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Mine Storm
''Mine Storm'' (also written as ''MineStorm'') is a multidirectional shooter similar to Atari, Inc.'s 1979 ''Asteroids'' arcade game. Designed and programmed by John Hall, it was published in 1982 by General Consumer Electronics as the built-in game for the Vectrex system. Although not provided on a physical cartridge, a ''Mine Storm'' screen overlay and manual were included with each system to support the built-in game. Gameplay ''Mine Storm''s gameplay is similar to that of Atari's ''Asteroids''. The game begins with an ominous musical jingle, as a large enemy mine-layer ship moves from the top to the bottom of the screen, dropping mines onto the field (which appear as randomly scattered dots), and then disappears. The player's ship starts in the middle of the field with 5 lives. As game play commences, four mines pop up, growing out of the stationary dots on the field and begin drifting about. As each floating mine is destroyed, two smaller mine pops up to replace it, and then ...
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Vectrex
The Vectrex is a vector display-based home video game console, the only one ever designed and released for the home market, that was developed by Smith Engineering and manufactured and sold by General Consumer Electronics. It was first released for the North America market in October 1982 and then Europe and Japan in 1983. Originally produced by General Consumer Electronics, it was later licensed to Milton Bradley after they acquired the company. Bandai released the system in Japan under the name 光速船, meaning Lightspeed. The Vectrex, in contrast to other video game systems at the time, did not need to be hooked up to a television set; it had an integrated (vertically oriented) monochrome CRT monitor. A detachable wired control pad could be folded into the lower base of the console. Games came with translucent color overlays to place over the screen. Optional peripherals include a pair of 3D goggles known as the "3D Imager" and a light pen for drawing directly on the screen ...
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Multidirectional Shooter
Shoot 'em ups (also known as shmups or STGs) are a subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century, but did not receive a video game release until ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and has spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun game ...
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Atari, Inc
Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. The company was founded in Sunnyvale, California, in the center of Silicon Valley, to develop arcade games, starting with ''Pong'' in 1972. As computer technology matured with low-cost integrated circuits, Atari ventured into the consumer market, first with dedicated home video game console, home versions of ''Pong'' and other arcade successes around 1975, and into programmable consoles using game cartridges with the Atari Video Computer System (Atari VCS or later branded as the Atari 2600) in 1977. To bring the Atari VCS to market, Bushnell sold Atari to Warner Communications in 1976. In 1978, Warner brought in Ray Kassar to help run the company, but over the next few years, gave Kassar more of a leadership role in the company. Bushnell was fired in 1978, with Kassar name ...
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Asteroids (game)
''Asteroids'' is a multidirectional shooter video game developed and published by Atari for arcades. It was designed by Lyle Rains and Ed Logg . The player controls a single spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes more difficult as the number of asteroids increases. ''Asteroids'' was conceived during a meeting between Logg and Rains, who decided to use hardware developed by Wendi Allen (then known as Howard Delman) previously used for ''Lunar Lander''. Asteroids was based on an unfinished game titled ''Cosmos''; its physics model, control scheme, and gameplay elements were derived from ''Spacewar!'', ''Computer Space'', and ''Space Invaders'' and refined through trial and error. The game is rendered on a vector display in a two-dimensional view that wraps around both sc ...
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Pack-in Game
Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A B C D E F ...
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Milton Bradley Company
Milton Bradley Company or simply Milton Bradley (MB) was an American board game manufacturer established by Milton Bradley (1836-1911) in Springfield, Massachusetts, Springfield, Massachusetts, in 1860. In 1920, it absorbed the game production of McLoughlin Brothers, formerly the largest game manufacturer in the United States. It was acquired by Hasbro in 1984, and merged with their subsidiary Parker Brothers in 1998. The brand name continued to be used by Hasbro until 2009. History Foundation file:Milton bradley portrait.jpg, left, 150px, Milton Bradley, founder Milton Bradley found success making board games. In 1860, Milton Bradley moved to Springfield, Massachusetts, and set up the state's first color lithography shop. Its graphic design of Abraham Lincoln sold well, until Lincoln grew his beard and rendered the likeness out-of-date. Struggling to find a new way to use his lithography machine, Bradley visited his friend George Tapley. Tapley challenged him to a game, most li ...
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Video (magazine)
''Video'' is a discontinued American consumer electronics magazine that was published from 1977 to 1999 by Reese Communications with a focus on video and audio devices. The magazine showcases new audiovisual products, analyzes current practices and trends in the field, and provides critical reviews of newly marketed products and equipment. During its early years, it competed fiercely with contemporary journals like ''Video Review'' and ''Video Buyer's Review''—ultimately culminating in a 1980 trademark infringement suit over use of the term "Video Buyer's Guide". In March 1995, ''Video'' was acquired from Reese by Hachette Filipacchi, and in 1999 it was merged with their bi-monthly ''Sound & Image'' magazine to become '' Sound & Vision''. Today, the legacy of ''Video'' lies in the history of video game journalism as its regular column, "Arcade Alley", represents the earliest example of a video game column in a mainstream publication. Arcade Alley is credited with having popular ...
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David H
David (; , "beloved one") was a king of ancient Israel and Judah and the Kings of Israel and Judah, third king of the Kingdom of Israel (united monarchy), United Monarchy, according to the Hebrew Bible and Old Testament. The Tel Dan stele, an Canaanite and Aramaic inscriptions, Aramaic-inscribed stone erected by a king of Aram-Damascus in the late 9th/early 8th centuries BCE to commemorate a victory over two enemy kings, contains the phrase (), which is translated as "Davidic line, House of David" by most scholars. The Mesha Stele, erected by King Mesha of Moab in the 9th century BCE, may also refer to the "House of David", although this is disputed. According to Jewish works such as the ''Seder Olam Rabbah'', ''Seder Olam Zutta'', and ''Sefer ha-Qabbalah'' (all written over a thousand years later), David ascended the throne as the king of Judah in 885 BCE. Apart from this, all that is known of David comes from biblical literature, Historicity of the Bible, the historicit ...
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Creative Computing
''Creative Computing'' was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, the magazine covered the spectrum of hobbyist/home/personal computing in a more accessible format than the rather technically oriented ''Byte (magazine), Byte''. The magazine was created to cover educational-related topics. Early issues include articles on the use of computers in the classroom, various simple programs like madlibs and various programming challenges, mostly in BASIC. By the late 1970s, it had moved towards more general coverage as the microcomputer market emerged. Hardware coverage became more common, but type-in programs remained common into the early 1980s. The company published several books, the most successful being ''BASIC Computer Games'', the first million-selling computer book. Their ''Best of Creative Computing'' collections were also popular. ''Creative Computing'' also published software on Compact Cassette ...
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Games (magazine)
''Games World of Puzzles'' is an American games and puzzle magazine. Originally the merger of two other puzzle magazines spun off from its parent publication ''Games'' magazine in the early 1990s, ''Games World of Puzzles'' was reunited with ''Games'' in October 2014. The entire magazine interior is now newsprint (as opposed to the part-glossy/part-newsprint format of the original ''Games'') and the puzzles and articles that originally sandwiched the "Pencilwise" section are now themselves sandwiched ''by'' the main puzzle pages, replacing the "feature puzzle" section (they are still full-color, unlike the two-color "Pencilwise" sections.) The recombined title assumed the same 9-issue-per-year publication schedule as the original ''Games''. ''Games'' ''Games'' () was a magazine devoted to games and puzzles and, until its 2014 merger was published by Games Publications, a division of Kappa Publishing Group. History ''Games'' debuted with its September/October 1977 issue, publi ...
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1982 Video Games
__NOTOC__ Year 198 (CXCVIII) was a common year starting on Sunday of the Julian calendar. At the time, it was known as the Year of the Consulship of Sergius and Gallus (or, less frequently, year 951 ''Ab urbe condita''). The denomination 198 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire *January 28 **Publius Septimius Geta, son of Septimius Severus, receives the title of Caesar. **Caracalla, son of Septimius Severus, is given the title of Augustus. China *Winter – Battle of Xiapi: The allied armies led by Cao Cao and Liu Bei defeat Lü Bu; afterward Cao Cao has him executed. By topic Religion * Marcus I succeeds Olympianus as Patriarch of Constantinople (until 211). Births * Lu Kai, Chinese official and general (d. 269) * Quan Cong, Chinese general and advisor (d. 249) Deaths * Li Jue, Chinese warlord and regent * ...
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