Lethal Company
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Lethal Company
''Lethal Company'' is an upcoming cooperative survival horror video game developed and published by American developer Zeekerss for Windows. It was released in early access in October 2023 and gained popularity on the Steam storefront. In ''Lethal Company'', players obtain and sell scrap from abandoned, industrialized exomoons while avoiding traps, environmental hazards, monsters, which are often referred to as "anomalies", "entities", or "creatures", and the hostile fauna. As employees of "The Company", players must sell enough scrap to meet a series of increasing profit quotas until they inevitably fail and the game starts over. Gameplay ''Lethal Company'' is a cooperative video game for up to four players played in first-person perspective. Set in a retro-futuristic setting, players work as contracted employees of "The Company". They can communicate with each other through the in-game proximity chat, as well as proximity text chat. Players are tasked with visiting aband ...
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Unity (engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations. The engine has been adopted by industries outside video gaming including film, automotive, architecture, engineering, construction, and the United States Armed Forces. History Unity 1.0 (2005) The Unity game engine was launched in 2005, aiming to "democratize" game development by making it accessible to more developers. It was shown at Worldwide Developers Conference ...
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First-person (video Games)
In video games, first-person (also spelled first person) is any perspective (visual), graphical perspective rendered from the viewpoint of the player character, or from the inside of a device or vehicle controlled by the player character. It is one of two perspectives used in the vast majority of video games, with the other being Third-person (video game), third-person, the graphical perspective from outside of any character (but possibly focused on a character); some games such as interactive fiction do not belong to either format. First-person can be used as sole perspective in games belonging of almost any Video game genre, genre; Role-playing video game#First-person party-based RPGs, first-person party-based RPGs and List of maze video games#First-person maze games, first-person maze games helped define the format throughout the 1980s, while first-person shooters (FPS) are a popular genre emerging in the 1990s in which the graphical perspective is an integral component of the ...
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E-commerce
E-commerce (electronic commerce) refers to commercial activities including the electronic buying or selling products and services which are conducted on online platforms or over the Internet. E-commerce draws on technologies such as mobile commerce, electronic funds transfer, supply chain management, Internet marketing, online transaction processing, electronic data interchange (EDI), inventory management systems, and automated data collection systems. E-commerce is the largest sector of the electronics industry and is in turn driven by the technological advances of the semiconductor industry. Defining e-commerce The term was coined and first employed by Robert Jacobson, Principal Consultant to the California State Assembly's Utilities & Commerce Committee, in the title and text of California's Electronic Commerce Act, carried by the late Committee Chairwoman Gwen Moore (D-L.A.) and enacted in 1984. E-commerce typically uses the web for at least a part of a transacti ...
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Roblox
Roblox (, ) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of February 2025, the platform has reported an average of 85.3 million daily active users. According to the company, their monthly player base includes half of all American children under the age of 16. The platform hosts millions of user-created games (officially referred to as "experiences"), all created using a dialect of the programming language Lua and the platform's game engine, Roblox Studio. While Roblox is free-to-play, it features in-game purchases done through its virtual currency known as Robux, and game developers on the platform are able to create items that cost Robux. Furthermore, the platform hosts a large virtual economy centered around those items and Robux. Using the platform ...
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Jack-in-the-box
A jack-in-the-box is a children's toy that outwardly consists of a Music Box, music box with a Crankset, crank. When the crank is turned, a music box mechanism in the toy plays a melody. After the crank has been turned a sufficient number of times (such as at the end of the melody), the lid pops open and a figure, usually a clown or jester, pops out of the box. Some jacks-in-the-box open at random times when cranked, making the startle even more effective. Many of those that use "Pop Goes the Weasel" open at the point in the melody when the word "pop" would be sung. In 2005, the jack-in-the-box was inducted into the U.S. National Toy Hall of Fame, where are displayed all types of versions of the toy, starting from the beginning versions, and ending with the most recently manufactured versions. Origin A theory as to the origin of the jack-in-the-box is that it comes from the 14th-century Kingdom of England, English prelate John Schorne, Sir John Schorne, who is often pictured hol ...
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Solar Eclipses
A solar eclipse occurs when the Moon passes between Earth and the Sun, thereby obscuring the view of the Sun from a small part of Earth, totally or partially. Such an alignment occurs approximately every six months, during the eclipse season in its new moon phase, when the Moon's orbital plane is closest to the plane of Earth's orbit. In a total eclipse, the disk of the Sun is fully obscured by the Moon. In partial and annular eclipses, only part of the Sun is obscured. Unlike a lunar eclipse, which may be viewed from anywhere on the night side of Earth, a solar eclipse can only be viewed from a relatively small area of the world. As such, although total solar eclipses occur somewhere on Earth every 18 months on average, they recur at any given place only once every 360 to 410 years. If the Moon were in a perfectly circular orbit and in the same orbital plane as Earth, there would be total solar eclipses once a month, at every new moon. Instead, because the Moon's orbit is t ...
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Computer Terminal
A computer terminal is an electronic or electromechanical hardware device that can be used for entering data into, and transcribing data from, a computer or a computing system. Most early computers only had a front panel to input or display bits and had to be connected to a terminal to print or input text through a keyboard. Teleprinters were used as early-day hard-copy terminals and predated the use of a computer screen by decades. The computer would typically transmit a line of data which would be printed on paper, and accept a line of data from a keyboard over a serial or other interface. Starting in the mid-1970s with microcomputers such as the Sphere 1, Sol-20, and Apple I, display circuitry and keyboards began to be integrated into personal and workstation computer systems, with the computer handling character generation and outputting to a CRT display such as a computer monitor or, sometimes, a consumer TV, but most larger computers continued to require terminal ...
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Flashlight
A flashlight (US English) or electric torch (Commonwealth English), usually shortened to torch, is a portable hand-held electric lamp. Formerly, the light source typically was a miniature incandescent light bulb, but these have been displaced by light-emitting diodes (LEDs) since the early 2000s. A typical flashlight consists of the light source mounted in a reflector, a transparent cover (sometimes combined with a lens) to protect the light source and reflector, a battery, and a switch, all enclosed in a case. The invention of the dry cell and miniature incandescent electric lamps made the first battery-powered flashlights possible around 1899. Today, flashlights use mostly light-emitting diodes and run on disposable or rechargeable batteries. Some are powered by the user turning a crank, shaking the lamp, or squeezing it. Some have solar panels to recharge the battery. Flashlights are used as a light source outdoors, in places without permanently installed lighting, during ...
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Game Over
"Game over" is a message in video games which informs the player that their play session has ended, usually because the player has reached a loss condition. It also sometimes appears at the successful completion of a session, especially in games designed for arcades, after the player has exhausted the game's supply of new challenges. The phrase has since been turned into quasi-slang, usually describing an event that will cause significant harm, injury, bad luck, or even death to a person. However, since the turn of the century, it has largely fallen out of fashion in favor of unlimited lives and endless checkpoints with autosaves, although it very much remains the norm in arcades, as they require payment inserts. History The phrase was used as early as 1950 in devices such as electro-mechanical pinball machines, which would light up the phrase with a lamp (lightbulb). Before the advent of home consoles and personal computing, arcades were the predominant platform for p ...
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GamesRadar+
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day, including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Today, they also publish "best games" lists segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game development. ...
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Autopilot
An autopilot is a system used to control the path of a vehicle without requiring constant manual control by a human operator. Autopilots do not replace human operators. Instead, the autopilot assists the operator's control of the vehicle, allowing the operator to focus on broader aspects of operations (for example, monitoring the trajectory, weather and on-board systems). When present, an autopilot is often used in conjunction with an autothrottle, a system for controlling the power delivered by the engines. An autopilot system is sometimes Colloquialism, colloquially referred to as ''"George"'' (e.g. ''"we'll let George fly for a while"; "George is flying the plane now".''). The etymology of the nickname is unclear: some claim it is a reference to American inventor George De Beeson (1897–1965), who patented an autopilot in the 1930s, while others claim that Royal Air Force pilots coined the term during World War II to symbolize that their aircraft technically belonged to Ki ...
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