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Microbe (computer Game)
''Microbe: The Anatomical Adventure'' is a 1982 video game published by Synergistic Software for the Apple II. Gameplay ''Microbe'' is a game in which a microscopic crew must journey through the body starting from the leg, through various organs and the connecting veins and arteries, to the brain to find out what is wrong with the patient. Reception Tom Cleaver reviewed the game for ''Computer Gaming World'', and stated that "I thoroughly recommend ''Microbe'' to gamers of every stripe for the enjoyment it provides, and I recommend it to everyone else for its educational content." See also * ''Fantastic Voyage'' References {{Reflist External linksReviewin SoftalkReviewin Electronic GamesReviewin Family ComputingReviewin SoftlineReviewin Apple OrchardReviewin WindfallReviewin Home Software Guild catalogReviewin Compute! ''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1 ...
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Synergistic Software
Synergistic Software was a video game developer based in Seattle. Founded in 1978, the company published some of the earliest available games and applications for the Apple II family of computers. They continued developing games for various platforms into the late 1990s. History Synergistic was founded in 1978 by Robert Clardy and Ann Dickens Clardy. They developed the ''Dungeons & Dragons''-inspired ''Dungeon Campaign / Wilderness Campaign'' game, which was later expanded and repackaged as '' Odyssey: The Compleat Apventure''. Synergistic also published a number of business applications, including a word processor and simple database program, called ''The Modifiable Database''. Synergistic was acquired by Sierra On-Line in 1996. They maintained their identity as an independent development group within Sierra until the studio was closed on February 22, 1999. Software ''Campaign-Adventure'' series #'' Dungeon Campaign'' (1978) #''Wilderness Campaign'' (1979) #'' Odyssey: The Co ...
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Apple II Games
An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple trees are cultivated worldwide and are the most widely grown species in the genus ''Malus''. The tree originated in Central Asia, where its wild ancestor, ''Malus sieversii'', is still found today. Apples have been grown for thousands of years in Asia and Europe and were brought to North America by European colonists. Apples have religious and mythological significance in many cultures, including Norse, Greek, and European Christian tradition. Apples grown from seed tend to be very different from those of their parents, and the resultant fruit frequently lacks desired characteristics. Generally, apple cultivars are propagated by clonal grafting onto rootstocks. Apple trees grown without rootstocks tend to be larger and much slower to fruit after planting. Rootstocks are used to control the speed of growth and the size of the resulting tree, allowing for easier harvesting. There are more th ...
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Video Games About Microbes
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first p ...
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Synergistic Software Games
Synergy is an interaction or cooperation giving rise to a whole that is greater than the simple sum of its parts. The term ''synergy'' comes from the Attic Greek word συνεργία ' from ', , meaning "working together". History In Christian theology, synergism is the idea that salvation involves some form of cooperation between divine grace and human freedom. The words ''synergy'' and ''synergetic'' have been used in the field of physiology since at least the middle of the 19th century: SYN'ERGY, ''Synergi'a'', ''Synenergi'a'', (F.) ''Synergie''; from ''συν'', 'with', and ''εργον'', 'work'. A correlation or concourse of action between different organs in health; and, according to some, in disease. :—Dunglison, Roble''Medical Lexicon''Blanchard and Lea, 1853 In 1896, Henri Mazel applied the term "synergy" to social psychology by writing ''La synergie sociale'', in which he argued that Darwinian theory failed to account of "social synergy" or "social love", a coll ...
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Simulation Video Games
Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games, business games, and role play simulation. From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies. Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published. Subgenres Construction and management simulation Construction and management simulation (CMS) is a ...
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Shoot 'em Ups
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shoo ...
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Medical Video Games
Medicine is the science and practice of caring for a patient, managing the diagnosis, prognosis, prevention, treatment, palliation of their injury or disease, and promoting their health. Medicine encompasses a variety of health care practices evolved to maintain and restore health by the prevention and treatment of illness. Contemporary medicine applies biomedical sciences, biomedical research, genetics, and medical technology to diagnose, treat, and prevent injury and disease, typically through pharmaceuticals or surgery, but also through therapies as diverse as psychotherapy, external splints and traction, medical devices, biologics, and ionizing radiation, amongst others. Medicine has been practiced since prehistoric times, and for most of this time it was an art (an area of skill and knowledge), frequently having connections to the religious and philosophical beliefs of local culture. For example, a medicine man would apply herbs and say prayers for healing, or an anc ...
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Human Body In Popular Culture
Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, culture, and language. Humans are highly social and tend to live in complex social structures composed of many cooperating and competing groups, from families and kinship networks to political states. Social interactions between humans have established a wide variety of values, social norms, and rituals, which bolster human society. Its intelligence and its desire to understand and influence the environment and to explain and manipulate phenomena have motivated humanity's development of science, philosophy, mythology, religion, and other fields of study. Although some scientists equate the term ''humans'' with all members of the genus ''Homo'', in common usage, it generally refers to ''Homo sapiens'', the only extant member. Anatomically modern hu ...
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Apple II-only Games
An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple trees are cultivated worldwide and are the most widely grown species in the genus ''Malus''. The tree originated in Central Asia, where its wild ancestor, '' Malus sieversii'', is still found today. Apples have been grown for thousands of years in Asia and Europe and were brought to North America by European colonists. Apples have religious and mythological significance in many cultures, including Norse, Greek, and European Christian tradition. Apples grown from seed tend to be very different from those of their parents, and the resultant fruit frequently lacks desired characteristics. Generally, apple cultivars are propagated by clonal grafting onto rootstocks. Apple trees grown without rootstocks tend to be larger and much slower to fruit after planting. Rootstocks are used to control the speed of growth and the size of the resulting tree, allowing for easier harvesting. There are more t ...
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1982 Video Games
__NOTOC__ Year 198 (CXCVIII) was a common year starting on Sunday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Sergius and Gallus (or, less frequently, year 951 ''Ab urbe condita''). The denomination 198 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire *January 28 **Publius Septimius Geta, son of Septimius Severus, receives the title of Caesar. **Caracalla, son of Septimius Severus, is given the title of Augustus. China *Winter – Battle of Xiapi: The allied armies led by Cao Cao and Liu Bei defeat Lü Bu; afterward Cao Cao has him executed. By topic Religion * Marcus I succeeds Olympianus as Patriarch of Constantinople (until 211). Births * Lu Kai (or Jingfeng), Chinese official and general (d. 269) * Quan Cong, Chinese general and advisor (d. 2 ...
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Apple II
The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-molded plastic case, Rod Holt developed the switching power supply, while Steve Jobs's role in the design of the computer was limited to overseeing Jerry Manock's work on the plastic case. It was introduced by Jobs and Wozniak at the 1977 West Coast Computer Faire, and marks Apple's first launch of a personal computer aimed at a consumer market—branded toward American households rather than businessmen or computer hobbyists. ''Byte'' magazine referred to the Apple II, Commodore PET 2001, and TRS-80 as the "1977 Trinity". As the Apple II had the defining feature of being able to display color graphics, the Apple logo was redesigned to have a spectrum of colors. The Apple II is the first model in the Apple II series, followed by App ...
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Compute!
''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET computer. In its 1980s heyday ''Compute!'' covered all major platforms, and several single-platform spinoffs of the magazine were launched. The most successful of these was ''Compute!'s Gazette'', which catered to VIC-20 and Commodore 64 computer users. History ''Compute!''s original goal was to write about and publish programs for all of the computers that used some version of the MOS Technology 6502 CPU. It started out in 1979 with the Commodore PET, VIC-20, Atari 400/800, Apple II+, and some 6502-based computers one could build from kits, such as the Rockwell AIM 65, the KIM-1 by MOS Technology, and others from companies such as Ohio Scientific. Coverage of the kit computers and the Commodore PET were eventually dropped. The plat ...
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