Jump-Start Kit
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Jump-Start Kit
''Jump-Start Kit'' is a 1988 role-playing game adventure published by Lion Rampant for ''Ars Magica''. Contents ''Jump-Start Kit'' is a supplement in which the introductory scenario "The Bats of Mercille" is included, along with eight pregenerated player characters and four one-page rules briefings, allowing players to start playing immediately. Publication history ''Jump-Start Kit'' was written by Mark Rein-Hagen and published by Lion Rampant in 1988 as 25 loose sheets. 100 copies were printed to be sold at the 1988 Origins/GenCon convention. Shannon Appelcline use both this parameter and , birth_date to display the person's date of birth, date of death, and age at death) --> , death_place = , death_cause = , body_discovered = , resting_place = , resting_place_coordinates = ... noted that Lion Rampant had been publishing more innovative products in the late 1980s, and "This included two 'jump-start kits'. The first was ''Bats of Mercille'' (1988, 1 ...
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Lion Rampant (game Publisher)
{{Short description, Tabletop role-playing game publisher Lion Rampant was a tabletop game publishing company from 1987 to 1990.Appelcline, Shannon"History of Game, #10" 3 January 2007. Retrieved 14 June 2013. Jonathan Tweet and Mark Rein-Hagen founded the company, and Lisa Stevens joined as the editor."Lisa Stevens"
at Paizo.com.
They published , a roleplaying game about wizards in the Middle Ages, plus support material for the game. In addition, they published Whimsy Cards, which introduced freeform dramatic elements to a roleplaying session. In 1990, Lion Rampant merg ...
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Ars Magica
''Ars Magica'' is a role-playing game set in 'Mythic Europe' – a historically grounded version of Europe and the Levant around AD 1200, with the added conceit that conceptions of the world prevalent in folklore and institutions of the High Middle Ages are factual reality (a situation known informally as the "medieval paradigm"). The players' involvement revolves around an organization of magi and their allies and foes both mundane and supernatural. The game was originally developed by Jonathan Tweet and Mark Rein-Hagen, with its first edition published in 1987. The current edition (the game's fifth) was written by David Chart, and published in 2004 by Atlas Games, who continue to develop new material for it. ''Ars Magica'' was one of the first examples of a troupe system. Early editions recommended that the players collaborate to create the campaign world and story with: * Each player having an opportunity to be Story Guide. (e.g. alternating by play session, 'chapter' ...
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Player Character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive Attribute (rol ...
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Mark Rein-Hagen
Mark Rein-Hagen, stylized as Mark Rein•Hagen (born 1964), is an American role-playing game, role-playing, card game, card, video game, video and board game designer best known as the creator of ''Vampire: The Masquerade'' and its associated ''World of Darkness'' games. Along with Jonathan Tweet, he is also one of the original two designers of ''Ars Magica''. Career Late 1980s: Lion Rampant and ''Ars Magica'' Rein-Hagen and Jonathan Tweet founded game publisher Lion Rampant (game publisher), Lion Rampant in 1987 while attending Saint Olaf College; there they met Lisa Stevens who later joined the company. Rein-Hagen and Tweet designed ''Ars Magica'' over a period of nine months, publishing it in 1987. Lion Rampant encountered financial difficulties in 1990, but after Stevens pitched a merger to Rein-Hagen and Stewart Wieck, they decided to merge White Wolf and Lion Rampant forming the new White Wolf Game Studio company, with Rein-Hagen and Wieck as co-owners. Of his experience a ...
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Shannon Appelcline
use both this parameter and , birth_date to display the person's date of birth, date of death, and age at death) --> , death_place = , death_cause = , body_discovered = , resting_place = , resting_place_coordinates = , burial_place = , burial_coordinates = , monuments = , nationality = , other_names = , siglum = , citizenship = , education = , alma_mater = , occupation = computer scientist, game designer, game historian , years_active = , era = , employer = , organization = , agent = , known_for = Designers and Dragons , notable_works = , style = , television = , height = , title = , term = , predecessor = , successor = , party = , otherparty = , movement = ...
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