Luminous Arc Infinity
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Luminous Arc Infinity
is a video game developed by Japanese video game company Felistella for the PlayStation Vita. The game was published by Marvelous Entertainment and released in Japan on August 6, 2015. The game is the fourth entry in the ''Luminous Arc'' series, and the first in the series not developed by Imageepoch, who suffered financial troubles around the time of the game's development, ultimately leading to a 2015 bankruptcy filing. While Felistella made changes to the gameplay, it ultimately still retains the core gameplay mechanics of a tactical role-playing game. Gameplay The game plays as a tactical role-playing game, with turn based battles taking place on a grid. Story The game features multiple endings, based on the player's actions, each one being drastically different from the other. Characters A young keytone specialist from the floating city Floatie. It's hard to see his motivation, and he doesn't show his true feelings to someone else, though his sense of justice is unusually ...
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Felistella
Felistella is a Japanese video game developer based in Gifu. It was founded in July 2010 by former Flight-Plan employees. In April 2015, Felistella and Idea Factory have entered a capital tie-up agreement, in which Idea Factory acquired a portion of Felistella's stock. Games References Notes External links Felistella website
{{Authority control Video game companies of Japan Video game development companies Companies based in Gifu Prefecture Video game companies established in 2010 Japanese companies established in 2010 ...
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Sony Computer Entertainment
Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game consoles and products. It is also the world's largest company in the video game industry based on its equity investments. In 1993, Sony and Sony Music Entertainment Japan jointly established Sony Computer Entertainment Inc. (SCE) in Tokyo, which released the video game console PlayStation (console), PlayStation in Japan the following year and subsequently in the United States and Europe the year after. In 2010, Sony underwent a corporate split and established Sony Network Entertainment International (SNEI) in California, which provided gaming-related services through the PlayStation Network as well as other media through Sony Entertainment Network, including the sale of game titles and content on the PlayStation Store, as well as offering Pl ...
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Video Games Developed In Japan
Video games are a major industry in Japan, and the country is considered one of the most influential in video gaming. Japanese game development is often identified with the Golden age of arcade video games, golden age of video games and the country is home to many notable video game companies such as Nintendo, Sega, Bandai Namco Entertainment, Taito, Konami, Square Enix, Capcom, NEC, SNK, Koei Tecmo, Sony and formerly its branch Sony Interactive Entertainment, Sony Computer Entertainment. In 2022, Japan was the List of video games markets by country, third largest video game market in the world after the Video games in the United States, United States and Video games in China, China. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope (arcade game), Periscope'' was a major Video arcade, arcade hit in Japan, preceding several decades of succe ...
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Fantasy Video Games
Fantasy is a genre of speculative fiction that involves supernatural or magical elements, often including imaginary places and creatures. The genre's roots lie in oral traditions, which later became fantasy literature and drama. From the twentieth century onward, it has expanded into various media, including film, television, graphic novels, manga, animation, and video games. The expression ''fantastic literature'' is often used for this genre by Anglophone literary critics. An archaic spelling for the term is ''phantasy''. Fantasy is generally distinguished from the genres of science fiction and horror by an absence of scientific or macabre themes, although these can occur in fantasy. In popular culture, the fantasy genre predominantly features settings that reflect the actual Earth, but with some sense of otherness. Characteristics Many works of fantasy use magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ...
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Tactical Role-playing Video Games
Tactic(s) or Tactical may refer to: * Tactic (method), a conceptual action implemented as one or more specific tasks ** Military tactics, the disposition and maneuver of units on a particular sea or battlefield ** Chess tactics ** Political tactics * TACTIC (military program), a U.S. military research program conducted by DARPA Computer science * A ''tactic'' is a procedure for deriving terms in an interactive theorem prover Geography * Tactic, Guatemala, a municipality in the Alta Verapaz department Entertainment * Tactics, a dart game similar to cricket * "Tactics", a 1995 song by The Yellow Monkey * ''Tactics'' (album), a 1996 album by John Abercrombie * Tactics (band), an Australian band * ''Tactics'' (game), generally credited as the first board wargame * ''Tactics'' (manga), a Japanese manga series * ''Tactic'' (video game), a puzzle video game * Tactics (video games studio) is a Japanese software publishing company specializing in the publishing and distribu ...
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PlayStation Vita-only Games
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists of handhelds, online services, magazines, and other forms of media. The brand began with the first PlayStation home console released in Japan in 1994 and worldwide the following year, which became the first console of any type to ship over 100 million units, which made PlayStation a globally recognized brand. Since then there have been numerous newer consoles—the most recent being the PlayStation 5 released in 2020—while there have also been a series of handheld consoles and a number of other electronics such as a media center and a smartphone. The main series of controllers utilized by the PlayStation series is the DualShock, a line of vibration-feedback gamepads. SIE also operate numerous online services like PlayStation Network, t ...
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2015 Video Games
Fifteen or 15 may refer to: *15 (number) *one of the years 15 BC, AD 15, 1915, 2015 Music *Fifteen (band), a punk rock band Albums * ''15'' (Buckcherry album), 2005 * ''15'' (Ani Lorak album), 2007 * ''15'' (Phatfish album), 2008 * ''15'' (Tuki album), 2025 * ''15'' (mixtape), a 2018 mixtape by Bhad Bhabie * ''Fifteen'' (Green River Ordinance album), 2016 * ''Fifteen'' (The Wailin' Jennys album), 2017 * ''Fifteen'', a 2012 album by Colin James Songs * "Fifteen" (song), a 2008 song by Taylor Swift *"Fifteen", a song by Harry Belafonte from the album '' Love Is a Gentle Thing'' *"15", a song by Rilo Kiley from the album ''Under the Blacklight'' *"15", a song by Marilyn Manson from the album ''The High End of Low'' Other media * ''15'' (film), a 2003 Singaporean film * ''Fifteen'' (TV series), international release name of ''Hillside'', a Canadian-American teen drama * "Fifteen" (''Runaways''), an episode of ''Runaways'' *Fifteen (novel), a 1956 juvenile fict ...
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Rune Factory
is a franchise of fantasy role-playing video game, role-playing Social simulation game, social simulation games created by Yoshifumi Hashimoto and primarily published by Marvelous Inc, Marvelous. The games are developed by Hashimoto's studio Marvelous Inc#Subsidiaries, Hakama, taking over from Neverland (company), Neverland after they ceased operations in 2013. The series began as a Spin-off (media), spin-off to Marvelous' flagship franchise ''Story of Seasons'' (formerly ''Harvest Moon''). The ''Story of Seasons'' references were subsequently dropped starting with the second installment, in order to become its own series. With the first game published in 2006, the property consists of five main-series games, two spin-off titles and numerous manga adaptations. ''Rune Factory'' retains the farming and social simulation portions of the ''Story of Seasons'' games, but integrates it into a fantasy setting and introduces dungeon crawling elements into the core gameplay. The basic pre ...
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Flight-Plan
was a Japanese video game developer best known for the ''Summon Night'' series of role-playing video games published by Banpresto. Founded in 1989, Flight-Plan began by developing the '' Black/Matrix'' series of tactical role-playing games, published by NEC Interchannel (later Interchannel Holon) in Japan. In January 2007, Flight-Plan began self-publishing some of its games, such as ''Dragon Shadow Spell'' and '' Sacred Blaze''. Other clients of the company have included Sony, Nintendo, and Sega. In August 2010, the company quietly closed its offices and ceased business, and their website was taken offline. Games ''Titles released outside of Japan have a * after their title.'' *'' Metamor Jupiter'' - (1993, Turbo CD) *''CAL III: Kanketsuhen'' - (1994, Turbo CD) *''Chiki Chiki Boys'' - (1994, Turbo CD) *'' Dōkyūsei''- (1995, Turbo CD) *''Dōkyūsei if'' - (1996, Saturn) *''Dōkyūsei 2'' - (1997, Saturn) *''Refrain Love'' - (1997, Saturn) *''NOel 3: Mission on the Line'' - ...
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Summon Night 5
is a tactical role-playing game in the long-running ''Summon Night'' series of video games. It is the first and only original entry to be developed by Felistella and published by Bandai Namco Games, following original developer, Flight-Plan's, closure in 2010, and original publisher Banpresto being acquired by Bandai Namco. The game was released in Japan on May 16, 2013 for the PlayStation Portable. Almost two years after its initial Japan release, in April 2015, Gaijinworks announced that they would publish the game in English in North America and Europe sometime in 2015. It was released digitally in North America on December 15, 2015, and received a limited-edition physical release on April 7, 2016. The game was considered a success in English regions, with its sales being enough to warrant Gaijinworks to translate its sequel, ''Summon Night 6'', which was released in 2017. Gameplay Similar to the past main numbered entries in the series, the game is played as a tactical role ...
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