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Joseph D. Kucan
Joseph David Kucan is an American video game developer, director, actor, screenwriter, and casting director for various gaming companies and films. He is a resident of Las Vegas, Nevada. He is well known for his role as Kane from the ''Command & Conquer'' series. Career Kucan started working with Westwood Studios in 1992. He was originally hired to direct the voice talent, but as CD-ROMs became more popular, he began to experiment with recording full motion video. In the ''Command & Conquer'' saga, Kucan portrays the series' most iconic character, Kane, the messianic/prophetic leader of a pseudo-religious mass movement with transhumanist ambitions called The Brotherhood of Nod. He is also featured in '' Command & Conquer 3: Tiberium Wars'' and the subsequent expansion pack '' Command & Conquer 3: Kane's Wrath'' for both PC and Xbox 360, where he reprises his role as Kane. This was the first entry in the series he did not direct. In 2008, Kucan was inducted into the Guinness W ...
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Gamescom
Gamescom (stylized as ''gamescom'') is a trade fair for video games held annually at the Koelnmesse in Cologne, North Rhine-Westphalia, Germany. Gamescom is the world's largest gaming event, with 370,000 visitors and 1,037 exhibitors from 56 countries attending the event in 2018. The event is used by many video game developers to exhibit upcoming games and game-related hardware. The "gamescom - Opening Night Live" (ONL) show takes place every year on the evening before the opening. The show presents the latest trailers and announcements from the international games industry and is hosted by Geoff Keighley. Alongside the public areas, there is also a closed area for professional visitors, such as publishers, journalists and developers. Shortly before Gamescom, the associated conference ''Devcom'' takes place at the same area and is specifically for the game development sector. History The Federal Association of Interactive Entertainment Software had previously hosted the ...
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Tiberium Wars
''Command & Conquer 3: Tiberium Wars'' is a 2007 science fiction real-time strategy video game developed and published by Electronic Arts for Windows, Mac OS X and Xbox 360 platforms, and released internationally in March 2007. The game is a direct sequel to the 1999 game '' Command & Conquer: Tiberian Sun'', and takes place roughly seventeen years after the game's expansion pack ''Firestorm'', in which Tiberium has grown to become a considerable threat to the planet, leading to the world's political borders and territories being remade into zones denoting the level of contamination by the alien substance. The game's story sees the Global Defense Initiative and the Brotherhood of Nod engage in a new global conflict, this time as major superpowers, only for the war to attract the attention of a new extraterrestrial faction known as the Scrin, which attacks both sides while harvesting Tiberium for its own purpose. The game brought about several changes in gameplay, some introduced ...
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Monopoly (1995 Video Game)
''Monopoly'' is a 1995 video game based on the board game ''Monopoly''. It was developed by Westwood Studios, published by Hasbro Electronic Entertainment and distributed by Virgin Interactive Entertainment. This title was one of many inspired by the property. It was later reissued in 1998 with different box art. The game included an original soundtrack composed by Frank Klepacki. Gameplay The game is an adaption of the board game of the same name, with the components of physical gameplay given automation and digital representations. 3D animations are provided for player movement across the board. Up to six human players can play either on the same computer or over LAN. The game's music was in a MIDI format and had a ragtime theme, while the sound effects were in WAV. Like the board game, players roll the dice, travel around the board to collect properties, and aim to bankrupt their opponents. Development The game was developed by Las Vegas software development company West ...
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Malcolm's Revenge
''The Legend of Kyrandia: Book Three - Malcolm's Revenge'' is a 2D point-and-click adventure game, developed by Westwood Studios and published by Virgin Interactive Entertainment in 1994. It is the sequel to '' The Legend of Kyrandia: Hand of Fate'', and the third and final game in the ''Fables & Fiends'' series. The game sees players take on the role of the antagonist from the first game in the series, who begins plotting his revenge against those who thwarted him, only to find himself eventually seeking to prove his innocence of a murder he did not commit. The game functioned with the same point-and-click interface used in previous titles, but with the ability for the lead character to switch between different personalities to solve puzzles and a point-based system. Westwood also developed the game with a special video encoding method that formatted into .VQA (Vector Quantized Animation) file format. ''Malcolm's Revenge'' received mixed reviews on its release, while achieving l ...
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The Throne Of Chaos
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee'') ...
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Hand Of Fate
Hand of Fate or Hands of Fate may refer to: Music * ''Hand of Fate'' (Amanda Perez album) * "Hand of Fate", a song from the Rolling Stones' 1976 album ''Black and Blue'' * "Hand of Fate", a single by American band Sons of the Desert * ''Hands of Fate'', an album by the heavy metal band Savage Messiah * "Hand of Fate", a track on the soundtrack of the 2002 film, '' Signs'' *“hand of fate” by Shiro Sagisu used on Evangelion: 3.0 + 1.0 (Thrice Upon a Time) Film * '' Manos: The Hands of Fate'', a 1966 independent horror film * ''Praesten i Vejlby'' (1922 film), also known as ''The Hand of Fate'' * ''Hand of Fate'' (film), 2013 Gambian film Television * "Hand of Fate", ''Casablanca'' (1955) episode 4 (1955) * "The Hand of Fate", ''Are You Being Served?'' season 3, episode 1 (1975) * "The Hand of Fate", ''Conan and the Young Warriors'' episode 11 (1994) * "The Hand of Fate", ''Superman: The Animated Series'' season 2, episode 20 (1997) Video games * ''Hand of ...
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Virgin Interactive
Avalon Interactive Group, Ltd., formerly known as Virgin Interactive Entertainment, was a British video game distributor based within Europe that formerly traded as the video game publishing and distributing division of British conglomerate the Virgin Group. During the company's time under the Virgin brand, they had developed and published games for major platforms and employed video game developer, developers, including Westwood Studios co-founder Brett Sperry and ''Earthworm Jim (video game), Earthworm Jim'' creators David Perry (game developer), David Perry and Doug TenNapel. Others include video game composer Tommy Tallarico and animators Bill Kroyer and Andy Luckey. Formed as Virgin Games in 1983, and built around a small development team called the Gang of Five, the company grew significantly after purchasing budget label Mastertronic in 1987. As Virgin's video game division grew into a multimedia powerhouse, it crossed over to other industries from toys to film to educatio ...
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Fables And Fiends
''The Legend of Kyrandia: Book One'' is a 2D point-and-click adventure game, developed by Westwood Studios and published by Virgin Games in August 1992. The game is the first in the ''Legend of Kyrandia'' series, and focuses on players taking on the role of a young prince who must put an end to the tyrannical chaos of an evil court jester. The game proved a commercial success at its launch, with critics praising it for its lush artwork and stereotyped fantasy writing. It spawned two later sequels for the series: '' The Legend of Kyrandia: Hand of Fate'' in 1993, and '' The Legend of Kyrandia: Malcolm's Revenge'' in 1994. Gameplay Players assume the role of Brandon, a young man who happens to be a prince, whose focus is to put an end to an evil threat. As with traditional point-and-click adventure games, progressing the story requires visiting locations, solving puzzles and talking to other people. Unlike other games of the genre, ''Legend of Kyrandia'' features a simpler interf ...
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Las Vegas, NV
Las Vegas, colloquially referred to as Vegas, is the most populous city in the U.S. state of Nevada and the county seat of Clark County. The Las Vegas Valley metropolitan area is the largest within the greater Mojave Desert, and second-largest in the Southwestern United States. According to the United States Census Bureau, the city had 641,903 residents in 2020, with a metropolitan population of 2,227,053, making it the 24th-most populous city in the United States. Las Vegas is an internationally renowned major resort city, known primarily for its gambling, shopping, fine dining, entertainment, and nightlife. Most of these venues are located in downtown Las Vegas or on the Las Vegas Strip, which is outside city limits in the unincorporated towns of Paradise and Winchester. The Las Vegas Valley serves as the leading financial, commercial, and cultural center in Nevada. Las Vegas was settled in 1905 and officially incorporated in 1911. At the close of the 20th century, it wa ...
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Daniel Kucan
Daniel Charles Kucan (born October 16, 1970) is an American carpenter, artist, interior designer, actor, writer, and television personality on the Emmy Award-winning TV series '' Extreme Makeover: Home Edition''. Early life Kucan was born and raised in Las Vegas, Nevada, and then attended New York University. He has two older brothers, Michael and Joseph. His parents, Ken and Genevieve, worked as public school teachers. He began acting in community and semi-professional theater at the age of 7 and was a member of a theater training conservatory from then until he graduated at the age of 18. After NYU, he toured Japan with a circus type show based on the movies of George Lucas. After which, he returned to New York and worked as a performer until 1999, when he moved to Los Angeles. Career Design After graduating, Kucan moved back to California and became the lead designer for Hollywood's Mortise and Tenon and founded the Raw City Home Lounge design team. From 2005-2006, Dani ...
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Petroglyph Games
Petroglyph Games, Inc. is an American video game developer based in Las Vegas. It was founded in 2003 by Joe Bostic, Michael Legg and Steve Tall, programmers formerly of Westwood Studios, after that company was closed down earlier that year. History Petroglyph was formed on April 1, 2003. On June 25, 2004, the company moved into their own building. On November 16, 2004, Petroglyph announced a project which they were working on, a new ''Star Wars'' real-time strategy (RTS) game called '' Star Wars: Empire at War'', which was released on February 16, 2006. On September 12, 2005, it was announced that they would be working on an original military/sci-fi RTS franchise with Sega. On January 27, 2007, Petroglyph announced their second game, '' Universe at War: Earth Assault''. ''Universe at War'' was released on December 10, 2007. On April 15, 2008, Petroglyph announced that they would be working in partnership with True Games Interactive on a Free-to-Play microtransaction based on ...
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Tiberian Series
''Command & Conquer'' (''C&C'') is a real-time strategy (RTS) video game franchise created and originally developed by Westwood Studios and currently owned by Electronic Arts. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game ''Dune II'' and introducing trademarks followed in the rest of the series. This includes full-motion video cutscenes with an ensemble cast to progress the story, as opposed to digitally in-game rendered cutscenes. Westwood Studios was purchased by Electronic Arts in 1998 and closed down in 2003. The studio and some of its members were absorbed into EA Los Angeles, which continued development on the series. History After Westwood Studios developed the critically acclaimed ''Dune II'', ''Computer Gaming World'' reported in 1993 that the company would not use the ''Dune'' license for Westwood's next strategy game "mostly because the programmers are tired of sand". The magazine stated that it ...
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