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Metaplace
Metaplace was a software platform intended to democratize the development of virtual worlds, which was later used to make Facebook games. The company was established by '' Ultima Online'' and ''Star Wars Galaxies'' designer Raph Koster. According to the official website, the platform was "client-agnostic", which means that virtual worlds developed on Metaplace can be accessed using any device that connects to the Web. Product summary Metaplace provides user-generated virtual worlds. As Metaplace is browser based, worlds made with Metaplace can connect to each other through hyperlinks. Every object in Metaplace has a unique URL. This character of Metaplace allows advanced users to use these URLs in setting up and reading RSS feeds, set up ad services within worlds, and access and show content from the web within their worlds. According to founder Raph Koster, Metaplace seeks to "make online world elements... part of the standard code which drives the web" Metaplace uses a Lu ...
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Areae
:''The word 'areae' is also the Latin plural of 'area'.'' Areae is an American computer technology corporation based in San Diego, California, that was established in July 2006 by Raph Koster. Areae has been officially changed to Metaplace, Inc. to avoid confusion. Funded by Charles River Ventures and Crescendo Ventures, Areae develops the Metaplace software platform that democratizes the development of virtual worlds. History In January 2010, the company pivoted towards using its virtual worlds platform to build social games on Facebook Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre .... It released two successful games on Facebook using its platform, Island Life and My Vineyard, after which the company was acquired by Playdom. References External links Metaplace(official we ...
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Raph Koster
Raphael "Raph" Koster (born September 7, 1971) is an American entrepreneur, computer game designer, game designer, and author of ''A Theory of Fun for Game Design''. Koster is widely recognized for his work as the lead designer of ''Ultima Online'' and the creative director behind ''Star Wars Galaxies''. From 2006 until 2013 he worked as the founder and president of Metaplace (previously operating as Areae and acquired by social gaming company Playdom in 2010, which was in turn acquired by Disney) producing a Facebook game platform. Biography Koster attended Washington College in Chestertown, Maryland, receiving a bachelor's degree in English (creative writing) and Spanish in 1992. The same year he became involved with Multi-user dungeon, MUDs as a developer of ''Worlds of Carnage'', then in 1994 moved on to become implementor of ''LegendMUD'', where he was known as Ptah. He also played ''MUME'' for a time. On May 10, 1992, he married Kristen who would later work alongside him at ...
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Playdom
Playdom, Inc. was an online social network game developer popular on Facebook, Google+ and Myspace. The company was founded in the San Francisco Bay Area by University of California, Berkeley graduates Ling Xiao and Chris Wang and Swarthmore College graduate Dan Yue. In 2009, the market for games played on social networking sites was valued at $300 million, consisting mostly of online sales of virtual goods. It was a wholly owned subsidiary of Disney Interactive, itself a division of The Walt Disney Company. On September 1, 2016, Disney announced the closure of the remaining Playdom games, '' Marvel: Avengers Alliance'' and its mobile sequel at the end of the month, effectively shuttering the studio. History On November 12, 2009, Playdom acquired Green Patch and Trippert Labs. In September 2009, competitor Zynga initiated a trade secrets lawsuits against Playdom and 22 other rivals, including Green Patch. These lawsuits were finally settled in November 2010, less than four months ...
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Software Platform
A computing platform, digital platform, or software platform is the infrastructure on which software is executed. While the individual components of a computing platform may be obfuscated under layers of abstraction, the ''summation of the required components comprise the computing platform''. Sometimes, the most relevant layer for a specific software is called a computing platform in itself to facilitate the communication, referring to the whole using only one of its attributes – i.e. using a metonymy. For example, in a single computer system, this would be the computer's architecture, operating system (OS), and runtime libraries. In the case of an application program or a computer video game, the most relevant layer is the operating system, so it can be called a platform itself (hence the term cross-platform for software that can be executed on multiple OSes, in this context). In a multi-computer system, such as in the case of offloading processing, it would encompass bo ...
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Bit Whirl
The bit is the most basic unit of information in computing and digital communication. The name is a portmanteau of binary digit. The bit represents a logical state with one of two possible values. These values are most commonly represented as either , but other representations such as ''true''/''false'', ''yes''/''no'', ''on''/''off'', or ''+''/''−'' are also widely used. The relation between these values and the physical states of the underlying storage or device is a matter of convention, and different assignments may be used even within the same device or program. It may be physically implemented with a two-state device. A contiguous group of binary digits is commonly called a ''bit string'', a bit vector, or a single-dimensional (or multi-dimensional) ''bit array''. A group of eight bits is called one ''byte'', but historically the size of the byte is not strictly defined. Frequently, half, full, double and quadruple words consist of a number of bytes which is a l ...
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Multiplayer Online Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest insta ...
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The Walt Disney Company
The Walt Disney Company, commonly referred to as simply Disney, is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was founded on October 16, 1923, as an animation studio, by brothers Walt Disney and Roy Oliver Disney as Disney Brothers Cartoon Studio; it later operated under the names Walt Disney Studio and Walt Disney Productions before adopting its current name in 1986. In 1928, Disney established itself as a leader in the animation industry with the short film ''Steamboat Willie.'' The film used synchronized sound to become the first post-produced sound cartoon, and popularized Mickey Mouse, who became Disney's mascot and corporate icon. After becoming a success by the early 1940s, Disney diversified into live-action films, television, and theme parks in the 1950s. However, following Walt Disney's death in 1966, the company's profits, especially in the animation sector, ...
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Roblox
Roblox (, ) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of February 2025, the platform has reported an average of 85.3 million daily active users. According to the company, their monthly player base includes half of all American children under the age of 16. The platform hosts millions of user-created games (officially referred to as "experiences"), all created using a dialect of the programming language Lua and the platform's game engine, Roblox Studio. While Roblox is free-to-play, it features in-game purchases done through its virtual currency known as Robux, and game developers on the platform are able to create items that cost Robux. Furthermore, the platform hosts a large virtual economy centered around those items and Robux. Using the platform ...
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Adobe Flash
Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chinese market it is developed by Zhongcheng and for the international enterprise market it is developed by Harman International. multimedia software platform used for production of animations, rich internet applications, desktop applications, mobile apps, mobile games, and embedded web browser video players. About Flash displays text, vector graphics, and raster graphics to provide animations, video games, and applications. It allows streaming of audio and video, and can capture mouse, keyboard, microphone, and camera input. Artists may produce Flash graphics and animations using Adobe Animate (formerly known as Adobe Flash Professional). Software developers may produce applications and video games using Adobe Flash Builder, FlashDevelop, Flash Catalyst, or any text editor combined with the Apache Flex SDK. End users view Flash co ...
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Virtual World
A virtual world (also called a virtual space or spaces) is a Computer simulation, computer-simulated environment which may be populated by many simultaneous users who can create a personal Avatar (computing), avatar and independently explore the virtual world, participate in its activities, and communicate with others. These avatars can be textual, graphical representations, or live video avatars with auditory and touch sensations. Virtual worlds are closely related to mirror worlds. In a virtual world, the User (computing), user accesses a computer-simulated world which presents Perception, perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of Immersion (virtual reality)#Presence, presence. Such modeled worlds and their rules may draw from reality or fantasy worlds. Example rules are gravity, topography, animal locomotion, locomotion, real-time computer graphics, real-time actions, and communication. Communicati ...
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Lua (programming Language)
Lua is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. Lua is cross-platform software, since the interpreter of compiled bytecode is written in ANSI C, and Lua has a relatively simple C application programming interface ( API) to embed it into applications. Lua originated in 1993 as a language for extending software applications to meet the increasing demand for customization at the time. It provided the basic facilities of most procedural programming languages, but more complicated or domain-specific features were not included; rather, it included mechanisms for extending the language, allowing programmers to implement such features. As Lua was intended to be a general embeddable extension language, the designers of Lua focused on improving its speed, portability, extensibility and ease-of-use in development. History Lua was created in 1993 by Roberto Ierusalimschy, Luiz Henrique de Figueiredo and Wa ...
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