List Of Video Game Crowdfunding Projects
The following is an incomplete list of notable video game projects (in hardware, software, and related media) that have embarked upon crowdfunding campaigns. Only when the amount raised is highlighted in green did the project receive those funds. See also * List of most successful crowdfunding projects References {{DEFAULTSORT:Video game crowdfunding projects Video game crowdfunding projects Crowdfunding projects ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Indiegogo
Indiegogo is an American crowdfunding website founded in 2008 by Danae Ringelmann, Slava Rubin, and Eric Schell. Its headquarters are in San Francisco, California. The site is one of the first sites to offer crowd funding. Indiegogo allows people to solicit funds for an idea, charity, or start-up business. Indiegogo charges a 5% fee on contributions. This charge is in addition to Stripe (company), Stripe credit card processing charges of 2,9% + $0.30 per transaction. Fifteen million people visit the site each month. The site runs on a rewards-based system, meaning donors, investors, or customers who are willing to help to fund a project or product can donate and receive a gift, rather than an equity stake in the company. Following changes in Security and Exchange Commission rules earlier in 2016, Indiegogo has partnered with MicroVentures to offer equity (finance), equity-based campaigns beginning in November 2016, allowing unaccredited investors to participate with equity stak ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Saint Kotar
Saint Kotar is a psychological horror detective point & click adventure game with branching storylines and multiple endings, set in a hand-painted world. Developed by Croatian independent studio The-Mark Entertainment (formerly known as Red Martyr Entertainment) and published by Soedesco, it was released for Microsoft Windows on October 28, 2021, Mac and Linux on September 2, 2022 and consoles, in both digital and physical forms, on November 22, 2022. Gameplay The game takes place in the rural town of Sveti Kotar in Croatia, where two characters, Benedek Dohnany and Nikolay Kalyakin, uncover a series of murders that are connected to witchcraft. The player controls both characters and can influence the outcome of conversations, plot and fate of NPC, by choosing different dialog options and making decisions. Furthermore, the player can discover more than 110 locations, find and use special items to solve puzzles and quests and unlock subplots to learn more about the lore and backgr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games (text and graphic) are designed for a single player, since the emphasis on story and character makes multiplayer design difficult. '' Colossal Cave Adventure'' is identified by Rick Adams as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', '' King's Quest'', '' Monkey Island'', '' Syberia'', and ''Myst''. Adventure games were initially developed in the 1970s and early 1980s as text-based interactive stories, using text parsers to translate the player's commands into actions. As personal computers became more powerful with better graphics, the graphic adventure-game format became po ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cyberpunk
Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting said to focus on a combination of "low-life and high tech". It features futuristic technological and scientific achievements, such as artificial intelligence and cyberware, juxtaposed with societal collapse, dystopia or decay. Much of cyberpunk is rooted in the New Wave science fiction movement of the 1960s and 1970s, when writers like Philip K. Dick, Michael Moorcock, Roger Zelazny, John Brunner (novelist), John Brunner, J. G. Ballard, Philip José Farmer and Harlan Ellison examined the impact of technology, drug culture, and the sexual revolution while avoiding the utopian tendencies of earlier science fiction. Comics exploring cyberpunk themes began appearing as early as Judge Dredd, first published in 1977. Released in 1984, William Gibson's influential debut novel ''Neuromancer'' helped solidify cyberpunk as a genre, drawing influence from punk subculture and early hacker culture. Frank Miller's ''Ro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tales Of The Neon Sea
''Tales of the Neon Sea'' is an adventure video game developed by Chinese studio Palm Pioneer. It is a retro-styled pixel-art game in a cyberpunk setting. Gameplay The goal of ''Tales of the Neon Sea'' is to walk around in search of clues and solve a series of puzzles and brain teasers. Players assume the role of Rex, a hard-boiled detective, to investigate a case. The protagonist is forced to use mechanical prosthetics due to injuries. He can use electronic eyes to scan objects and analyze corpses during investigation. In some scenes, players will control the protagonist's assistant, William the black cat, to enter areas inaccessible to Rex to explore or collect items. Plot Set in a neo-noir metropolis where humans and robots contend with escalating tensions and mutual distrust, the storyline follows Rex, formerly a veteran police detective accepting random jobs as a private investigator to make ends meet. Development The game was successfully crowd-funded through Kickstar ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hideki Kamiya
is a Japanese video game designer and director. He began his career in 1994 with Capcom, where he directed '' Resident Evil 2'' (1998), ''Devil May Cry'' (2001), '' Viewtiful Joe'' (2003), and '' Ōkami'' (2006). From 2004 to 2006, he worked for the Capcom subsidiary Clover Studio. After leaving Capcom, Kamiya and other former staff members founded PlatinumGames in 2006. Kamiya also served as vice president from 2017 to 2023. His projects with PlatinumGames include ''Bayonetta'' (2009) and '' The Wonderful 101'' (2013). In December 2024, it was announced he had formed an independent studio named Clovers Inc., with their first project being a sequel to ''Ōkami'' published by Capcom. He was named one of the top 100 game creators of all-time by ''IGN'' in 2009. Early life Kamiya was born in 1970 in Matsumoto in Nagano Prefecture. At a young age, he was already a fan of video games thanks to a neighbor who often invited him to play with his Epoch Cassette Vision console. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Wonderful 101
is a 2013 action-adventure game developed by PlatinumGames and published by Nintendo for the Wii U. The game was directed by Hideki Kamiya and produced by Atsushi Inaba. It was released in August 2013 in all major regions except North America, where it was released the following month. ''The Wonderful 101'' received generally positive reviews, but failed to meet sales expectations. A remastered version for Nintendo Switch, PlayStation 4 and Windows, financed through crowdfunding, was released in May 2020. A version for Amazon Luna was made available in May 2021. The remastered version is PlatinumGames' first self-published title. A free downloadable content expansion for the remaster, ''The Wonderful One: After School Hero'', was released in May 2023, with a standalone version released in the following month. Gameplay In ''The Wonderful 101'', players control a horde of superheroes from an aerial viewpoint and can turn them into various objects called "Unite Morphs". As the le ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, a D-pad, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U is backward compatible with Wii software and accessories. Games can support any combination of the GamePad, Wii U Pro Controller, Wii Remote, Nunchuk, Balance Board, or Classic Controller. Online functionality centered around the Nintendo Network platform and Miiverse, an integrated social networking service which allowed users to share content in game-specific communities. Critical response to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hack And Slash
Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as guns) as secondary weapons. It is a sub-genre of beat 'em up games, which focuses on melee combat, usually with swords. The term "hack and slash" was originally used to describe a play style in tabletop role-playing games, carrying over from there to MUDs, massively multiplayer online role-playing games, and role-playing video games. In arcade and console style action video games, the term has an entirely different usage, specifically referring to action games with a focus on real-time combat with hand-to-hand weapons as opposed to guns or fists. The two types of hack-and-slash games are largely unrelated, though action role-playing games may combine elements of both. Types of hack-and-slash games Action video games In the context of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Action-adventure
An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles inspired by older adventure games. Action-adventures require many of the same physical skills as action games, but may also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are typically faster-paced than pure adventure games, because they include both physical and conceptual challenges. Action-adventure games normally include a combination of complex story elements, which are often displayed for players using audio and video. The story is heavily reliant upon the player character, player character's movement, which triggers story events and thus affects the flow of the game. Popular examples o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PlatinumGames
PlatinumGames Inc. is a Japanese video game developer based in Osaka. It was founded in October 2007 as result of a merger between Seeds Inc. and Odd Inc. Capcom alumni Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after the closure of Clover Studio, while Odd Inc. was founded by Tatsuya Minami. A year after the studio was founded, video game publisher Sega announced that it would be publishing four intellectual properties developed by the company: '' MadWorld'', '' Infinite Space'', ''Bayonetta'', and '' Vanquish''. Their partnership later extended to include '' Anarchy Reigns''. Most of these games were met with positive reception. Over the years, PlatinumGames had developed an expertise in action games and one of their key philosophies was that the team would not follow conventional game design concepts. While PlatinumGames' core goal was to create new and original intellectual property, the team previously accepted several contract works from Activis ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |