Israeli Whist
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Israeli Whist
Israeli Whist is a four player card game. It is a variation of the classical Whist, that evolved among Israeli IDF soldiers in the nineteen eighties, and is still popular among soldiers and travelers. In Israel, it is simply known as "whist". Rules of the game Ranking of the cards in whist The cards are ranked by number and suit. * The ranking by number, from strong to weak: A, K, Q, J, 10, 9,..., 3, 2 * The ranking by suit, from strong to weak: NT (No Trump), ♠, , , ♣. Dealing of the cards A round begins by dealing out all the cards (without jokers) to four players. The dealer is switched every round in a clockwise direction, so that the player to the left of the current dealer is the next dealer. Each player receives 13 cards that remain hidden from the other players. Bidding In Israeli whist there are two rounds of bidding: a round to determine the trump suit and a round to determine the contract. The bidding that determines the trump suit # After the dealing of the card ...
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Card Game
A card game is any game that uses playing cards as the primary device with which the game is played, whether the cards are of a traditional design or specifically created for the game (proprietary). Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules may vary by region, culture, location or from circle (cards), circle to circle. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are Shuffling, shuffled together to form a single ''pack'' or ''shoe''. Modern car ...
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Whist
Whist is a classic English trick-taking card game which was widely played in the 18th and 19th centuries. Although the rules are simple, there is scope for strategic play. History In 1674, '' The Complete Gamester'' described the game Ruff and Honours as the most popular descendant of Triumph played in England during the 17th century. Whist is described as a simpler, more staid, version of Ruff and Honours with the twos removed instead of having a stock. In the 18th century, Whist, played with a 52 card pack, superseded Ruff and Honours. The game takes its name from the 17th-century word ''whist'' (or ''wist'') meaning ''quiet'', ''silent'', ''attentive'', which is the root of the modern ''wistful''. Whist was first played on scientific principles by gentlemen in the Crown Coffee House in Bedford Row, London, around 1728, according to Daines Barrington. Edmond Hoyle, suspected to be a member of this group, began to tutor wealthy young gentlemen in the game and published ...
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Israel Defense Forces
The Israel Defense Forces (IDF; , ), alternatively referred to by the Hebrew-language acronym (), is the national military of the State of Israel. It consists of three service branches: the Israeli Ground Forces, the Israeli Air Force, and the Israeli Navy. It is the sole military wing of the Israeli security forces, Israeli security apparatus. The IDF is headed by the Chief of the General Staff (Israel), chief of the general staff, who is subordinate to the Ministry of Defense (Israel), defense minister. On the orders of first prime minister David Ben-Gurion, the IDF was formed on 26 May 1948 and began to operate as a Conscription in Israel, conscript military, drawing its initial recruits from the already-existing paramilitaries of the Yishuv—namely Haganah, the Irgun, and Lehi (militant group), Lehi. It was formed shortly after the Israeli Declaration of Independence and has participated in List of wars involving Israel, every armed conflict involving Israel. In the wak ...
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Suit (cards)
In playing cards, a suit is one of the categories into which the cards of a deck are divided. Most often, each card bears one of several pips (symbols) showing to which suit it belongs; the suit may alternatively or additionally be indicated by the color printed on the card. The rank for each card is determined by the number of pips on it, except on face cards. Ranking indicates which cards within a suit are better, higher or more valuable than others, whereas there is no order between the suits unless defined in the rules of a specific card game. In most decks, there is exactly one card of any given rank in any given suit. A deck may include special cards that belong to no suit, often called jokers. While English-speaking countries traditionally use cards with the French suits of Clubs, Spades, Hearts and Diamonds, many other countries have their own traditional suits. Much of central Europe uses German suited cards with suits of Acorns (Clubs), Leaves (Spades), Hear ...
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Clockwise
Two-dimensional rotation can occur in two possible directions or senses of rotation. Clockwise motion (abbreviated CW) proceeds in the same direction as a clock's hands relative to the observer: from the top to the right, then down and then to the left, and back up to the top. The opposite sense of rotation or revolution is (in Commonwealth English) anticlockwise (ACW) or (in North American English) counterclockwise (CCW). Three-dimensional rotation can have similarly defined senses when considering the corresponding angular velocity vector. Terminology Before clocks were commonplace, the terms " sunwise" and "deasil", "deiseil" and even "deocil" from the Scottish Gaelic language and from the same root as the Latin "dexter" ("right") were used for clockwise. " Widdershins" or "withershins" (from Middle Low German "weddersinnes", "opposite course") was used for counterclockwise. The terms clockwise and counterclockwise can only be applied to a rotational motion once a side ...
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Trump (card Games)
A trump is a playing card which is elevated above its usual rank in trick-taking games. Typically an entire suit is nominated as a ''trump suit''; these cards then outrank all cards of plain (non-trump) suits. In other contexts, the terms ''trump card'' or ''to trump'' refers to any sort of action, authority or policy which automatically prevails over all others. The introduction of trumps is one of only two major innovations to trick-taking games since they were invented; the other being the idea of bidding. Trump cards, initially called '' trionfi'', first appeared with the advent of Tarot cards in which there is a separate, permanent trump suit comprising a number of picture cards. The first known example of such cards was ordered by the Duke of Milan around 1420 and included 16 trumps with images of Greek and Roman gods. Around the same time that Tarot cards were invented with the purpose of adding a trump suit to the existing four suits, a similar concept arose in the g ...
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Trick-taking Game
A trick-taking game is a card- or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that i ...
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Goulash (bridge)
Goulash (also ''Ghoulie'') is a style of playing the card game of bridge (card game), bridge, normally in friendly play such as rubber bridge, in which the cards are not thoroughly shuffled between consecutive deals. The aim is to create deals where the suits are more unevenly distributed between the players, thus creating "wild" deals in order to make the game more vivid. Goulash dealing has variations; basically, each player sorts the cards from the previous deal by suits, and all four hands are stacked back in the deck. The deck is then cut once or twice, and cards are then dealt in groups of 4-5-4 or 5-5-3, instead of one at a time as usual. Another way of dealing is 4-3-3-3, then 3-4-3-3, 3-3-4-3 and finally 3-3-3-4. This way of dealing produces the most extreme distributions. Some players play a goulash in rubber bridge only when the previous deal was passed out; others play full goulash rubbers. In both cases, at least a game must be bid in the goulash deal, otherwise, the ...
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Card Games Introduced In The 1980s
Card or The Card may refer to: Common uses * Plastic cards of various types: **Bank card ** Credit card **Debit card **Payment card * Playing card, used in games * Printed circuit board, or card * Greeting card, given on special occasions Arts and entertainment * ''The Card'', a 1911 novel by Arnold Bennett ** ''The Card'' (1922 film), based on the novel ** ''The Card'' (1952 film), based on the novel ** ''The Card'' (musical), 1973, based on the novel * ''The Card'', a 2012 novel by Graham Rawle * "The Card" (''The Twilight Zone''), a TV episode * "The Card", an episode of ''SpongeBob SquarePants'' (season 6) Businesses and organisations * American Committee for Devastated France (''Comité Américain pour les Régions Dévastées de France''), a group of American women in France after * Campaign Against Racial Discrimination, a British organization, founded in 1964–67 * Center for Autism and Related Disorders, an American applied behavior analysis provider * Wolfson Ce ...
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Exact Bidding Group
Exact may refer to: * Exaction, a concept in real property law * '' Ex'Act'', 2016 studio album by Exo * Schooner Exact, the ship which carried the founders of Seattle Companies * Exact (company), a Dutch software company * Exact Change, an American independent book publishing company * Exact Editions, a content management platform Mathematics * Exact differentials, in multivariate calculus * Exact algorithms, in computer science and operations research * Exact colorings, in graph theory * Exact couples, a general source of spectral sequences * Exact sequences, in homological algebra * Exact functor, a function which preserves exact sequences See also * * Exactor (other) * XACT (other) *EXACTO EXACTO, an acronym of "Extreme Accuracy Tasked Ordnance", is a sniper rifle firing smart bullets being developed for DARPA (Defense Advanced Research Projects Agency) by Lockheed Martin and Teledyne Scientific & Imaging in November 2008. Th ...
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Israeli Card Games
Israeli may refer to: * Something of, from, or related to the State of Israel * Israelis, citizens or permanent residents of the State of Israel * Modern Hebrew, a language * ''Israeli'' (newspaper), published from 2006 to 2008 * Guni Israeli (born 1984), Israeli basketball player See also * Israel (other) * Israelites (other), the ancient people of the Land of Israel * List of Israelis Israelis ( ''Yiśraʾelim'') are the citizens or permanent residents of the State of Israel. The largest ethnic groups in Israel are Israeli Jews, Jews (75%), followed by Arab-Israelis, Palestinians and Arabs (20%) and other minorities (5%). _ ... {{disambiguation Language and nationality disambiguation pages ...
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