List Of Strategic Simulations, Inc. Games
This is a list of games by Strategic Simulations Inc (SSI), the former video game developer and video game publisher, publisher that existed from 1979 in video gaming, 1979 to approximately 2001 in video gaming, 2001. In March 2001, SSI was acquired by Ubisoft, who retired the brand name sometime afterwards. References External links List of Strategic Simulations, Inc. games from MobyGames {{DEFAULTSORT:List Of Strategic Simulations, Inc. Games Video game lists by company, Strategic Simulations, Inc. Strategic Simulations games, * ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Strategic Simulations Inc
Strategic Simulations, Inc. (SSI) was a video game developer and publisher of over 100 games from its founding in 1979 to its dissolution in 1994 (though the brand was in use until around 2002). The company focused on computer wargames then later added role-playing video games. SSI published the ''Panzer General'' series and the official video game adaptations of ''Dungeons & Dragons''. History The company was founded by Joel Billings, a wargame enthusiast, who in the summer of 1979 saw the possibility of using the new home computers such as the TRS-80 for wargames. While unsuccessfully approaching Avalon Hill and Automated Simulations to publish wargames, he hired programmers John Lyons, who wrote ''Computer Bismarck''—later claimed to have been the first "serious wargame" published for a microcomputer"Titans of the Computer Gaming World"''Computer Gaming World'', March 1988 p.36.—and Ed Williger, who wrote ''Computer Ambush''. Both games were written in BASIC as were many ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, '' Dragons of Despair'', and the first novel, '' Dragons of Autumn Twilight''. The novel began the '' Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Archon Ultra
''Archon Ultra'' is an action-strategy video game developed by Free Fall Associates and published by Strategic Simulations in 1994 for MS-DOS. It is a remake of the 1983 game '' Archon: The Light and the Dark'' which was one of the first releases from Electronic Arts. Gameplay A remake of '' Archon: The Light and the Dark'', ''Archon Ultra'' adds updated graphics and sound. New gameplay features include secondary weapons that give all units two unique abilities, and the battle sequences are shown from a diagonal overhead point of view to simulate a third dimension in the battles. The game also has a multiplayer mode via modem. Reception ''Computer Gaming World'' approved of how ''Ultra''s new features made the game "worthwhile to players of the original" without "destroy ngthe balance of the original", and noted the computer opponent's skill in the middlegame and endgame. The magazine concluded that the developers "brought the graphics and sound of ''Archon'' up to current st ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Turn-based Strategy
Strategy video game is a major video game genre that focuses on analyzing and strategizing over direct quick reaction in order to secure success. Although many types of video games can contain strategic elements, the strategy genre is most commonly defined by a primary focus on high-level strategy, logistics and resource management. They are also usually divided into two main sub-categories: turn-based and real-time, but there are also many strategy cross/sub-genres that feature additional elements such as tactics, diplomacy, economics and exploration. Typical experience A player must plan a series of actions against one or more opponents, and the reduction of enemy forces is usually a goal. Victory is achieved through superior planning, and the element of chance takes a smaller role. In most strategy video games, the player is given a godlike view of the game world, and indirectly controls game units under their command. Thus, most strategy games involve elements of warfare ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1996 In Video Gaming
1996 saw many sequels and prequels in video games, such as '' Super Mario 64'', ''Duke Nukem 3D'', '' Street Fighter Alpha 2'', ''Super Mario RPG'', '' King's Field III'', '' Virtua Fighter 3'', along with new titles such as '' Blazing Heroes'', '' NiGHTS into Dreams...'', '' Crash Bandicoot'', '' Pokémon Red/Green/Blue'', ''Resident Evil'', ''Dead or Alive'', '' Soul Edge'', '' Quake'' and ''Tomb Raider''. The year's best-selling video game console worldwide was the PlayStation, while the best-selling consoles in Japan were the Game Boy and Sega Saturn. The year's best-selling home video game worldwide was ''Super Mario 64'', while highest-grossing arcade games in Japan were '' Street Fighter Zero 2'' (''Street Fighter Alpha 2'') and '' Virtua Fighter 2''. Events *March – Swedish video game magazine "Super Power" changes name to Super Play. *15 July – Tom Kalinske announces he will leave his position as president for Sega of America on 1 October. *May 16–18 – The se ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Allied General
''Allied General'' is a turn-based computer wargame set in World War II that features the Allied side of operations. It is a sequel to ''Panzer General''. Players can progress through four campaigns as an Allied general against Axis forces controlled by the computer. In Germany, ''Allied General'' was titled ''Panzer General II'', and '' Panzer General II'' was named ''Panzer General IIID''. Gameplay The playable campaigns include: * A Soviet campaign, which features the Soviet invasion of Finland, known as the Winter War, the defenses of Moscow, and if successful, the counter-attack. * A British campaign in North Africa against the German and Italian armies, beginning in Sidi Barrani. * A British campaign, which can be played as the continuation of the first British campaign, which features the final Allied attack in Tunis on Mareth Line and the invasion of Europe. * An American campaign, similar to the second British campaign, that begins with Operation Torch and continues to the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Campaign Setting
A campaign setting is a setting for a tabletop role-playing game or wargame campaign. Most campaign settings are fictional worlds; however, some are historical or contemporary real-world locations. A '' campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and campaigns take place. A campaign setting is typically designed for a specific game (such as the ''Forgotten Realms'' setting for ''Dungeons & Dragons'') or a specific genre of game (such as historical fantasy or science fiction), though some come from existing media (such as movies, shows, novels, or comic books). There are numerous campaign settings available for purchase both in print and online. In addition, many game masters create their own, which are often called "homebrew" settings. Examples of major campaign settings include the Dungeons & Dragons campaign settings, World of Darkness, the Star Trek science fiction universe, and the Avatar: The Last Airb ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Al-Qadim
Al-Qadim is a campaign setting for the ''Dungeons & Dragons'' role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992. Al-Qadim uses ''One Thousand and One Nights'' as a theme and is set in the land of Zakhara, called the ''Land of Fate''. Thematically, the land of Zakhara is a blend of the historical Muslim Caliphates, the stories of legend, and a wealth of Hollywood cinematic history. Zakhara is a peninsula on the continent of Faerûn in the world of Toril, the locale of the Forgotten Realms campaign setting, although Al-Qadim is designed to stand on its own or be added to any existing campaign setting. The basic campaign setting was divided between two game products: '' Al-Qadim: Arabian Adventures'', a sourcebook describing character creation rules, equipment, and spells unique to the setting, and '' Al-Qadim: Land of Fate'', a boxed set describing the land of Zakhara, with separate sourcebooks for the players ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Action Role-playing Game
An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games emphasize Real-time game, real-time combat where the player has direct control over the characters as opposed to turn-based, turn or Menu (computing), menu-based combat while still having a focus on character's Statistic (role-playing games), stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. The term "action role-playing game" may also describe action-adventure games, which include a mission system and role-playing game mechanics, as well as MMORPGs with real-time combat systems. History Several games prior to 1984 are considered precursors to the action RPG genre. Allgame cited ''Temple of Apshai'' (1979) and its sequel ''Gateway to Apshai ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1994 In Video Gaming
1994 saw many sequels and prequels in video games, such as '' Super Metroid'', '' Donkey Kong Country'', ''Final Fantasy VI'', '' Sonic 3 & Knuckles'', '' Super Street Fighter II Turbo'' and '' Virtua Fighter 2'' and ''Doom II'', along with new titles such as '' Daytona USA'', '' Ace Driver'', ''Alpine Racer'' and ''Tekken''. The year's video game console was the Game Boy, while the Sega Mega Drive/Genesis remained the home console. The year's highest-grossing arcade video games were '' Super Street Fighter II X'' (''Super Street Fighter II Turbo'') and ''Virtua Fighter'' in Japan, and ''Daytona USA'' and '' Mortal Kombat II'' in the United States, while the year's best-selling home video game worldwide was ''Donkey Kong Country''. Events *Nintendo proclaims "1994: The Year of the Cartridge". * Nintendo Australia Pty. Ltd, the Australian subsidiary of Nintendo Co., Ltd is established and opened by Hiroshi Yamauchi and effectively ends Mattel Australia's distribution of Nin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Genie's Curse
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |