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Just Cause 2
''Just Cause 2'' is a 2010 action-adventure video game developed by Avalanche Studios and published by Square Enix. The sequel to 2006's '' Just Cause'', it was powered by Avalanche Studios' Avalanche 2.0 Engine. It features Rico Rodriguez, a major operative of the fictional Agency who arrives at Panau (a fictional island nation in Maritime Southeast Asia) to overthrow dictator Pandak "Baby" Panay and confront former mentor Tom Sheldon. The gameplay involves Rico fighting hostile militants with guns and a grappling hook, enabling players to tether objects to each other and slingshot into the air with a parachute. ''Just Cause 2'' introduces the Chaos System, in which players must complete missions and destroy government property on Panau for Chaos points. The game was developed as an improvement of ''Just Cause''; its team saw missed opportunities in the first game, analyzing and refining it. As a result, mission design, artificial intelligence and most core gameplay mechanic ...
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Just Cause (video Game Series)
''Just Cause'' is an action-adventure video game series created by Avalanche Studios. Originally published by Eidos Interactive and after 2009 by Square Enix's External Studios. The series consists of '' Just Cause'', '' Just Cause 2'', '' Just Cause 3'', and '' Just Cause 4''. The games are open world and take place in islands and archipelagos. Each game in the series tasks the player to overthrow the governing body of the game's setting. By June 2018, the series had shipped over 15 million copies worldwide. The series directly draws its name from the real-life United States invasion of Panama, code-named "Operation Just Cause". Overview Each installment in the series takes place on a different fictional island nation, where the player plays the character Rico Rodriguez, a secret agent who originally hails from the fictional nation of Medici (featured in the third game). On foot, Rico can walk, swim, jump, and operate weapons. Players can also take control of vehicles fou ...
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Avalanche Studios
Avalanche Studios Group is a Swedish video game developer and publisher based in Stockholm. It is a parent company that includes Avalanche Studios, Expansive Worlds, and Systemic Reaction. Founded by Linus Blomberg and Christofer Sundberg in March 2003, Avalanche Studios focuses on developing open world projects and bases them on their proprietary Apex game engine (formerly known as Avalanche Engine). The company is best known for developing the '' Just Cause'' game series. Formed after the collapse of Rock Solid Games, the studio gained early success with the first '' Just Cause'' title. The team then began '' Just Cause 2''s development, but the company suffered from financial problems due to the cancellations of two contracted projects. Despite missing the release window twice, ''Just Cause 2'' was both a critical and financial success for Avalanche Studios. The company then opened a studio in New York City to work on '' Just Cause 3'', while the Stockholm team began working ...
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest ins ...
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GamesRadar+
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day, including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Today, they also publish "best games" lists segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game development. ...
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Waypoint
A waypoint is a point or place on a route or line of travel, a stopping point, an intermediate point, or point at which course is changed, the first use of the term tracing to 1880. In modern terms, it most often refers to coordinates which specify one's position on the globe at the end of each "leg" (stage) of a journey. Hence, the term connotes a reference point in physical space, most often associated with navigation. For example, in the case of sea navigation, a waypoint could mark the longitudinal and latitudinal coordinate or a GPS point in open water, a location near a known mapped shoal or other entity in a body of water, a point a fixed distance off of a geographical entity such as a lighthouse or harbour entrance, etc. In air navigation, waypoints most often consist of a series of abstract GPS points that create artificial airways—"highways in the sky"—created specifically for purposes of air navigation that have no clear connection to features of the real world. ...
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Personal Digital Assistant
A personal digital assistant (PDA) is a multi-purpose mobile device which functions as a personal information manager. Following a boom in the 1990s and 2000s, PDAs were mostly displaced by the widespread adoption of more highly capable smartphones, in particular those based on iOS and Android (operating system), Android in the late 2000s, and thus saw a rapid decline. A PDA has an electronic visual display. Most models also have audio capabilities, allowing usage as a portable media player, and also enabling many of them to be used as telephones. By the early 2000s, nearly all PDA models had the ability to access the Internet, intranets or extranets via Wi-Fi or wireless WANs, and since then generally included a web browser. Sometimes, instead of buttons, later PDAs employ touchscreen technology. History The first PDA, the Psion Organiser, Organiser, was released in 1984 by Psion (company), Psion, followed by Psion Series 3, Psion's Series 3, in 1991. The latter began to ...
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Rock, Paper, Shotgun
''Rock Paper Shotgun'' is a British video game journalism website. It was launched in July 2007 to focus on PC games and was acquired by Gamer Network, a network of sites led by ''Eurogamer'', in May 2017. History ''Rock Paper Shotgun'' was founded by Kieron Gillen, Jim Rossignol, Alec Meer and John Walker in August 2007. Gillen announced that he would no longer be involved in posting the day-to-day content of ''Rock Paper Shotgun'' in 2010, focusing more on his work with Marvel Comics. Rossignol founded his own game studio, Big Robot, in 2010. Meer and Walker left in 2019. In June 2010, ''Rock Paper Shotgun'' began an advertising partnership with the Eurogamer Network. Also in the year, ''Rock Paper Shotgun'' partnered with ''Eurogamer'' to create Rezzed, a PC and indie games show spun off from the Eurogamer Expo. In May 2017, Gamer Network acquired the site outright. A year later, website has partnered again with EGX to launch a new game jam, designed to showcase a ...
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Eidos Interactive
Eidos Interactive Limited (formerly Domark Limited) was a British video game publisher based in Wimbledon, London. Among its franchises were '' Championship Manager'', '' Deus Ex'', ''Hitman'', '' Thief'' and ''Tomb Raider''. Domark was founded by Mark Strachan and Dominic Wheatley in 1984. In 1995, it was acquired by software company Eidos. Ian Livingstone, who held a stake in Domark, became executive chairman of Eidos and held various roles including creative director. Eidos took over U.S. Gold in 1996, which included developer Core Design, and merged its operations including Domark, which created publishing subsidiary Eidos Interactive. The company acquired Crystal Dynamics in 1998, and owned numerous other assets. In 2005, parent Eidos was taken over by games publisher SCi. The combined company, SCi Entertainment Group, which was briefly renamed Eidos, was itself taken over by Square Enix in 2009. Square Enix completed the merger with Eidos Interactive by November 2009, ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. From 2013 to 2020, sister site ''USGamer'' ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John Bye, the webmaster for the PlanetQuake website and a writer for British magazine '' PC Gaming World''; Patrick Stokes, a contributor for the website Warzone; and Rupert Loman, who had organised the EuroQuake esports event for the game '' Quake''. It became the official online media partner of the 2002 European Computer Trade Show. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded in 2004. By the end of 2012, visits to the ''Eurogamer'' website and its ...
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Hearst Communications
Hearst Corporation, Hearst Holdings Inc. and Hearst Communications Inc. comprise an American multinational mass media and business information conglomerate owned by the Hearst family and based in Hearst Tower in Midtown Manhattan in New York City. Hearst owns newspapers, magazines, television channels, and television stations, including the '' San Francisco Chronicle'', the ''Houston Chronicle'', '' Cosmopolitan'' and '' Esquire''. It owns 50% of the A&E Networks cable network group and 20% of the Walt Disney Company's sports division ESPN Inc. The conglomerate also owns several business-information companies, including Fitch Group and First Databank. The company was founded by William Randolph Hearst, a newspaper owner most well known for use of yellow journalism. The Hearst family remains involved in its ownership and management. History Formative years In 1880, George Hearst, mining entrepreneur and U.S. senator, bought the '' San Francisco Daily Examiner.'' ...
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Digital Spy
Digital Spy (DS) is a British-based entertainment, television and film website and brand and is the largest digital property at Hearst UK. Since its initial launch in 1999, Digital Spy has focused on entertainment news related to television programmes, films, music and show business to a global audience. As well as breaking news, in-depth features, reviews and editorial explainers, the site also features the DS Internet forum, Forum. History (1999) In early January 1999, Iain Chapman launched the website, providing news, rumours and information on Sky's new digital satellite platform Sky (UK and Ireland), SkyDigital. At the same time, Chris Butcher launched the ONfaq website, offering similar news and information on the UK's new digital terrestrial platform ITV Digital, ONdigital. Both sites proved to be popular, attracting many visitors eager for more news about these rapidly developing TV platforms. Chapman and Butcher discussed the idea of a merger of the two sites, to cre ...
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Open World
In video games, an open world is a virtual world in which the Gamer, player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda (video game), The Legend of Zelda'' (1986), ''Grand Theft Auto V'' (2013), ''Red Dead Redemption 2'' (2018) and ''Minecraft'' (2011). Games with open or free-roaming worlds typically lack level structures like walls and locked doors, or the invisible walls in more open areas that prevent the player from venturing beyond them; only at the bounds of an open-world game will players be limited by geographic features like vast oceans or impassable mountains. Players typically do not encounter loading screens common in linear level designs when moving about the game world, with the open-world game using strategic storage and memory techniques to load the game world dynamically and seamlessly. Open-world games still enforce many restrictions in the game env ...
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