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Microsoft Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the 2005 Electronic Entertainment Expo (E3). As a seventh-generation console, it primarily competed with Sony's PlayStation 3 and Nintendo's Wii. The Xbox 360's online service, Xbox Live, was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime. Available in free and subscription-based varieties, Xbox Live allows users to play games online; download games (through Xbox Live Arcade) and game demos; purchase and stream music, television programs, and films through the Xbox Music and Xbox Video portals; and access third-party content services through media streaming applications. In addition to online multimedia features, it allows users to strea ...
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Memory Cards In Video Game Consoles
A memory card is an electronic data storage device used for storing digital information, typically using flash memory. These are commonly used in digital portable electronic devices, such as digital cameras as well as in many early games consoles such as the Neo Geo. They allow adding memory to such devices using a card in a socket instead of protruding USB flash drives. Common types of flash memory card include SD cards (including microSD), Sony's Memory Stick and CompactFlash. , SD cards are the most common type of memory cards. History The basis for memory card technology is flash memory. It was invented by Fujio Masuoka at Toshiba in 1980 and commercialized by Toshiba in 1987. The development of memory cards was driven in the 1980s by the need for an alternative to floppy disk drives that had lower power consumption, had less weight and occupied less volume in laptops. Some were also marketed as a lower cost alternative to ROM cartridges. Several competing and incompat ...
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SXGA
A display resolution standard is a commonly used width and height dimension (display resolution) of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized (e.g. by VESA) and typically given a name and an initialism which is descriptive of its dimensions. The graphics display resolution is also known as the display mode or the video mode, although these terms usually include further specifications such as the image refresh rate and the color depth. The resolution itself only indicates the number of distinct pixels that can be displayed on a screen, which affects the sharpness and clarity of the image. It can be controlled by various factors, such as the type of display device, the signal format, the aspect ratio, and the refresh rate. Some graphics display resolutions are frequently referenced with a single number (e.g. in "1080p" or "4K"), whic ...
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VGA Connector
The Video Graphics Array (VGA) connector is a standard connector used for computer video output. Originating with the 1987 IBM PS/2 and its VGA graphics system, the 15-pin connector went on to become ubiquitous on PCs, as well as many monitors, projectors and HD television sets. Other connectors have been used to carry VGA-compatible signals, such as mini-VGA or BNC, but "''VGA connector''" typically refers to this design. Devices continue to be manufactured with VGA connectors, although newer digital interfaces such as DVI, HDMI and DisplayPort are increasingly displacing VGA, and many modern computers and other devices do not include it. Physical design The VGA connector is a three-row, 15-pin D-subminiature connector referred to variously as DE-15, HD-15 or commonly DB-15(HD). DE-15 is the accurate nomenclature under the proprietary D-sub specifications: an "E" size D-sub connector, with 15 pins in three rows. Predecessor and early variant The standard 15-pin VGA ...
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1080i
In high-definition television (HDTV) and video display technology, 1080i is a video display format with 1080 lines of vertical resolution and Interlaced video, interlaced scanning method. This format was once a standard in HDTV. It was particularly used for broadcast television because it can deliver high-resolution images without needing excessive bandwidth. This format is used in the SMPTE 292M standard. Definition The number "1080" in 1080i refers to the number of horizontal lines that make up the vertical resolution of the display. Each of these lines contributes to the overall detail and clarity of the image. The letter "i" stands for Interlaced video, interlaced. This is a technique where the image is not displayed all at once. Instead, the frame is split into two fields. One field contains the odd-numbered lines, and the other field contains the even-numbered lines. These fields are displayed in rapid succession, giving the appearance of a full image to the human eye. The ...
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720p
720p (720 lines progressive) is a progressive HD signal format with 720 horizontal lines/1280 columns and an aspect ratio (AR) of 16:9, normally known as widescreen HD (1.78:1). All major HD broadcasting standards (such as SMPTE 292M) include a 720p format, which has a resolution of 1280×720. The number ''720'' stands for the 720 horizontal scan lines of image display resolution (also known as 720 pixels of vertical resolution). The ''p'' stands for progressive scan, i.e. non-interlaced. When broadcast at 60 frames per second, 720p features the highest temporal resolution possible under the ATSC and DVB standards. The term assumes a widescreen aspect ratio of 16:9, thus implying a resolution of 1280×720 px (0.9 megapixels). 720i (720 lines interlaced) is an erroneous term found in numerous sources and publications. Typically, it is a typographical error in which the author is referring to the 720p HDTV format. However, in some cases it is incorrectly presented ...
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480p
480p is the shorthand name for a family of video display resolutions. The p stands for progressive scan, i.e. non-interlaced. The ''480'' denotes a vertical resolution of 480 pixels, usually with a horizontal resolution of 640 pixels and 4:3 aspect ratio ( 640) or a horizontal resolution of 854 (848 should be used for mod16 compatibility) pixels for an approximate 16:9 aspect ratio ( 853.). Since a pixel count must be a whole number, in Wide VGA displays it is generally rounded up to 854 to ensure inclusion of the entire image. The frames are displayed progressively as opposed to interlaced. 480p was used for many early plasma televisions. Standard definition has always been a 4:3 aspect ratio with a pixel resolution of at 60 Hz for NTSC regions, and 720 or for PAL regions (1024 wide for widescreen displays). However, standard definition defines a 15.7k Hz horizontal scanrate, which means that interlacing has to be used for those resolution modes. The lowercase ...
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YPbPr
YPbPr or Y'P'bP'r, also written as , is a color space used in video electronics, in particular in reference to component video cables. Like YCBCR, it is based on gamma corrected RGB primaries; the two are numerically equivalent but YPBPR is designed for use in analog systems while YCBCR is intended for digital video. The EOTF (gamma correction) may be different from common sRGB EOTF and BT.1886 EOTF. Sync is carried on the Y channel and is a bi-level sync signal, but in HD formats a tri-level sync is used and is typically carried on all channels. YPBPR is commonly referred to as ''component video'' by manufacturers; however, there are many types of component video, most of which are some form of RGB. Some video cards come with video-in video-out (VIVO) ports for connecting to component video devices. Technical details Y'P'bP'r can be derived from a gamma corrected R'G'B' signal with a typical range of 0-700 mV. The first step is converting to Y', R'-Y' and B'-Y'. Y ...
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Component Video
Component video is an analog video signal that has been split into two or more component channels. In popular use, it refers to a type of component analog video (CAV) information that is transmitted or stored as three separate signals. Component video can be contrasted with '' composite video'' in which all the video information is combined into a single signal that is used in analog television. Like composite, component cables do not carry audio and are often paired with audio cables. When used without any other qualifications, the term ''component video'' usually refers to analog component video with sync on luma (Y) found on analog high-definition televisions and associated equipment from the 1990s through the 2000s when they were largely replaced with HDMI and other all-digital standards. Component video cables and their RCA jack connectors on equipment are normally color-coded red, green and blue, although the signal is not in RGB. YPbPr component video can be los ...
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SCART
SCART (also known as or , especially in France, 21-pin EuroSCART in marketing by Sharp Corporation, Sharp in Asia, Euroconector in Spain, EuroAV or EXT, or EIA Multiport in the United States, as an EIA interface) is a French-originated standard and associated 21-pin connector for connecting audio-visual (AV) equipment. The name SCART comes from , "Radio and Television Receiver Manufacturers' Association", the French organisation that created the connector in the mid-1970s. The related European standard EN 50049 was refined and published in 1978 by CENELEC, calling it ''péritelevision'', but it is commonly called by the abbreviation ''péritel'' in French. The signals carried by SCART include both composite video, composite and Component video#RGB analog component video, RGB (with composite synchronisation) video, stereo sound reproduction, audio input/output and digital signalling. SCART is also capable of carrying S-Video signals, using the red pins for chroma. A TV can be wok ...
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