MPEG Surround
MPEG Surround (ISO/IEC 23003-1 or MPEG-D Part 1), also known as Spatial Audio Coding (SAC), is a lossy compression format for surround sound that provides a method for extending mono or stereo audio services to multi-channel audio in a backwards compatible fashion. The total bit rates used for the (mono or stereo) core and the MPEG Surround data are typically only slightly higher than the bit rates used for coding of the (mono or stereo) core. MPEG Surround adds a side-information stream to the (mono or stereo) core bit stream, containing spatial image data. Legacy stereo playback systems will ignore this side-information while players supporting MPEG Surround decoding will output the reconstructed multi-channel audio. Moving Picture Experts Group (MPEG) issued a ''call for proposals'' on MPEG Spatial Audio Coding in March 2004. The group decided that the technology that would be the starting point in standardization process, would be a combination of the submissions from two p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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International Organization For Standardization
The International Organization for Standardization (ISO ; ; ) is an independent, non-governmental, international standard development organization composed of representatives from the national standards organizations of member countries. Membership requirements are given in Article 3 of the ISO Statutes. ISO was founded on 23 February 1947, and () it has published over 25,000 international standards covering almost all aspects of technology and manufacturing. It has over 800 technical committees (TCs) and subcommittees (SCs) to take care of standards development. The organization develops and publishes international standards in technical and nontechnical fields, including everything from manufactured products and technology to food safety, transport, IT, agriculture, and healthcare. More specialized topics like electrical and electronic engineering are instead handled by the International Electrotechnical Commission.Editors of Encyclopedia Britannica. 3 June 2021.Inte ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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HE-AAC V2
High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio as part of the MPEG-4 standards. It is an extension of Low Complexity Advanced Audio Coding, AAC (AAC-LC) optimized for low-bitrate applications such as streaming audio. The usage profile HE-AAC v1 uses spectral band replication (SBR) to enhance the modified discrete cosine transform (MDCT) compression efficiency in the frequency domain. The usage profile HE-AAC v2 couples SBR with Parametric Stereo (PS) to further enhance the compression efficiency of stereo signals. HE-AAC is defined as an MPEG-4 Audio profile in International Organization for Standardization, ISO/International Electrotechnical Commission, IEC 14496–3. HE-AAC is used in digital radio standards like HD Radio, Digital Audio Broadcasting#DAB+, DAB+ and Digital Radio Mondiale. History The progenitor of HE-AAC was developed by Coding Technologies by combining MPEG-2 AAC-LC with a proprietary ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Audio Codecs
An audio codec is a device or computer program capable of encoding or decoding a digital data stream (a codec) that encodes or decodes audio. In software, an audio codec is a computer program implementing an algorithm that compresses and decompresses digital audio data according to a given audio file or streaming media audio coding format. The objective of the algorithm is to represent the high-fidelity audio signal with a minimum number of bits while retaining quality. This can effectively reduce the storage space and the bandwidth required for transmission of the stored audio file. Most software codecs are implemented as libraries which interface to one or more multimedia players. Most modern audio compression algorithms are based on modified discrete cosine transform (MDCT) coding and linear predictive coding (LPC). In hardware, audio codec refers to a single device that encodes analog audio as digital signals and decodes digital back into analog. In other words, it cont ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Comparison Of Audio Coding Formats
The following tables compare general and technical information for a variety of audio coding formats. For listening tests comparing the perceived audio quality of audio formats and codecs, see the article Codec listening test. General information Notes # The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint. # First public release date is first of either specification publishing or source releasing, or in the case of closed-specification, closed-source codecs, is the date of first binary releasing. Many developing codecs have pre-releases consisting of pre-1.0 versions and perhaps 1.0 release candidates (RCs), although 1.0 may not necessarily be the release version. # Latest stable version is that of sp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Surround Sound
Surround sound is a technique for enriching the fidelity and depth of sound reproduction by using multiple audio channels from speakers that surround the listener ( surround channels). Its first application was in movie theaters. Prior to surround sound, theater sound systems commonly had three ''screen channels'' of sound that played from three loudspeakers (left, center, and right) located in front of the audience. Surround sound adds one or more channels from loudspeakers to the side or behind the listener that are able to create the sensation of sound coming from any horizontal direction (at ground level) around the listener. The technique enhances the perception of sound spatialization by exploiting sound localization: a listener's ability to identify the location or origin of a detected sound in direction and distance. This is achieved by using multiple discrete audio channels routed to an array of loudspeakers. Surround sound typically has a listener location ( sweet ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Digital Radio Mondiale
Digital Radio Mondiale (DRM; ''mondiale'' being Italian and French for "worldwide") is a set of digital audio broadcasting technologies designed to work over the bands currently used for analogue radio broadcasting including AM broadcasting—particularly shortwave—and FM broadcasting. DRM is more spectrally efficient than AM and FM, allowing more stations, at higher quality, into a given amount of bandwidth, using xHE-AAC audio coding format. Various other MPEG-4 codecs and Opus are also compatible, but the standard now specifies xHE-AAC. Digital Radio Mondiale is also the name of the international non-profit consortium that has designed the platform and is now promoting its introduction. Radio France Internationale, TéléDiffusion de France, BBC World Service, Deutsche Welle, Voice of America, Telefunken (now Transradio) and Thomcast (now Ampegon) took part at the formation of the DRM consortium. The principle of DRM is that bandwidth is the limiting factor, and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dolby Pro-Logic
Dolby Pro Logic is a surround sound processing technology developed by Dolby Laboratories, designed to decode soundtracks encoded with Dolby Surround. The terms Dolby Stereo and LtRt (''Left Total'', ''Right Total'') are also used to describe soundtracks that are encoded using this technique. Dolby Stereo—also known as Dolby MP (''Motion Picture'') or Dolby SVA (''stereo variable-area'')—was developed by Dolby in 1976 for analog cinema sound systems. The format was adapted for home use in 1982 as Dolby Surround when HiFi capable consumer VCRs were introduced. It was further improved with the Dolby Pro Logic decoding system after 1987. The Dolby MP Matrix was the professional system that encoded four channels of film sound into two. This track used by the ''Dolby Stereo'' theater system on a 35mm optical stereo print and decoded back to the original 4.0 Surround. The same four-channel encoded stereo track was largely left unchanged and made available to consumers as ''"Dol ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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MPEG Surround Coding
The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by ISO and IEC that sets standards for media coding, including compression coding of audio, video, graphics, and genomic data; and transmission and file formats for various applications.John Watkinson, ''The MPEG Handbook'', p. 1 Together with JPEG, MPEG is organized under ISO/IEC JTC 1/ SC 29 – ''Coding of audio, picture, multimedia and hypermedia information'' (ISO/IEC Joint Technical Committee 1, Subcommittee 29). MPEG formats are used in various multimedia systems. The most well known older MPEG media formats typically use MPEG-1, MPEG-2, and MPEG-4 AVC media coding and MPEG-2 systems transport streams and program streams. Newer systems typically use the MPEG base media file format and dynamic streaming (a.k.a. MPEG-DASH). History MPEG was established in 1988 by the initiative of Dr. Hiroshi Yasuda ( NTT) and Dr. Leonardo Chiariglione ( CSELT). Chiariglione was the group ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Interaural Time Difference
The interaural time difference (or ITD) when concerning humans or animals, is the difference in arrival time of a sound between two ears. It is important in the Sound localization, localization of sounds, as it provides a cue to the direction or angle of the sound source from the head. If a signal arrives at the head from one side, the signal has further to travel to reach the far ear than the near ear. This pathlength difference results in a time difference between the sound's arrivals at the ears, which is detected and aids the process of identifying the direction of sound source. When a signal is produced in the horizontal plane, its angle in relation to the head is referred to as its azimuth, with 0 degrees (0°) azimuth being directly in front of the listener, 90° to the right, and 180° being directly behind. Different methods for measuring ITDs * For an abrupt stimulus such as a click, onset ITDs are measured. An onset ITD is the time difference between the onset of the s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |