Kyūkai Dōchūki
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Kyūkai Dōchūki
is a baseball arcade game that was released by Namco in 1990 in Japan; it runs on Namco System 2 hardware, and is a spin-off of ''Yokai Dochuki''. The gameplay is similar to Namco's own ''World Stadium'' series, except that both players have a total of thirty-six different teams to choose from in the Japanese, Arabic, German, Humbaba, American, Russian, and Chinese leagues. The Japan League has five stadiums, and if the player selects one team from it, the game will randomly decide which stadium the match will take place in, but the other leagues only have one stadium. This game also features a cameo re-appearance, from Valkyrie (as in ''Valkyrie no Densetsu, no Densetsu''), who appears to report the final outcome of a match once it has finished. Namco's signature character ''Pac-Man'' can also be seen on two of the television screens in a studio wearing a purple bow tie (in his ''Pac-Land''-style anthropomorphized form, as opposed to his "original" one). Gameplay and development ...
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Namco
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential companies in the coin-op and arcade game industry, producing multi-million-selling game franchises such as '' Pac-Man'', ''Galaxian'', '' Tekken'', '' Tales'', '' Ridge Racer'', and '' Ace Combat''. The name ''Namco'' comes from ''Nakamura Manufacturing Company'', derived from Namco's founder, Masaya Nakamura. In the 1960s, Nakamura Manufacturing built electro-mechanical arcade games such as the 1965 hit ''Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari in 1974, distributing games such as '' Breakout'' in Japan. The company renamed itself Namco in 1977 and published '' Gee Bee'', its first original video game, a year later. Among Namco's first major hits was the fixed shooter '' ...
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Nippon Professional Baseball Video Games
Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea in the south. The Japanese archipelago consists of four major islands—Hokkaido, Honshu, Shikoku, and Kyushu—and thousands of smaller islands, covering . Japan has a population of over 123 million as of 2025, making it the eleventh-most populous country. The capital of Japan and its largest city is Tokyo; the Greater Tokyo Area is the largest metropolitan area in the world, with more than 37 million inhabitants as of 2024. Japan is divided into 47 administrative prefectures and eight traditional regions. About three-quarters of the country's terrain is mountainous and heavily forested, concentrating its agriculture and highly urbanized population along its eastern coastal plains. The country sits on the Pacific Ring of Fire, ...
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Namco Arcade Games
was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential companies in the coin-op and arcade game industry, producing multi-million-selling game franchises such as ''Pac-Man'', ''Galaxian'', ''Tekken'', '' Tales'', ''Ridge Racer'', and ''Ace Combat''. The name ''Namco'' comes from ''Nakamura Manufacturing Company'', derived from Namco's founder, Masaya Nakamura. In the 1960s, Nakamura Manufacturing built electro-mechanical arcade games such as the 1965 hit ''Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari in 1974, distributing games such as '' Breakout'' in Japan. The company renamed itself Namco in 1977 and published '' Gee Bee'', its first original video game, a year later. Among Namco's first major hits was the fixed shooter ''Galaxi ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
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Arcade Video Games
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries '' Galaxy Game'' and '' Computer Space'' in 1971 established the principle operations for arcade games, and Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', '' Pac-Man'', and '' ...
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1990 Video Games
Year 199 ( CXCIX) was a common year starting on Monday of the Julian calendar. At the time, it was sometimes known as year 952 ''Ab urbe condita''. The denomination 199 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire * Mesopotamia is partitioned into two Roman provinces divided by the Euphrates, Mesopotamia and Osroene. * Emperor Septimius Severus lays siege to the city-state Hatra in Central-Mesopotamia, but fails to capture the city despite breaching the walls. * Two new legions, I Parthica and III Parthica, are formed as a permanent garrison. China * Battle of Yijing: Chinese warlord Yuan Shao defeats Gongsun Zan. Korea * Geodeung succeeds Suro of Geumgwan Gaya, as king of the Korean kingdom of Gaya (traditional date). By topic Religion * Pope Zephyrinus succeeds Pope Victor I, as the 15th pope. Births Valerian Ro ...
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Gemaga
was a Japanese video game magazine founded in 1984 as ''Beep'' and published by SB Creative. During its history, it was known variously as ''Beep'', ''Sega Saturn Magazine'', ''Dreamcast Magazine'', and finally ''Gemaga''. When it ended publication in May 2012, it was the longest-running Japanese game magazine. History The magazine was started by Softbank Publishing in 1984 as a monthly publication under the name ''Beep'' to cover video games for home computers, arcade machines and gaming consoles. Its original layout was inspired by the men's magazine ''Popeye''. The original ''Beep'' magazine was discontinued on 8 March 1989. The editor-in-chief, Yoji Kawaguchi pitched a new format to SoftBank: two separate magazines, one which covers games for Sega Mega Drive, and one which is dedicated to the upcoming Super Nintendo Entertainment System. The publisher was more interested in Nintendo, since it was more popular in Japan than Sega, but agreed to start with the Mega Driv ...
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Kadokawa Corporation
, formerly is a Japanese Conglomerate (company), conglomerate based in Fujimi, Chiyoda, Tokyo. Created as a result of the merger of the original Kadokawa Corporation and Dwango (company), Dwango Co., Ltd. on October 1, 2014, the company has holdings in entertainment (including anime and video game studios), publishing, and real estate among other assets. Kadokawa is a member of the Motion Picture Association of Japan (MPPAJ) and is therefore one of the youngest of Japan's Big Four film studios. History The holding company known today as Kadokawa Corporation was originally founded in 1945 as Kadokawa Shoten, to "revitalize Japanese culture through publishing" in the postwar era. It was merged with Dwango (company), Dwango Co., Ltd. to form Kadokawa Dwango on October 1, 2014, and became a subsidiary of Kadokawa Dwango. In February 2019, Kadokawa Dwango announced that Dwango would stop being their subsidiary to be a direct subsidiary of Kadokawa Corporation in a reorganizat ...
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Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected Video game journalism, video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a Portmanteau#Japanese, portmanteau abbreviation of ''Famicom Tsūshin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Nintendo Entertainment System, Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 ...
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Final Lap
is a 1987 racing simulation video game developed and published by Namco. Atari Games published the game in the United States in 1988. It was the first game to run on Namco's then-new System 2 hardware and is a direct successor to Namco's ''Pole Position'' (1982) and '' Pole Position II'' (1983). It was ported to the Famicom by Arc System Works, making it Arc System Works' debut game. ''Final Lap'' was the first racing game to allow up to eight players to simultaneously race on the Suzuka Circuit in a Formula One race. This was, at the time, considered a revolutionary feature, and was implemented by linking together up to four two-player sitdown-style arcade cabinets. There was also a single-player mode, in which the player's score was based on how far the car traveled until time ran out or if the player completed four laps. It was a major commercial success in Japan, becoming the third highest-grossing arcade game of 1988, the highest-grossing dedicated arcade game of 1989, ...
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