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Michele Carter
Michele Carter is a game designer who has worked primarily on role-playing games. Career Michele Carter was part of the SCRAMJET team, led by Richard Baker, with designers James Wyatt, Matthew Sernett, Ed Stark, Stacy Longstreet Stacy Longstreet is an art director who has worked primarily on role-playing games. Career Stacy Longstreet was part of the SCRAMJET team, led by Richard Baker, with designers James Wyatt, Matthew Sernett, Ed Stark Ed Stark is a game designe ..., and Chris Perkins; this team was responsible for updating the fictional setting as it would be used for the fourth edition of '' Dungeons & Dragons'' which was in development. Carter compiled and edited the content for the ''D&D'' fourth edition preview book, '' Wizards Presents: Races and Classes'' (2007). References External links * {{DEFAULTSORT:Carter, Michele American game designers Dungeons & Dragons game designers Living people Place of birth missing (living people) Year of birth mis ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 U.S. state, states, a Washington, D.C., federal district, five major unincorporated territories, nine United States Minor Outlying Islands, Minor Outlying Islands, and 326 Indian reservations. The United States is also in Compact of Free Association, free association with three Oceania, Pacific Island Sovereign state, sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Palau, Republic of Palau. It is the world's List of countries and dependencies by area, third-largest country by both land and total area. It shares land borders Canada–United States border, with Canada to its north and Mexico–United States border, with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the List of ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Richard Baker (game Designer)
Richard Baker (full name L. Richard Baker III) is an American author and game designer who has worked on many ''Dungeons & Dragons'' campaign settings. Early life, education, and military Rich Baker was born and raised in Florida, then moved with his family to New Jersey at age ten. Baker graduated from Virginia Tech in 1988 with a degree in English. He received a commission as an ensign in the U.S. Navy, and served as a deck officer for three years on board the USS ''Tortuga''; he qualified as a Surface Warfare Officer and was a lieutenant (junior grade) by the time he left the Navy. Baker married his college sweetheart, Kim Rohrbach. They have two daughters, Alex and Hannah. Career Baker began looking for a new career, and found one at TSR. "I'd been playing the '' AD&D'' game off and on since 1979. When I decided to leave the Navy, I sent TSR my résumé just for the pure hell of it. TSR sent me back a writing test, which I must have done pretty well on, since they brought ...
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James Wyatt (game Designer)
James Wyatt () is a game designer and a former United Methodist minister. He works for Wizards of the Coast, where he has designed supplements and adventures for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. He is the author of sci-fi and fantasy novels, including Forgotten Realms books, and the 4th edition ''Dungeon Master's Guide''. Biography Wyatt grew up in Ithaca, New York where he attended Ithaca High School, graduating in 1986.The Bulletin: Ithaca High School 20th Reunion 1986/2006
July 1, 2006. Pg. 29
Archive copy
at .
He had ...
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Matthew Sernett
Matthew Lee Sernett is a game designer who has worked primarily on role-playing games. Career Matt Sernett was part of the SCRAMJET team, led by Richard Baker, with designers James Wyatt, Ed Stark, Michele Carter, Stacy Longstreet, and Chris Perkins; this team was responsible for updating the fictional setting as it would be used for the fourth edition of ''Dungeons & Dragons'' which was in development. His ''D&D'' design work includes the third edition ''Fiend Folio'' (2003), ''Monster Manual III'' (2004), ''Races of Eberron'' (2005), '' Fantastic Locations: Hellspike Prison'' (2005), ''Spell Compendium'' (2005), the third edition ''Tome of Magic'' (2006), ''Tome of Battle'' (2006), '' Cormyr: The Tearing of the Weave'' (2007), and '' Wizards Presents: Races and Classes'' (2007). Additionally, he served as Editor-in-Chief of ''Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerabl ...
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Ed Stark
Ed Stark is a game designer who has worked primarily on role-playing games. Career Ed Stark began his career at West End Games, where he wrote for the ''TORG'' and ''Star Wars'' lines. He was the main developer behind the MasterBook system and the so-called "Fifth edition" of ''Paranoia''. After being hired by Wizards of the Coast, Stark was part of the SCRAMJET team, led by Richard Baker, with designers James Wyatt, Matthew Sernett, Michele Carter, Stacy Longstreet, and Chris Perkins; this team was responsible for updating the fictional setting as it would be used for the fourth edition of ''Dungeons & Dragons'' which was in development. His ''D&D'' design work includes ''Legends of the Hero-Kings'' (1996), ''Children of the Night: Ghosts'' (1997), ''Children of the Night: The Created'' (1999), '' Complete Warrior'' (2003), '' Fiendish Codex I: Hordes of the Abyss'' (2006), '' Fantastic Locations: Dragondown Grotto'' (2006), '' Barrow of the Forgotten King'' (2007), '' Fanta ...
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Stacy Longstreet
Stacy Longstreet is an art director who has worked primarily on role-playing games. Career Stacy Longstreet was part of the SCRAMJET team, led by Richard Baker, with designers James Wyatt, Matthew Sernett, Ed Stark Ed Stark is a game designer who has worked primarily on role-playing games. Career Ed Stark began his career at West End Games, where he wrote for the ''TORG'' and ''Star Wars'' lines. He was the main developer behind the MasterBook system and t ..., Michele Carter, and Chris Perkins; this team was responsible for updating the fictional setting as it would be used for the fourth edition of '' Dungeons & Dragons'' which was in development. References External links * {{DEFAULTSORT:Longstreet, Stacy American art directors Living people Place of birth missing (living people) Role-playing game artists Year of birth missing (living people) ...
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Chris Perkins (game Designer)
Christopher Perkins (born February 29, 1968) is a Canadian American game designer and editor who is known for his work on Wizards of the Coast's ''Dungeons & Dragons'' role-playing game, currently as the senior story designer. Career Under the pen name "Christopher Zarathustra", Perkins got his career start in 1988 writing the adventure "Wards of Witching Ways" for ''Dungeon'' magazine #11. He later officially started working for Wizards of the Coast in 1997, beginning as the editor for ''Dungeon''. A few years later, he was promoted to editor-in-chief of Wizards periodicals. Perkins later became the senior producer for ''Dungeons & Dragons'', leading the team of designers, developers, and editors who make products for the ''Dungeons & Dragons'' role-playing game. Perkins was the story manager for ''Dungeons & Dragons'' in 2007 before the release of the game's fourth edition. Perkins was working on the '' Star Wars Saga Edition'' while ''Dungeons & Dragons'' fourth edition was b ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargames, with a variation of the 1971 game ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargaming by allowing each player to create their own character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Master (DM) serves as the game's referee and storyteller, while maintaining the setting in whi ...
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Races And Classes
The Radio Amateur Civil Emergency Service (RACES) is an emergency radio service authorized in Part 97.407 of the Federal Communications Commission (FCC) rules and regulations governing amateur radio in the United States."Part 97: Amateur Radio Service"
From web site. Retrieved Feb. 15, 2008.
The concept of a standby "Radio Amateur Civil Emergency Service" to replace the conventional "Amateur Radio Service" during wartime was developed in 1952 as result of input from the