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''Jazz Jackrabbit'' is a series of platform games featuring the eponymous character, Jazz Jackrabbit, a green anthropomorphic hare who fights with his nemesis, Devan Shell, in a science fiction parody of the fable ''The Tortoise and the Hare''. Created by Arjan Brussee and Cliff Bleszinski and developed by Epic Games, the series debuted on MS-DOS in 1994 with ''Jazz Jackrabbit''. The series consists of two PC games and a handheld game. Games ''Jazz Jackrabbit'' (1994) The first ''Jazz Jackrabbit'' game was developed and published by Epic MegaGames and released in 1994 for MS-DOS. Jazz had to rescue Carrotus princess Eva Earlong, who was kidnapped by his nemesis, Devan Shell. The shareware edition was extremely popular and the game was named Arcade Game of the Year by PC Format. ''Jazz Jackrabbit 2'' (1998) ''Jazz Jackrabbit 2'' was developed by Orange Games and Epic MegaGames, and published by Gathering of Developers in the United States, Project 2 Interactive in Europe a ...
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MS-DOS
MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few operating systems attempting to be compatible with MS-DOS, are sometimes referred to as "DOS" (which is also the generic acronym for disk operating system). MS-DOS was the main operating system for IBM PC compatibles during the 1980s, from which point it was gradually superseded by operating systems offering a graphical user interface (GUI), in various generations of the graphical Microsoft Windows operating system. IBM licensed and re-released it in 1981 as PC DOS 1.0 for use in its PCs. Although MS-DOS and PC DOS were initially developed in parallel by Microsoft and IBM, the two products diverged after twelve years, in 1993, with recognizable differences in compatibility, syntax and capabilities. Beginning in 1988 with DR-DOS, ...
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Arjan Brussee
Arjan Brussee (pronounced ar-yan broo-zhay) (born 1972) is a Dutch video game programmer and entrepreneur. He was the main coder of the first two ''Jazz Jackrabbit'' games and co-founded Guerrilla Games and Boss Key Productions. He is often credited with being the first successful Dutch game developer. Career Brussee was a member of the demoscene group Ultra Force, where he coded ''Vectordemo'', one of the first demos with 3D imagery on IBM PC compatibles. At Guerrilla Games, he worked on the ''Killzone'' series as a development director and part of the management team. On 23 February 2012, Brussee announced that he was leaving Guerilla to join the EA Games studio Visceral Games as an executive producer for ''Battlefield Hardline''. In July 2014, news leaked of Brussee leaving EA and co-founding Boss Key Productions with Cliff Bleszinski. In December 2017, Brussee left Boss Key Productions to return to Epic Games after a 20-year hiatus from the company. Since rejoining Epic ...
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games (text and graphic) are designed for a single player, since the emphasis on story and character makes multiplayer design difficult. '' Colossal Cave Adventure'' is identified by Rick Adams as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', '' King's Quest'', '' Monkey Island'', '' Syberia'', and ''Myst''. Adventure games were initially developed in the 1970s and early 1980s as text-based interactive stories, using text parsers to translate the player's commands into actions. As personal computers became more powerful with better graphics, the graphic adventure-game format became po ...
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Third-person Shooter
Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em up games also employ a third-person perspective, the TPS genre is distinguished by having the game presented with the player's avatar as a primary focus of the camera's view. Definition A third-person shooter is a game structured around shooting,Nate Garrets, '' The Meaning and Culture of Grand Theft Auto: critical essays'' (McFarland, 2006)159 and in which the player can see the avatar on-screen in a third-person view.Anne-Marie Schreiner,Does Lara Croft Wear Fake Polygons? Gender and Gender-Role Subversion in Computer Adventure Games" '' Leonardo Journal'', Vol. 34, No. 3 (2001): 222. Third-person shooters are distinguished from other shooter games that may present the game from a third-person view such as shoot 'em ups, as the game is ...
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Game Demo
A game demo is a trial version of a video game that is limited to a certain time period or a point in progress. A game demo comes in forms such as shareware, demo discs, downloadable software, and tech demos. Distribution In the early 1990s, shareware distribution was a popular method for publishing games for smaller developers, including then-fledgling companies such as 3D Realms, Apogee Software (now 3D Realms), Epic MegaGames (now Epic Games), and id Software. It gave consumers the chance to try a trial portion of the game, usually restricted to the game's complete first section or "episode", before purchasing the rest of the adventure. Racks of games on single 5" and later 3.5" floppy disks were common in many stores, often very cheaply. Since the shareware versions were essentially free, the cost only needed to cover the disk and minimal packaging. Sometimes, the demo disks were packaged within the box of another game by the same company. As the increasing size of games i ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 November, in Australia on 30 November, and other regions thereafter. It is the successor to the PlayStation (console), original PlayStation, as well as the second instalment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, Sega's Dreamcast, and Microsoft's Xbox (console), Xbox. Announced in 1999, Sony began developing the console after the immense success of its predecessor. In addition to serving as a game console, it features a built-in DVD drive and was priced competitively with standalone DVD players of the time, enhancing its value. Full backward compatibility with original PlayStation games and accessories gave it access to a vast launch libra ...
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Unreal Engine 1
Unreal Engine 1 (UE1, originally just Unreal Engine) is the first version of the Unreal Engine series of game engines. It was initially developed in 1995 by Epic Games founder Tim Sweeney for ''Unreal (1998 video game), Unreal''. Epic Games later began to license the engine to other Video game developer, game development studios. It was succeeded by Unreal Engine 2. History The first-generation of Unreal Engine was developed by Tim Sweeney, the founder of Epic Games. Having created editing tools for his shareware games ''ZZT'' (1991) and ''Jill of the Jungle'' (1992), Sweeney began writing the engine in 1995 for the production of a game that would later become a first-person shooter known as ''Unreal (1998 video game), Unreal''. After years in development, it debuted with the game's release in 1998, although MicroProse and Legend Entertainment had access to the technology much earlier, licensing it in 1996. According to an interview, Sweeney wrote 90 percent of the code in the ...
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Jazz3d Titlescreen
''Jazz Jackrabbit'' is a series of platform games featuring the eponymous character, Jazz Jackrabbit, a green anthropomorphic hare who fights with his nemesis, Devan Shell, in a science fiction parody of the fable ''The Tortoise and the Hare''. Created by Arjan Brussee and Cliff Bleszinski and developed by Epic Games, the series debuted on MS-DOS in 1994 with ''Jazz Jackrabbit''. The series consists of two PC games and a handheld game. Games ''Jazz Jackrabbit'' (1994) The first ''Jazz Jackrabbit'' game was developed and published by Epic MegaGames and released in 1994 for MS-DOS. Jazz had to rescue Carrotus princess Eva Earlong, who was kidnapped by his nemesis, Devan Shell. The shareware edition was extremely popular and the game was named Arcade Game of the Year by PC Format. ''Jazz Jackrabbit 2'' (1998) ''Jazz Jackrabbit 2'' was developed by Orange Games and Epic MegaGames, and published by Gathering of Developers in the United States, Project 2 Interactive in Europe a ...
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CBS Interactive
Paramount Streaming (formerly CBS Digital Media, CBS Interactive, and ViacomCBS Streaming) is a division of Paramount Global that oversees the company's video streaming technology and direct-to-consumer services; including Pluto TV and Paramount+. It was founded in 2005, and Tom Ryan is the company's president and CEO. History As CBS Digital Media and CBS Interactive The company was founded in 2005 as CBS Digital Media. In 2007, CBS Digital Media rebranded as CBS Interactive. On May 30, 2007, CBS Interactive acquired Last.fm for £140 million (US$280 million). On June 30, 2008, CNET Networks was acquired by CBS and the assets were merged into CBS Interactive, including Metacritic, GameSpot, TV.com, and Movietome. On March 15, 2012, it was announced that CBS Interactive acquired video game-based website Giant Bomb and comic book-based website Comic Vine from Whiskey Media, who sold off their other remaining websites to BermanBraun. This occasion marked the retu ...
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GameFAQs
GameFAQs is a video gaming website that hosts guides and other resources, as well as an active Internet forum, message board forum. It was created in November 1995 by Jeff Veasey and has been owned by Fandom (website), Fandom, Inc. since October 2022. Allen "SBAllen" Tyner was lead Admin for twenty years until stepping down on October 18, 2023. The site is currently run by Community Manager "DToast" and Contributor Lead "ZoopSoul". The site has a database of video game information, Strategy guide, walkthroughs, FAQs, cheat codes, reviews, saved game, game saves, Video game packaging, box art images, and screenshots, almost all of which are submitted by volunteer contributors. It covers game systems made as far back as the 1980s to current day modern video game console, consoles as well as personal computer game, computer games and mobile games. GameFAQs also hosts an active Internet forum, message board community, which has a separate discussion board for each game in the site's ...
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Orange Games
Guerrilla B.V. (trade name: Guerrilla Games) is a Dutch first-party video game developer based in Amsterdam and part of PlayStation Studios. The company was founded as Lost Boys Games in January 2000 through the merger of three smaller development studios as a subsidiary of multimedia conglomerate company Lost Boys. Lost Boys Games became independent the following year and was acquired by Media Republic in 2003, renaming the studio to Guerrilla Games before being purchased by Sony Computer Entertainment in 2005. As of 2025, the company employs 385 people under the leadership of joint studio directors Jan-Bart van Beek, Joel Eschler and Hella Schmidt. It is best known for the ''Killzone'' and ''Horizon'' game series. History Guerrilla is the result of a merger between three Dutch video game studios: Orange Games, Digital Infinity, and Formula Game Development. Orange Games was founded in 1993 by Arjan Brussee, the co-designer of the 1994 game ''Jazz Jackrabbit''; Digital Inf ...
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PC Format
''PC Format'' was a computer magazine published in the United Kingdom by Future plc, and licensed to other publishers in countries around the world. In publication between 1991 and 2015, it was part of Future plc's ''Format'' series of magazines that include articles about games, entertainment and how to get the most out of the platform. Despite the occasional mention of alternatives, ''PC Format'' takes the term ' PC' to mean a Microsoft Windows-based computer. Details Aimed at a reader with an age of around 30, ''PCF'' was far more irreverent and opinionated than its competition, edging it towards being a lifestyle magazine as well as a computing one. In its earlier days, it promoted itself as a PC entertainment magazine - meaning it was not aimed at the business market, and it was not aimed at solely games. This included content such as video editing, animation, web design, and others - many of which were not very common on the PC at the time. ''PC Format'' included a cover ...
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