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Kung Fu 2100
''Kung Fu 2100'' is a board game published by Steve Jackson Games in 1980 that simulates martial arts combat. Description ''Kung Fu 2100'' is a martial arts microgame about combat in the future. In a world ruled by the evil CloneMaster, Terminators have been trained in martial arts to end the CloneMaster's reign. One player controls the Terminators, the other controls the CloneMaster and his minions. Components The microgame box contains * 10" x 21" map of the CloneMaster's fortress * rules * combat results table (CRT) and damage record sheet * thin cardstock counters Setup The CloneMaster player places all of the CloneMaster's minions on the map facedown. Gameplay Three scenarios are included with the game, including a solitaire game. In each scenario, three Terminators enter the fortress. Each turn consists of Terminator movement, attack and movement, followed by CloneMaster movement and attack. Combat In combat, the Terminator player picks three skill counters and his opp ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', '' Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book '' Principia Discordia'', the sacred text of the Discordian religion. Raid by the ...
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Martial Arts
Martial arts are codified systems and traditions of combat practiced for a number of reasons such as self-defense; military and law enforcement applications; combat sport, competition; physical, mental, and spiritual development; entertainment; and the preservation of a nation's intangible cultural heritage. Etymology According to Paul Bowman, the term ''martial arts'' was popularized by mainstream popular culture during the 1960s to 1970s, notably by Hong Kong martial arts films (most famously those of Bruce Lee) during the so-called "chopsocky" wave of the early 1970s. According to John Clements, the term '':wikt:martial art, martial arts'' itself is derived from an older Latin (language), Latin term meaning "arts of Mars (mythology), Mars", the Roman mythology, Roman god of war, and was used to refer to the combat systems of Europe (European martial arts) as early as the 1550s. The term martial science, or martial sciences, was commonly used to refer to the fighting arts of E ...
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Microgame (board Games)
A microgame is a board game or wargame packaged in a small set. Description Microgames enjoyed popularity during the 1980s and have seen a revival with the popularity of tabletop games in the 21st century. The term generally refers to board games or wargames which were packaged and sold with instructions and maps or playing surfaces printed in a booklet format, or as one large sheet folded until it became "pocket sized" (approximately 4×7 inches). Game pieces (also known as chits or counters) were printed on one or more sheets of thick paper which the player sometimes had to cut for themselves. Other microgames had fully die-cut cardboard sheets like those included with most board wargames. Steve Jackson Games used the Pocket Box to package many of their games in this format. While small scale wargames and board games, including Tabletop Games' Micro Series Games, had existed before they began publishing, Metagaming Concepts first used the term "MicroGame" when they release ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand we do it now" (after their first game, ''Stellar Conquest''). Initial issues were in a plain-paper digest format. By issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. When Steve Jackson departed Metagaming to found his ...
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Bunnies And Burrows
''Bunnies & Burrows'' (''B&B'') is a role-playing game (RPG) inspired by the 1972 novel ''Watership Down''.'' GURPS Bunnies & Burrows'' (1992), Steve Jackson Games, Published by Fantasy Games Unlimited in 1976, the game centered on intelligent rabbits. It introduced several innovations to role-playing game design, being the first game to encourage players to have non-humanoid roles, and the first to have detailed martial arts and skill systems. Fantasy Games Unlimited published a similar second edition in 1982. Frog God Games published a revised third edition in 2019 from the original authors. The game was also modified and published by Steve Jackson Games as an official ''GURPS'' supplement in 1992. As rabbits, player characters are faced with dangers mirroring those in the real world. The only true "monsters" in the game are humans, but there are many predators and natural hazards. The characters' position in the food chain promotes an emphasis on role-playing and problem sol ...
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Dennis Loubet
Dennis or Denis is a first or last name from the Greco-Roman name Dionysius, via one of the Christian saints named Dionysius. The name came from Dionysus, the Greek god of ecstatic states, particularly those produced by wine, which is sometimes said to be derived from the Greek Dios (Διός, "of Zeus") and Nysos or Nysa (Νῦσα), where the young god was raised. Dionysus (or Dionysos; also known as Bacchus in Roman mythology and associated with the Italic Liber), the Thracian god of wine, represents not only the intoxicating power of wine, but also its social and beneficent influences. He is viewed as the promoter of civilization, a lawgiver, and lover of peace—as well as the patron deity of both agriculture and the theater. Dionysus is a god of mystery religious rites, such as those practiced in honor of Demeter and Persephone at Eleusis near Athens. In the Thracian mysteries, he wears the "bassaris" or fox-skin, symbolizing new life. (See also Maenads.) A mediaeval ...
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Raid On Iran
''Raid on Iran'' is a 1980 board game published by Steve Jackson Games. Gameplay ''Raid on Iran'' is a simulation of what might have occurred if the mission to rescue American hostages in Iran had reached Tehran. Publication history Steve Jackson Games published three wargames in October 1980, designed as minigames - ''Raid on Iran'', '' Kung Fu 2100'', and '' One-Page Bulge'', and of these ''Raid on Iran'' was the best seller due to the Iran Hostage Crisis being recent at the time. Reception Bob Von Gruenigen reviewed ''Raid on Iran'' in ''The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...'' No. 36. Von Gruenigen commented that "''Raid on Iran'' is an enjoyable game, despite some minor faults. ..I recommend it anyway." References Board games introduced in 198 ...
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Iran Hostage Crisis
On November 4, 1979, 52 United States diplomats and citizens were held hostage after a group of militarized Iranian college students belonging to the Muslim Student Followers of the Imam's Line, who supported the Iranian Revolution, took over the U.S. Embassy in Tehran and took them as hostages. A diplomatic standoff ensued. The hostages were held for 444 days, being released on January 20, 1981. Western media described the crisis as an "entanglement" of "vengeance and mutual incomprehension." U.S. President Jimmy Carter called the hostage-taking an act of "blackmail" and the hostages "victims of terrorism and anarchy." In Iran, it was widely seen as an act against the U.S. and its influence in Iran, including its perceived attempts to undermine the Iranian Revolution and its longstanding support of the shah of Iran, Mohammad Reza Pahlavi, who was overthrown in 1979. After Shah Pahlavi was overthrown, he was admitted to the U.S. for cancer treatment. Iran demanded his retu ...
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Phoenix (wargaming Magazine)
''Phoenix'' was a magazine primarily focussed on board wargames. It was published in the UK in the 1970s and 1980s by Simpubs Ltd., the British subsidiary of American game company Simulations Publications, Inc. (SPI). History In 1974, SPI started to ship some of their wargames to J.D. Bardsley in the UK, who acted as a sales representative using the name SP/UK. Bardsley sold the games either via mail order or face to face at games conventions. Sales increased rapidly, and by March 1976, SP/UK had sold 25,000 units. To handle the increased sales, SPI formed a formal British subsidiary, Simpubs Ltd. in June 1976. In much the same way that SPI published their own house magazine '' Moves'', Simpubs immediately created the bi-monthly periodical ''Phoenix'' with J.D. Bardsley as managing editor. In the first issue (June/July 1976), Bardsley editorialized that "''Phoenix'' is not envisaged as a 'house magazine'", and foresaw a publication of "game reviews, play strategy, game reports ...
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Board Games Introduced In 1980
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software to ...
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