Jason Blundell
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Jason Blundell
Jason Blundell is a British video game producer and creative director. He is best known for his work on the ''Call of Duty'' Zombies franchise. Career Blundell began his career at Activision as a Programmer and Producer for several titles, before joining Treyarch to work on the production of ''Call of Duty 3''. He went on to become Executive Producer for '' Call of Duty: Black Ops'', Campaign Design Director for '' Call of Duty: Black Ops II'', and Game Director for both the Campaign and Zombies modes of '' Call of Duty: Black Ops III'', taking over from Jimmy Zielinski. Blundell directed and produced the Career and Zombies experiences of '' Call of Duty: Black Ops 4'', and co-created the story for the Zombies Comics. He was the creator of the Chaos storyline in the Zombies franchise. On February 28, 2020, Treyarch announced Jason Blundell was leaving the studio. On June 10, 2021, Blundell and Dave Anthony announced a new studio, Deviation Games. On September 8, 2022, it was ...
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Video Game Producer
A video game producer is the top person in charge of overseeing development of a video game. History The earliest documented use of the term ''producer'' in games was by Trip Hawkins, who established the position when he founded Electronic Arts in 1982: Sierra On-Line's 1982 computer game ''Time Zone'' may be the first to list credits for "Producer" and "Executive Producer". As of late 1983 Electronic Arts had five producers: A product marketer and two others from Hawkins' former employer Apple ("good at working with engineering people"), one former IBM salesman and executive recruiter, and one product marketer from Automated Simulations; it popularized the use of the title in the industry. Hawkins' vision—influenced by his relationship with Jerry Moss—was that producers would manage artists and repertoire in the same way as in the music business, and Hawkins brought in record producers from A&M Records to help train those first producers. Activision made Brad Fregger ...
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Easter Egg (media)
An Easter egg is a message, image, or feature hidden in software, a video game, a film, or another—usually electronic—medium. The term used in this manner was coined around 1979 by Steve Wright, the then-Director of Software Development in the Atari Consumer Division, to describe a hidden message in the Atari video game ''Adventure (Atari 2600), Adventure'', in reference to an egg hunt, Easter egg hunt. The earliest known video game Easter egg is in the 1973 video game ''Lunar Lander (video game genre)#Graphical games, Moonlander'', in which the player tries to land a Lunar module on Moon, the Moon; if the player opts to fly the module horizontally through several of the game's screens, they encounter a McDonald's restaurant, and if they land next to it, the astronaut will visit it instead of standing next to the ship. The earliest known Easter egg in software in general is one placed in the "make" command for PDP-6/PDP-10 computers sometime in October 1967–October 1968, wh ...
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Living People
Purpose: Because living persons may suffer personal harm from inappropriate information, we should watch their articles carefully. By adding an article to this category, it marks them with a notice about sources whenever someone tries to edit them, to remind them of WP:BLP (biographies of living persons) policy that these articles must maintain a neutral point of view, maintain factual accuracy, and be properly sourced. Recent changes to these articles are listed on Special:RecentChangesLinked/Living people. Organization: This category should not be sub-categorized. Entries are generally sorted by family name In many societies, a surname, family name, or last name is the mostly hereditary portion of one's personal name that indicates one's family. It is typically combined with a given name to form the full name of a person, although several give .... Maintenance: Individuals of advanced age (over 90), for whom there has been no new documentation in the last ten ...
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Year Of Birth Missing (living People)
A year is a unit of time based on how long it takes the Earth to orbit the Sun. In scientific use, the tropical year (approximately 365 solar days, 5 hours, 48 minutes, 45 seconds) and the sidereal year (about 20 minutes longer) are more exact. The modern calendar year, as reckoned according to the Gregorian calendar, approximates the tropical year by using a system of leap years. The term 'year' is also used to indicate other periods of roughly similar duration, such as the lunar year (a roughly 354-day cycle of twelve of the Moon's phasessee lunar calendar), as well as periods loosely associated with the calendar or astronomical year, such as the seasonal year, the fiscal year, the academic year, etc. Due to the Earth's axial tilt, the course of a year sees the passing of the seasons, marked by changes in weather, the hours of daylight, and, consequently, vegetation and soil fertility. In temperate and subpolar regions around the planet, four seasons a ...
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Modern Warfare Remastered
''Call of Duty: Modern Warfare Remastered'' is a 2016 first-person shooter game developed by Raven Software and published by Activision. It is a remastered version of the 2007 game '' Call of Duty 4: Modern Warfare'', and was initially released as part of the special edition bundles of '' Call of Duty: Infinite Warfare'' in November 2016 for the PlayStation 4, Windows, and Xbox One. A standalone version was released for these platforms in mid-2017. The game's story follows the United States Marine Corps (USMC) and the Special Air Service (SAS), who take on missions to fight against a separatist group in the Middle East and an ultranationalist group in Russia. Development began after an online petition requesting a ''Modern Warfare'' remaster began circulation. Activision enlisted Raven Software—who had assisted in the development of past ''Call of Duty'' games—to develop ''Modern Warfare Remastered'', while original developer Infinity Ward supervised. ''Modern Warfare R ...
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World At War
World at War could be an alternative name for World War II World(s) at War may also refer to: * Another name for the ''Darkness Series'' (2000–2005) by Harry Turtledove * ''The World at War'' (film) (1942), propaganda film produced by the Office of War Information * ''The World at War'' (1973–74), British television series documenting World War II * '' Call of Duty: World at War'' (2008), video game developed by Treyarch * ''Gary Grigsby's World at War'' (2005), computer wargame developed by 2 by 3 Games * '' Left Behind: World at War'' (2005), video film, second sequel to ''Left Behind'' *''Worlds at War'', a 1989 video game * ''A World at War'', a board game that evolved out of ''Rise and Decline of the Third Reich'' See also * ''Our Worlds at War'' (comic), 2001 DC Comics storyline * ''War of the World'' by Niall Ferguson * The War of the Worlds (other) ''The War of the Worlds'' is an 1898 science fiction novel by H. G. Wells. (The) War of the Worlds may also re ...
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Quantum Of Solace
''Quantum of Solace'' is a 2008 spy thriller film and the twenty-second in the ''James Bond'' series produced by Eon Productions. Directed by Marc Forster and written by Neal Purvis, Robert Wade, and Paul Haggis, it is the sequel to ''Casino Royale'' (2006), and stars Daniel Craig in his second appearance as the fictional MI6 agent James Bond. The film co-stars Olga Kurylenko, Mathieu Amalric, Giancarlo Giannini, Jeffrey Wright, and Judi Dench. In the film, Bond teams with Camille Montes (Kurylenko) to stop Dominic Greene (Amalric) from monopolizing the Bolivian freshwater supply. A second Bond film starring Craig was planned before production began on ''Casino Royale'' in October 2005. In July 2006, Roger Michell was announced to direct with a planned release for May 2008, but left the project that October after delays with the screenplay. Purvis, Wade, and Haggis completed the screenplay by June 2007, after which Forster was announced as Michell's replacement. Craig and ...
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