List Of Video Games Featuring Miis
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List Of Video Games Featuring Miis
This is a list of video games that use Mii avatars, sorted by Video game console, console. Indicates that a game has been discontinued and/or it is no longer obtainable. Wii Retail games There are games included in the list. WiiWare titles There are games included in the list. These games are no longer possible to obtain after the Wii Shop Channel shutdown on January 30, 2019. Nintendo DS Since the Nintendo DS lacks a native Mii Maker, the following games support Miis through the ability to import them from a Wii console. However, all games except for ''Final Fantasy Crystal Chronicles: Echoes of Time'' also feature an in-game Mii Maker. Retail games There are games included in the list. DSiWare titles Only game is included in the list. This game is no longer possible to obtain after the Nintendo DSi Shop shutdown on March 31, 2017. Nintendo 3DS Retail games There are games included in the list. Nintendo eShop exclusive titles There are games inclu ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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Nintendo EAD
commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was preceded by the ''Creative Department'', a team of designers with backgrounds in art responsible for many different tasks, to which Shigeru Miyamoto and Takashi Tezuka originally belonged. Both served as managers of the EARD studios and were credited in every game developed by the division, with varying degrees of involvement. Nintendo EAD was best known for its work on games in the ''Donkey Kong'', ''Mario (franchise), Mario'', ''The Legend of Zelda'', ''F-Zero'', ''Star Fox'', ''Animal Crossing'', ''Pikmin'', and ''Wii (video game series), Wii'' series. Following a large company restructuring after the death of company president Satoru Iwata, the division merged with Nintendo's Software Planning & Development division in September 2015, be ...
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Data East Arcade Classics
''Data East Arcade Classics'' is a compilation of video games created by Japanese video game company Data East. The collection disc is developed by American studio G1M2 and published and released by Majesco Entertainment for the Wii on February 19, 2010. Games ''Data East Arcade Classics'' consists of the arcade versions of the following 15 arcade games: * '' Bad Dudes Vs. DragonNinja'' (1988) * '' Burnin' Rubber'' (1982) * '' BurgerTime'' (1982) * '' Caveman Ninja'' (1991) * ''Express Raider'' (1986) * '' Heavy Barrel'' (1987) * '' Lock 'n' Chase'' (1981) * '' Magical Drop III'' (1997) * '' Peter Pepper's Ice Cream Factory'' (1984) * ''Side Pocket'' (1986) * '' Sly Spy'' (1989) * ''Street Slam'' (1994) * '' SRD: Super Real Darwin'' (1987) * '' Two Crude'' (1990) * '' Wizard Fire'' (1992) On top of this, the game features many unlockable bonus content items. Reception The game received "mixed" reviews according to the review aggregation website Metacritic Metacritic is ...
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Hudson Soft
was a Japanese video game company known for releasing numerous titles across video game consoles, home computers, and mobile phones. Headquartered in the Midtown Tower in Tokyo, it also maintained an office in the Hudson Building in Sapporo. Founded on May 18, 1973, Hudson initially focused on personal computer products before expanding into video game development, publishing, peripherals, and music production. The company was best known for its series ''Bomberman'', '' Adventure Island'', '' Star Soldier'', '' Bonk'' and '' Bloody Roar''. It also developed games for other publishers, most notably the ''Mario Party'' series for Nintendo. Hudson partnered with NEC to create the TurboGrafx-16, TurboExpress, and PC-FX consoles, aiming to compete with Nintendo, Sega, and SNK, while continuing to release games on other platforms as a third-party developer. Hudson Soft became a publicly traded company in 2000. In 2005, Konami acquired a 55% controlling stake in Hudson, later p ...
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Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a Character (arts), character often in the form of a protagonist or Avatar (computing), avatar. This player character must navigate a Level (video gaming), level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's Health (gaming), health and Life (video games)#Extra lives, li ...
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Bomberman Blast
''Bomberman Blast'' is an action game developed and published by Hudson Soft for the Wii and WiiWare as part of the ''Bomberman'' franchise. The game was released as two versions: a fully featured retail release and a WiiWare version known as . The retail version was released in Japan on September 25, 2008, while the WiiWare version was released on September 30, 2008. The WiiWare version was released in Europe on September 12, 2008, and in North America on September 29, 2008. Gameplay The WiiWare version of ''Bomberman Blast'' only contains the traditional battle mode, while the retail release also includes a story mode and other additional features. The plot of the story mode revolves around Bomberman saving the player's Miis by defeating five bosses who have kidnapped them. The story mode covers 39 stages across 5 worlds, featuring 31 different unique enemies. The game features new items, such as a rocket that enables the player to fly, and a shield. A number of items are ac ...
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Educational
Education is the transmission of knowledge and skills and the development of character traits. Formal education occurs within a structured institutional framework, such as public schools, following a curriculum. Non-formal education also follows a structured approach but occurs outside the formal schooling system, while informal education involves unstructured learning through daily experiences. Formal and non-formal education are categorized into levels, including early childhood education, primary education, secondary education, and tertiary education. Other classifications focus on teaching methods, such as teacher-centered and Student-centered learning, student-centered education, and on subjects, such as science education, language education, and physical education. Additionally, the term "education" can denote the mental states and qualities of educated individuals and the academic field studying educational phenomena. The precise definition of education is disputed, an ...
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Video Puzzle Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as ''Tetris'' (1985) and ''Lemmings'' (1991). History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional thinking games such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. In Universal Entertainment's ''Space Panic'', released in arcades in 1980, the player digs holes in platforms to trap creatures. It is a precursor to puzzle-platform games such as ''Lode Runner'' (1983), '' Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (At ...
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Big Brain Academy For Wii
''Big Brain Academy: Wii Degree'', known in PAL regions as ''Big Brain Academy for Wii'', is a video game released for the Wii. A sequel to the game '' Big Brain Academy'' for the Nintendo DS, it too measures a player's brain's weight, but with new games and puzzles to solve. The game makes use of Miis and uses WiiConnect24 features, allowing competition amongst users' friends, whose codes are automatically imported from the Wii's internal address book. A sequel, '' Big Brain Academy: Brain vs. Brain'', was announced for Nintendo Switch on September 2, 2021, and was released on December 3, 2021. Gameplay ''Big Brain Academy: Wii Degree'' includes a single-player mode whereby the player uses a brain to effectively solve puzzles. The game also includes a multiplayer mode, where the player can competitively train against other players. ''Big Brain Academy: Wii Degree'' makes use of the Wii Remote, allowing the player to point and click on-screen. Minigames There are 15 mini-games ...
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Wii Degree
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, following the GameCube, and is a seventh-generation console alongside Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo president Satoru Iwata directed the development of the Wii with a strategy focused on appealing to a broader audience through innovative gameplay, rather than competing with Microsoft and Sony on raw computational power. Shigeru Miyamoto and Genyo Takeda led the project, which was initially codenamed Revolution. The result was a console that emphasized new forms of interaction, particularly through its wireless controller, the Wii Remote, which featured motion-tracking controls and could recognize gestures and function as a pointing device. The Wii was Nintendo's first console with native Internet connectivity, en ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979, in Sunnyvale, California, by former Atari, Inc., Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the experience of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition ...
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Vicarious Visions
Blizzard Albany (formerly Vicarious Visions, Inc.) is an American video game development division of Blizzard Entertainment based in Albany, New York. Founded in 1991, the company was acquired by Activision in January 2005. In January 2021, Vicarious Visions became part of Activision's sister company Blizzard Entertainment and was merged into it in April 2022. History The studio was founded by brothers Karthik and Guha Bala in 1991 while they were in high school. In the late 1990s, Vicarious Visions appointed Michael Marvin, an Albany-based investor and entrepreneur, and founder and former CEO of MapInfo Corporation; and Charles S. Jones, investor, who sat on the boards of various software and industrial companies including Geac and PSDI, to its board of directors. Under their leadership, a sale of the company was negotiated to Activision, earning the original investors over 20x their initial investment. In January 2005, Vicarious Visions was acquired by publisher Activision. ...
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