Lincity
''Lincity'' is a free and open-source construction and management simulation game, which puts the player in control of managing a city's socio-economy, similar in concept to ''SimCity''. The player can develop a city by buying appropriate buildings, services and infrastructure. Its name is both a Linux reference and a play on the title of the original city-building game, ''SimCity'', and it was released under the GNU General Public License v2. Gameplay ''Lincity'' features complex 2D and top-down gameplay. The simulation considers population, employment, basic water management and ecology, goods (availability and production), raw materials (ore, steel, coal), services (education, health, fire protection, leisures), energy (electricity and charcoal, coal with finite reserves, solar and wind power) and other constraints such as finance, pollution and transports. The player has to take care of population growth and various socio-economic balances. ''Lincity'' can be won in two ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Open-source Video Game
An open-source video game, or simply an open-source game, is a video game whose source code is open-source. They are often freely distributable and sometimes cross-platform compatible. Definition and differentiation Not all open-source games are free software; some open-source games contain proprietary non-free content. Open-source games that are free software and contain exclusively free content conform to DFSG, free culture, and open content and are sometimes called ''free games''. Many Linux distributions require for inclusion that the game content is freely redistributable, freeware or commercial restriction clauses are prohibited. Background In general, open-source games are developed by relatively small groups of people in their free time, with profit not being the main focus. Many open-source games are volunteer-run projects, and as such, developers of free games are often hobbyists and enthusiasts. The consequence of this is that open-source games often take long ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
City-building Game
A city-building game, or town-building game, is a Video game genres, genre of simulation video game where players act as the overall planner and leader of a city or town, looking down on it from above, and being responsible for its growth and management strategy. Players choose building placement and city management features such as salaries and work priorities, and the city develops accordingly. City-building games such as ''SimCity'', ''Cities XXL'' or ''Cities: Skylines'' are considered a type of construction and management simulation. History The earliest city-building game was ''The Sumerian Game'' (1964), a text-based mainframe game written by Mabel Addis, based on the ancient Sumerian city of Lagash. It was subsequently adapted into ''Hamurabi (video game), The Sumer Game'' (1968), later known as ''Hamurabi''. The city-building game genre was established in 1989 in video gaming, 1989 with ''SimCity (1989 video game), SimCity'', which emphasized continuous building rat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Cross-platform
Within computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several Computing platform, computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the Interpreter (computing), interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application software, application may run on Linux, macOS and Microsoft Windows. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, ArkUI-X, Kivy (framework), Kivy, Qt (software), Qt, GTK, Flutter (software), Flutter, NativeScript, Xamarin, Apache Cordova, Ionic (mobile app framework ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Source Port
A source port is a software project based on the source code of a game engine that allows the game to be played on operating systems or computing platforms with which the game was not originally compatible. Description Source ports are often created by fans after the original developer hands over the maintenance support for a game by releasing its source code to the public (see List of commercial video games with later released source code). In some cases, the source code used to create a source port must be obtained through reverse engineering, in situations where the original source was never formally released by the game's developers. The term was coined after the release of the source code to Doom. Due to copyright issues concerning the sound library used by the original DOS version, id Software released only the source code to the Linux version of the game. Since the majority of Doom players were DOS users the first step for a fan project was to ''port'' the Linux ''sou ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a Server (computing), server and Windows IoT for an embedded system. Windows is sold as either a consumer retail product or licensed to Original equipment manufacturer, third-party hardware manufacturers who sell products Software bundles, bundled with Windows. The first version of Windows, Windows 1.0, was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). The name "Windows" is a reference to the windowing system in GUIs. The 1990 release of Windows 3.0 catapulted its market success and led to various other product families ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
BeOS
BeOS is a discontinued operating system for personal computers that was developed by Be Inc. It was conceived for the company's BeBox personal computer which was released in 1995. BeOS was designed for multitasking, multithreading, and a graphical user interface. The OS was later sold to OEMs, retail, and directly to users; its last version was released as freeware. Early BeOS releases are for PowerPC. It was ported to Macintosh, then x86. Be was ultimately unable to achieve a significant market share and ended development with dwindling finances, so Palm acquired the BeOS assets in 2001. Enthusiasts have since created derivate operating systems including Haiku, which will retain BeOS 5 compatibility as of Release R1. Development BeOS is the product of Apple Computer's former business executive Jean-Louis Gassée, with the underlying philosophy of building a "media OS" capable of up-and-coming digital media and multi-processors. Development began in the early 1990s, initially ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
OS/2
OS/2 is a Proprietary software, proprietary computer operating system for x86 and PowerPC based personal computers. It was created and initially developed jointly by IBM and Microsoft, under the leadership of IBM software designer Ed Iacobucci, intended as a replacement for DOS. The first version was released in 1987. A feud between the two companies beginning in 1990 led to Microsoft’s leaving development solely to IBM, which continued development on its own. OS/2 Warp 4 in 1996 was the last major upgrade, after which IBM slowly halted the product as it failed to compete against Microsoft's Microsoft Windows, Windows; updated versions of OS/2 were released by IBM until 2001. The name stands for "Operating System/2", because it was introduced as part of the same generation change release as IBM's "IBM Personal System/2, Personal System/2 (PS/2)" line of second-generation PCs. OS/2 was intended as a protected mode, protected-mode successor of IBM PC DOS, PC DOS targeting t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Mac OS X
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. Within the market of Desktop computer, desktop and laptop computers, it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of all Linux distributions, including ChromeOS and SteamOS. , the most recent release of macOS is MacOS Sequoia, macOS 15 Sequoia, the 21st major version of macOS. Mac OS X succeeded classic Mac OS, the primary Mac operating systems, Macintosh operating system from 1984 to 2001. Its underlying architecture came from NeXT's NeXTSTEP, as a result of NeXT#1997–2006: Acquisition by Apple, Apple's acquisition of NeXT, which also brought Steve Jobs back to Apple. The first desktop version, Mac OS X 10.0, was released on March 24, 2001. Mac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
AmigaOS 4
AmigaOS 4 (abbreviated as OS4 or AOS4) is a line of Amiga operating systems which runs on PowerPC microprocessors. It is mainly based on AmigaOS 3.1 source code developed by Commodore International, Commodore, and partially on version 3.9 developed by Haage & Partner. "The Final Update" (for OS version 4.0) was released on 24 December 2006 (originally released in April 2004) after five years of development by the Belgian company Hyperion Entertainment under license from Amiga, Inc. for AmigaOne registered users.http://www.hyperion-entertainment.biz/8080/news/2007-01-01 History During the five years of development, purchasers of AmigaOne machines could download pre-release versions of AmigaOS 4.0 from Hyperion's repository as long as these were made available. On 20 December 2006, Amiga, Inc. terminated the contract with Hyperion Entertainment to produce or sell AmigaOS 4. Nevertheless, AmigaOS 4.0 was released commercially for Amigas with PowerUP (accelerator), PowerUP acceler ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Video Game Clone
A video game clone is either a video game or a video game console very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homage (arts), homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited hardware compatibility, compatibility, is the desire to porting, port a simulacrum of a game to computing platform, platforms that the original is unavailable for or unsatisfactorily implemented on. The legality of video game clones is governed by copyright and patent law. In the 1970s, Magnavox controlled several patents to the hardware for ''Pong'', and pursued Complaint, action against License, unlicensed ''Pong'' clones that led to court rulings in their favor, as well as Settlement (litigation), legal settlements for compensat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |