 by Nima Taghavi. Its headquarters was in Newport Beach, California. It was acquired by Handleman Company in 2005 in a deal valued up to $95,000,000 but was then sold to Fillpoint LLC in early 2009 for only $8,100,000 due to Handleman's bankruptcy and pending liquidation. During its lifetime it published games for Dreamcast, Wii, Nintendo DS, Game Boy Advance, Nintendo 64, GameCube, PlayStation, PlayStation 2, PlayStation 3, PlayStation Portable, PSP, Xbox (console), Xbox, and Xbox 360. Crave mainly focused on budget titles, and imported games such as ''Tokyo Xtreme Racer'' series. History Crave Entertainment was founded in 1997 by Nima Taghavi as a subsidiary of distributor, SVG Distributions. The company was headquartered in Los Angeles, with offices in San Francisco, Tokyo, Paris, and Hamburg. In 1998 the company acquired Lobotomy Software, the creators of Death Tank and PowerSlave. That ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

PlayStation 2 Games
is a Video game, video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of Home video game console, home video game consoles produced under the brand; it also consists of Handheld game console, handhelds, Internet, online services, magazines, and other forms of media. The brand began with the PlayStation (console), first PlayStation home console released in Japan in 1994 and worldwide the following year, which became the first console of any type to ship over 100 million units, which made PlayStation a globally recognized brand. Since then there have been numerous newer consoles—the most recent being the PlayStation 5 released in 2020—while there have also been a series of handheld consoles and a number of other electronics such as a home theater PC, media center and a smartphone. The main series of controllers utilized by the PlayStation series is the DualShock, a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Marble Video Games
Marble is a metamorphic rock consisting of carbonate minerals (most commonly calcite (CaCO3) or dolomite (CaMg(CO3)2) that have recrystallized under the influence of heat and pressure. It has a crystalline texture, and is typically not foliated ( layered), although there are exceptions. In geology, the term ''marble'' refers to metamorphosed limestone, but its use in stonemasonry more broadly encompasses unmetamorphosed limestone. The extraction of marble is performed by quarrying. Marble production is dominated by four countries: China, Italy, India and Spain, which account for almost half of world production of marble and decorative stone. Because of its high hardness and strong wear resistance, and because it will not be deformed by temperature, marble is often used in sculpture and construction. Etymology The word "marble" derives from the Ancient Greek (), from (), "crystalline rock, shining stone", perhaps from the verb (), "to flash, sparkle, gleam"; R. S. P ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Crave Entertainment Games
Crave or Craving may refer to: Entertainment and media Companies and services * Crave (streaming service), a Canadian video-on-demand streaming service * Crave (TV network), a Canadian linear pay TV service operated in conjunction with the above streaming service * Crave Records, a defunct record label * Crave Entertainment, a defunct video game developer * Mandatory (company) (previously CraveOnline), a men's-oriented website Music * Crave (band), an American hip hop and R&B group Albums * ''Crave'' (Cyclefly album) or the title song, 2002 * ''Crave'' (For King & Country album) or the title song, 2012 * ''Crave'' (Kiesza album) or the title song, 2020 * '' The Crave'', an album by Stephen Dale Petit, or the title song, 2010 * ''Craving'' (album), by Fayray, or the title song 1999 Songs * "Crave" (Madonna and Swae Lee song), 2019 * "Crave" (Years & Years song), 2021 * "Crave", by Paramore from ''This Is Why'', 2023 * "Crave", by Pharrell Williams from the ''Hidden ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

2003 Video Games
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious and cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Future Plc
Future plc is a British publishing company. It was started in 1985 by Chris Anderson (entrepreneur), Chris Anderson. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded by Chris Anderson (entrepreneur), Chris Anderson as Future Publishing in Somerton, Somerset, England, with the sole magazine ''Amstrad Action'' in 1985. An early innovation was the inclusion of free software on magazine covers. It acquired GP Publications and established what would become Future US in 1994. Anderson sold the company to Pearson plc for £52.7m in 1994, but bought it back in 1998, for £142 million. The company was Initial public offering, floated on the London Stock Exchange in 1999. Anderson left the company in 2001. In 2004, the company was accused of corruption when it published positive reviews for the video game ''Driver 3'' in two of its owned magazines, ''Xbox World'' and ''PSM3, PSM2''. 2012–2015 Futu ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Official Xbox Magazine
''Official Xbox Magazine'' (''OXM'') was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. The magazine was bundled with a disc that included game demos, preview videos and trailers, and other content, such as game or Xbox updates and free gamerpics. The discs also provided the software for the Xbox 360 for backward compatibility of original Xbox games for those without broadband and Xbox Live access. From January 2012, OXM no longer included a demo disc. In mid-2014, the U.S. version was merged into the UK version on the website, which lasted only a few months until Future plc announced that it was closing its website along with all the other websites that Future has published, including '' Edge'' and ''Computer and Video Games''. In February 2015, ''OXM'' and all of Future's video game websites were redirected into GamesRadar. T ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

CBS Interactive
Paramount Streaming (formerly CBS Digital Media, CBS Interactive, and ViacomCBS Streaming) is a division of Paramount Global that oversees the company's video streaming technology and direct-to-consumer services; including Pluto TV and Paramount+. It was founded in 2005, and Tom Ryan is the company's president and CEO. History As CBS Digital Media and CBS Interactive The company was founded in 2005 as CBS Digital Media. In 2007, CBS Digital Media rebranded as CBS Interactive. On May 30, 2007, CBS Interactive acquired Last.fm for £140 million (US$280 million). On June 30, 2008, CNET Networks was acquired by CBS and the assets were merged into CBS Interactive, including Metacritic, GameSpot, TV.com, and Movietome. On March 15, 2012, it was announced that CBS Interactive acquired video game-based website Giant Bomb and comic book-based website Comic Vine from Whiskey Media, who sold off their other remaining websites to BermanBraun. This occasion marked the retu ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''GameSpot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady, and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]