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Lew Pulsipher
Lewis Errol Pulsipher (born January 22, 1951), often credited as Lew Pulsipher, is an American teacher, game designer, and author, whose subject is role-playing games, board games, card games, and video games. He was the first person in the North Carolina Community College System to teach game design classes, in fall 2004. He has designed half a dozen published board games, written more than 150 articles about games, contributed to several books about games, and presented at game conventions and conferences. Early work Pulsipher graduated from Albion College (Albion, MI) in 1973, and earned a Ph.D. in military and diplomatic history from Duke University (1981). He discovered strategic gaming with early Avalon Hill wargames. In college, he designed many ''Diplomacy'' variants; while living in England in the late 1970s he wrote magazine articles about ''Dungeons & Dragons'' (''D&D''), and other role-playing games, and at one time or another was Contributing Editor to ''Dragon'' ...
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Infobox writer may be used to summarize information about a person who is a writer/author (includes screenwriters). If the writer-specific fields here are not needed, consider using the more general ; other infoboxes there can be found in :People and person infobox templates. This template may also be used as a module (or sub-template) of ; see WikiProject Infoboxes/embed for guidance on such usage. Syntax The infobox may be added by pasting the template as shown below into an article. All fields are optional. Any unused parameter names can be left blank or omitted. Parameters Please remove any parameters from an article's infobox that are unlikely to be used. All parameters are optional. Unless otherwise specified, if a parameter has multiple values, they should be comma-separated using the template: : which produces: : , language= If any of the individual values contain commas already, add to use semi-colons as separators: : which produces: : , pseu ...
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Diplomacy (game)
''Diplomacy'' is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959. Its main distinctions from most board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies) and the absence of dice and other game elements that produce random effects. Set in Europe in the years leading to the First World War, ''Diplomacy'' is played by two to seven players, each controlling the armed forces of a major European power (or, with fewer players, multiple powers). Each player aims to move their few starting units and defeat those of others to win possession of a majority of strategic cities and provinces marked as "supply centers" on the map; these supply centers allow players who control them to produce more units. Following each round of player negotiations, each player can issue attack and support orders, which are then executed d ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer (game), Warhammer'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. I ...
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Gamasutra
''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print magazine '' Game Developer'' prior to the latter's closure in 2013. Site sections ''Game Developer'' publishes daily news, features like post-game post-mortems and critical essays from developers, and user-submitted blog posts. The articles can be filtered by topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) and category (Programming, Art, Audio, Design, Production, Biz (Business)/Marketing). The site has an online storefront for books on game design, RSS feeds and the website's Twitter account. The site also has a section for users to apply for contracted work and open positions at various development studios. Trade Center Resource While it does post news found on typical video game websites, ''Game Devel ...
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Udemy
Udemy ( ) is an American global massive open online course provider. It was founded in May 2010 by Eren Bali, Gagan Biyani, and Oktay Caglar. It is based in San Francisco, California, United States. The platform hosts online courses, mostly connected to job-related skills. Products and services Udemy is a platform that allows instructors to host online courses on their preferred topics. Instructors can upload videos and other educational material. Courses are offered in various categories, including business, academics, health and fitness, and music. Most classes are in practical subjects such as AWS and Azure training, Excel software or using an iPhone camera. Udemy has been described by some sources as a massive open online course (MOOC) platform, similar to platforms like Udacity and Coursera. Courses on Udemy can be paid or free, depending on the instructor. In 2015, the top 10 instructors made more than $17 million in total revenue. In April 2013, Udemy offered ...
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Armchair General (magazine)
''Armchair General'' was a bimonthly American military history magazine published by Weider History Group. It was in circulation between February 2004 and May 2015. The headquarters of the magazine was in Thousands Oaks, California. History and profile ''Armchair General'' was established in 2003. The first issue appeared in February 2004. It featured tactical situations which can be resolved by sending solutions to the magazine's staff. Modern warfare is also discussed in the form of "dispatches" (news briefs), movie, video game and war game reviews. In May 2015, the magazine stopped print publication. The ''Armchair General'' website features complementary material as well as its own articles, many of which are written by readers of the print magazine and/or members of the site's online forum community. In June 2005, the ''Chicago Tribune The ''Chicago Tribune'' is an American daily newspaper based in Chicago, Illinois, United States. Founded in 1847, it was former ...
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Swords & Wizardry
''Dungeons & Dragons'' retro-clones are fantasy role-playing games that emulate earlier editions of ''Dungeons & Dragons'' (''D&D'') no longer supported by Wizards of the Coast. They are made possible by the release of later editions' rules in a System Reference Document under the terms of the Open Game License, which allow the use of much of the proprietary terminology of ''D&D'' that might otherwise collectively constitute copyright infringement. However, per the license, these games lack the brand names ''Dungeons & Dragons'', ''D&D,'' and all the other trademarks associated with those brands. History Some ''D&D'' fans prefer earlier editions, and new games address the perceived inability of newer editions to preserve the tone of classic ''D&D'' while fixing some of the perceived rules issues of older versions. '' Castles & Crusades'' is one example, using the unified d20 mechanic from 3rd edition while dropping what the developers perceived as complications (including feats, ...
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Valley Of The Four Winds
''Valley of the Four Winds'' is a fantasy board game published by Games Workshop in 1980 that is based on a serialized story that appeared in ''White Dwarf''. Description ''Valley of the Four Winds'' is a two-player board game where one player attempts to occupy the city of Farrondil and the other player tries to save it. The evil player has an invading army of skeletons and various monsters controlled by a giant bell. To destroy the giant bell and end the invasion, the good player must attempt to fend off the skeletons while sending a hero in search of a relic. The hero must then take the relic to a good wizard to activate it, while avoiding monsters such as a wind demon and an evil wizard. All of this must be accomplished before the skeleton army reaches the city. The evil player wins by successfully occupying the city, the good player by destroying the bell. Components The box contains * mounted hex grid map in two sections * 100 die-cut counters * rule booklet * story bookl ...
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Archomental
This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the '' Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing', one of three fundamentals. The pantheons employed in D&D provide a useful framework for creating fantasy characters, as well as governments and even worlds. ''Dungeons and Dragons'' may be useful in teaching classical mythology. ''D&D'' draws inspiration from a variety of mythologies, but takes great liberty in adapting them for the purpose of the game. Because the Core Setting of 3rd Edition is based on the World of Greyhawk, the Greyhawk gods list contains many of the deities listed here, and many more. Publication history 1976–1999 The first official publication to detail god-like beings for use in the ''Dungeo ...
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Fiend Folio
''Fiend Folio'' is the name of three separate products published for successive editions of the fantasy role-playing game ''Dungeons & Dragons'' (''D&D''). All three are collections of monsters. The bulk of the material in the first edition came from the British gaming magazine ''White Dwarf'', rather than being authored by Gary Gygax, the game's co-creator. Readers and gamers had submitted creatures to the "Fiend Factory" department of the magazine, and the most highly regarded of those appearing in the first thirteen issues were selected to be in the publication. Publication history ''Advanced Dungeons & Dragons'' 1st edition Games Workshop, with Don Turnbull as editor, originally intended to develop and publish the ''Fiend Folio'' tome () in late 1979 as the second ''Monster Manual'' volume, and would be officially recognized by TSR as an ''Advanced Dungeons & Dragons'' product, with the monsters mostly taken from submissions to ''White Dwarfs "Fiend Factory" column. At ...
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Imagine (AD&D Magazine)
''Imagine'' (printed under the long title ''Imagine: Adventure Game Magazine'') was a British monthly magazine dedicated to the first edition ''Advanced Dungeons & Dragons'' and ''Dungeons & Dragons'' role-playing game systems published by TSR UK Limited. History Shannon Appelcine explained, "TSR tried to horn in on the British magazine market in 1983 with ''Imagine'' magazine, but they folded it just two years later. Gary Gygax would much later claim that ''Imagine'' had usually been operated at a loss and was kept around mainly for its useful marketing of TSR's lines. ''White Dwarf'' lead in Britain was pretty much unassailable." ''Imagine'' was published monthly between April 1983 and October 1985. The print run lasted for 31 issues (30 issues and one special edition) before its cancellation. Don Turnbull was cited as publisher and Paul Cockburn as assistant editor for the majority of the life of the publication. Neil Gaiman wrote film reviews for several issues of ''Imagin ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand we do it now" (after their first game, '' Stellar Conquest''). Initial issues were in a plain-paper digest format. By issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. When Steve Jackson departed Metagaming to found h ...
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