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Loki's Minions Capture The Flag
''Loki's Minions Capture the Flag'' (LMCTF) was one of the first ''Quake II'' mods and the first ever capture the flag mod released for the game. It was created by Mike "Jormungard" Scandizzo of Clan Loki's Minions. The mod was released the day after the ''Quake II'' source code was released and soon became very popular. Its defining feature was the use of an off-hand grappling hook, which allowed the player to fly through the air while still being able to fire their weapon. Gameplay ''LMCTF'' is a Capture the Flag Capture the flag (CTF) is a traditional outdoor sport where two or more teams each have a flag (or other markers) and the objective is to capture the other team's flag, located at the team's "base", and bring it safely back to their own base. ... game. There are two teams, Red and Blue. The goal is to enter the other teams base, steal their flag and return it safely to your teams flag inside of your base. The team with the most flag captures at the end o ...
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Id Tech 2
The ''Quake II'' engine is a game engine developed by id Software for use in their 1997 first-person shooter ''Quake II''. It is the successor to the ''Quake'' engine. Since its release, the ''Quake II'' engine has been licensed for use in several other games. One of the engine's most notable features was out-of-the-box support for hardware-accelerated graphics, specifically OpenGL, along with the traditional software renderer. Another interesting feature was the subdivision of some of the components into dynamic-link libraries. This allowed both software and OpenGL renderers, which were selected by loading and unloading separate libraries. Libraries were also used for the game logic, for two reasons: *id could release the source code to allow modifications while keeping the remainder of the engine proprietary. *Since they were compiled for specific platforms, instead of an interpreter, they could run faster than ''Quakes solution, which was to run the game logic (QuakeC) in ...
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Capture The Flag
Capture the flag (CTF) is a traditional outdoor sport where two or more teams each have a flag (or other markers) and the objective is to capture the other team's flag, located at the team's "base", and bring it safely back to their own base. Enemy players can be "tagged" by players in their home territory and, depending on the rules, they may be out of the game, become members of the opposite team, sent back to their own territory, or frozen in place ("in jail") until freed by a member of their own team. Overview Capture the Flag requires a playing field of some sort. In both indoor and outdoor versions, the field is divided into two clearly designated halves, known as territories. Players form two teams, one for each territory. Each side has a "flag" which is most often a piece of fabric, but can be any object small enough to be easily carried by a person (night time games might use flashlights, glowsticks or lanterns as the "flags"). Sometimes teams wear dark colors at nigh ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practi ...
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Quake II Mods
Quake may refer to: Seismology * Earthquake, a shaking of the earth's surface * Quake (natural phenomenon), surface shaking on any astronomical body Arts and entertainment * ''Quake'' (album), a 2003 album by Erik Friedlander * ''Quake'' (film), a 1992 American direct-to-video film * ''The Quake'' (film), a 2018 Norwegian film * ''Quake'' (series), a series of first-person shooter games ** ''Quake'' (video game), the 1996 first game in the series *** ''Quake'' engine, a game engine by ID Software, first used in the 1996 game *** ''Quake'' (original soundtrack), by Trent Reznor and Nine Inch Nails, 1996 ** ''Quake II'' engine, the 1997 second iteration of the game engine, first used in ''Quake II'' * WQKE, The Quake, an FM radio station in Plattsburgh, New York, US * Quake, a Transformers comics character * Quake, a superhero code name used by the Marvel Comics character Daisy Johnson Daisy Johnson, also known as Quake, is a fictional superhero appearing in America ...
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Classic Mac OS Games
A classic is an outstanding example of a particular style; something of lasting worth or with a timeless quality; of the first or highest quality, class, or rank – something that exemplifies its class. The word can be an adjective (a ''classic'' car) or a noun (a ''classic'' of English literature). It denotes a particular quality in art, architecture, literature, design, technology, or other cultural artifacts. In commerce, products are named 'classic' to denote a long-standing popular version or model, to distinguish it from a newer variety. ''Classic'' is used to describe many major, long-standing sporting events. Colloquially, an everyday occurrence (e.g. a joke or mishap) may be described in some dialects of English as 'an absolute classic'. "Classic" should not be confused with ''classical'', which refers specifically to certain cultural styles, especially in music and architecture: styles generally taking inspiration from the Classical tradition, hence classicism. ...
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Linux Games
Linux gaming refers to playing video games on a Linux operating system. History Linux gaming started largely as an extension of the already present Unix gaming scene, with both systems sharing many similar titles. These games were either mostly original or clones of arcade games and text adventures. A notable example of this are the " BSD Games", a collection of interactive fiction and other text-mode titles. The free software and open source methodologies which spawned the development of the operating system in general also spawned the creation of various early free games. Popular early titles included ''NetHack, Netrek, XBill, XEvil, xbattle, Xconq'' and '' XPilot''. As the operating system itself grew and expanded, the amount of free and open-source games also increased in scale and complexity. 1990–1998 The beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 when Dave D. Taylor ported the game '' Doom'' to L ...
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First-person Shooters
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space. The genre shares common traits with other shooter games, and in turn falls under the action game genre. Since the genre's inception, advanced 3D and pseudo-3D graphics have challenged hardware development, and multiplayer gaming has been integral. The first-person shooter genre has been traced back to ''Wolfenstein 3D'' (1992), which has been credited with creating the genre's basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity, was ''Doom'' (1993), often considered the most influential game in this genre; for some years, the term ''Doom'' clone was used to designate this genre due to ''Doom''s influ ...
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BeOS Games
BeOS is an operating system for personal computers first developed by Be Inc. in 1990. It was first written to run on BeBox hardware. BeOS was positioned as a multimedia platform that could be used by a substantial population of desktop users and a competitor to Classic Mac OS and Microsoft Windows. It was ultimately unable to achieve a significant market share, and did not prove commercially viable for Be Inc. The company was acquired by Palm Inc. Today BeOS is mainly used, and derivatives developed, by a small population of enthusiasts. The open-source operating system Haiku is a continuation of BeOS concepts and most of the application level compatibility. The latest version, Beta 4 released December 2022, still retains BeOS 5 compatibility in its x86 32-bit images. History Initially designed to run on AT&T Hobbit-based hardware, BeOS was later modified to run on PowerPC-based processors: first Be's own systems, later Apple Computer's PowerPC Reference Platform and ...
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1997 Video Games
1997 saw many sequels and prequels in video games, such as ''Final Fantasy VII'', ''Castlevania: Symphony of the Night'', ''GoldenEye 007 (1997 video game), GoldenEye 007'', ''Star Fox 64'', ''Tomb Raider II'', ''Ultima Online'', and ''Virtua Striker 2'', along with new titles such as ''Everybody's Golf (1997 video game), Everybody's Golf'', ''I.Q.: Intelligent Qube'', ''PaRappa the Rapper'', ''Oddworld: Abe's Oddysee'', ''Gran Turismo (1997 video game), Gran Turismo'', ''Diablo (video game), Diablo'', ''Grand Theft Auto (video game), Grand Theft Auto'' and ''Fallout (video game), Fallout''. Sony's PlayStation (console), PlayStation was the year's best-selling video game console worldwide for the second year in a row, while also being the annual best-selling console in Japan for the first time (overtaking the Game Boy and Sega Saturn). The year's best-selling home video game worldwide was Squaresoft's ''Final Fantasy VII'' for the PlayStation, while the year's highest-grossing ar ...
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Mod (computer Gaming)
Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game. Modding a game can also be understood as the act of seeking and installing mods to the player's game, but the act of tweaking pre-existing settings and preferences is not truly modding. Mods have arguably become an increasingly important factor in the commercial success of some games, as they add depth to the original work, and can be both fun for players playing the mods and as means of self-expression for mod developers. People can become fans of specific mods, in addition to fans of the game they are for, such as requesting features and alterations for these mods. In cases where mods are very popular, players might have to clarify that they are r ...
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First-person Shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space. The genre shares common traits with other shooter games, and in turn falls under the action game genre. Since the genre's inception, advanced 3D and pseudo-3D graphics have challenged hardware development, and multiplayer gaming has been integral. The first-person shooter genre has been traced back to '' Wolfenstein 3D'' (1992), which has been credited with creating the genre's basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity, was '' Doom'' (1993), often considered the most influential game in this genre; for some years, the term ''Doom'' clone was used to designate this genre due to ''Doom''s ...
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Michael Scandizzo
Michael Scandizzo is the president and project lead of Castaway Entertainment, a company formed out of former Blizzard North employees in 2003. He is also responsible for programming on Diablo II ''Diablo II'' is an action role-playing hack-and-slash video game developed by Blizzard North and published by Blizzard Entertainment in 2000 for Microsoft Windows, Classic Mac OS, and macOS. The game, with its dark fantasy and horror themes, ..., the development of the Battle.net game server network, and the Quake 2 mod Loki's Minions Capture the Flag. He also created the Boat Anchor comic strip: which describes events that mirror the time he would have spent at Blizzard North and the eventual formation of Castaway. External links MobyGames credits
* {{DEFAULTSORT:Scandizzo, Michael
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