Jynx (Pokémon)
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Jynx (Pokémon)
Jynx (), known in Japan as , is a Pokémon species in Nintendo and Game Freak's ''Pokémon'' franchise. Jynx first appeared in the video games ''Pokémon Red'' and ''Blue'' and sequels, later appearing in various merchandise, spinoff titles, or animated and printed adaptations of the franchise. While no English voice actors have been attributed for the character, in Japan they have been voiced by Mayumi Tanaka, Chie Satō, Kujira and Chiyako Shibahara. Jynx's design and humanoid appearance has been criticized by media outlets, including cultural critic Carole Boston Weatherford, who described Jynx as representing blackface after seeing the character's depiction in the anime. Due to complaints, Game Freak modified its appearance by changing the original color of its face from black to the current color, purple. Design and characteristics Jynx is a species of fictional creatures called Pokémon created for the ''Pokémon'' media franchise. Developed by Game Freak and published b ...
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Ken Sugimori
is a Japanese video game designer, illustrator, mangaka, manga artist, and Video game director (other), director. He is best known as the primary character designer and art director for the ''Pokémon'' franchise. Sugimori is also credited with the art direction for other titles, including ''Pulseman''. Sugimori drew and finalized all of the original 151 Pokémon. He has also worked on the various ''Pokémon'' films, trading cards, and other games like the ''Super Smash Bros.'' series. Career From early 1981 until 1986, Sugimori illustrated a gaming fanzine called Game Freak (magazine), ''Game Freak'', which had been started by Satoshi Tajiri. Sugimori discovered the magazine in a dōjinshi shop, and decided to get involved. Eventually, the two decided to pitch an arcade game design idea to Namco; they reworked Game Freak into a development company and produced ''Mendel Palace''. Sugimori is best known as the character designer and art director for the ''Pokémon'' franc ...
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Sprite (computer Graphics)
In computer graphics, a sprite is a Plane (mathematics), two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term ''sprite'' referred to fixed-sized objects composited together, by hardware, with a background. Use of the term has since become more general. Systems with hardware sprites include arcade video games of the 1970s and 1980s; game consoles including as the Atari VCS (1977), ColecoVision (1982), Nintendo Entertainment System, Famicom (1983), Sega Genesis, Genesis/Mega Drive (1988); and home computers such as the TI-99/4 (1979), Atari 8-bit computers (1979), Commodore 64 (1982), MSX (1983), Amiga (1985), and X68000 (1987). Hardware varies in the number of sprites supported, the size and colors of each sprite, and special effects such as scaling or reporting pixel-precise overlap. Hardware composition of sprites occurs as each scan line is prepared for the video output device, such as a cathode-ray tube, without i ...
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Blue Rescue Team And Red Rescue Team
Blue is one of the three primary colours in the RYB colour model (traditional colour theory), as well as in the RGB (additive) colour model. It lies between violet and cyan on the spectrum of visible light. The term ''blue'' generally describes colours perceived by humans observing light with a dominant wavelength that's between approximately 450 and 495 nanometres. Most blues contain a slight mixture of other colours; azure contains some green, while ultramarine contains some violet. The clear daytime sky and the deep sea appear blue because of an optical effect known as Rayleigh scattering. An optical effect called the Tyndall effect explains blue eyes. Distant objects appear more blue because of another optical effect called aerial perspective. Blue has been an important colour in art and decoration since ancient times. The semi-precious stone lapis lazuli was used in ancient Egypt for jewellery and ornament and later, in the Renaissance, to make the pigment ultramar ...
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