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Interleaved Memory
In computing, interleaved memory is a design which compensates for the relatively slow speed of dynamic random-access memory (DRAM) or core memory, by spreading memory addresses evenly across memory banks. That way, contiguous memory reads and writes use each memory bank in turn, resulting in higher memory throughput due to reduced waiting for memory banks to become ready for the operations. It is different from multi-channel memory architectures, primarily as interleaved memory does not add more channels between the main memory and the memory controller. However, channel interleaving is also possible, for example in freescale i.MX6 processors, which allow interleaving to be done between two channels. Overview With interleaved memory, memory addresses are allocated to each memory bank in turn. For example, in an interleaved system with two memory banks (assuming word-addressable memory), if logical address 32 belongs to bank 0, then logical address 33 would belong to ban ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Computing
Computing is any goal-oriented activity requiring, benefiting from, or creating computer, computing machinery. It includes the study and experimentation of algorithmic processes, and the development of both computer hardware, hardware and software. Computing has scientific, engineering, mathematical, technological, and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology, and software engineering. The term ''computing'' is also synonymous with counting and calculation, calculating. In earlier times, it was used in reference to the action performed by Mechanical computer, mechanical computing machines, and before that, to Computer (occupation), human computers. History The history of computing is longer than the history of computing hardware and includes the history of methods intended for pen and paper (or for chalk and slate) with or without the aid of tables. ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Dynamic Random-access Memory
Dynamics (from Greek language, Greek δυναμικός ''dynamikos'' "powerful", from δύναμις ''dynamis'' "power (other), power") or dynamic may refer to: Physics and engineering * Dynamics (mechanics), the study of forces and their effect on motion Brands and enterprises * Dynamic (record label), an Italian record label in Genoa Mathematics * Dynamical system, a concept describing a point's time dependency ** Topological dynamics, the study of dynamical systems from the viewpoint of general topology * Symbolic dynamics, a method to model dynamical systems Social science * Group dynamics, the study of social group processes especially * Population dynamics, in life sciences, the changes in the composition of a population * Psychodynamics, the study of psychological forces driving human behavior * Social dynamics, the ability of a society to react to changes * Spiral Dynamics, a social development theory Other uses * Dynamics (music), the softness or loudn ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Non-uniform Memory Access
Non-uniform memory access (NUMA) is a computer storage, computer memory design used in multiprocessing, where the memory access time depends on the memory location relative to the processor. Under NUMA, a processor can access its own local memory faster than non-local memory (memory local to another processor or memory shared between processors). NUMA is beneficial for workloads with high memory locality of reference and low lock contention, because a processor may operate on a subset of memory mostly or entirely within its own cache node, reducing traffic on the memory bus. NUMA architectures logically follow in scaling from symmetric multiprocessing (SMP) architectures. They were developed commercially during the 1990s by Unisys, Convex Computer (later Hewlett-Packard), Honeywell Information Systems Italy (HISI) (later Groupe Bull), Silicon Graphics (later Silicon Graphics International), Sequent Computer Systems (later IBM), Data General (later EMC Corporation, EMC, now Dell Te ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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IBM 7030 Stretch
The IBM 7030, also known as Stretch, was IBM's first transistorized supercomputer. It was the fastest computer in the world from 1961 until the first CDC 6600 became operational in 1964."Designed by Seymour Cray, the CDC 6600 was almost three times faster than the next fastest machine of its day, the IBM 7030 Stretch." Originally designed to meet a requirement formulated by Edward Teller at Lawrence Livermore National Laboratory, the first example was delivered to Los Alamos National Laboratory in 1961, and a second customized version, the IBM 7950 Harvest, to the National Security Agency in 1962. The Stretch at the Atomic Weapons Research Establishment at Aldermaston, England was heavily used by researchers there and at AERE Harwell, but only after the development of the S2 Fortran compiler which was the first to add dynamic arrays, and which was later ported to the Ferranti Atlas of Atlas Computer Laboratory at Chilton. The 7030 was much slower than expected and failed t ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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CPU Cache
A CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations. Most CPUs have a hierarchy of multiple cache levels (L1, L2, often L3, and rarely even L4), with different instruction-specific and data-specific caches at level 1. The cache memory is typically implemented with static random-access memory (SRAM), in modern CPUs by far the largest part of them by chip area, but SRAM is not always used for all levels (of I- or D-cache), or even any level, sometimes some latter or all levels are implemented with eDRAM. Other types of caches exist (that are not counted towards the "cache size" of the most important caches mentioned above), such as the translation lookaside buffer (TLB) which is part of the memory management unit (M ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
Optimizing
Mathematical optimization (alternatively spelled ''optimisation'') or mathematical programming is the selection of a best element, with regard to some criteria, from some set of available alternatives. It is generally divided into two subfields: discrete optimization and continuous optimization. Optimization problems arise in all quantitative disciplines from computer science and engineering to operations research and economics, and the development of solution methods has been of interest in mathematics for centuries. In the more general approach, an optimization problem consists of maximizing or minimizing a real function by systematically choosing input values from within an allowed set and computing the value of the function. The generalization of optimization theory and techniques to other formulations constitutes a large area of applied mathematics. Optimization problems Optimization problems can be divided into two categories, depending on whether the variables ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Locality Of Reference
In computer science, locality of reference, also known as the principle of locality, is the tendency of a processor to access the same set of memory locations repetitively over a short period of time. There are two basic types of reference locality temporal and spatial locality. Temporal locality refers to the reuse of specific data and/or resources within a relatively small time duration. Spatial locality (also termed ''data locality'')"NIST Big Data Interoperability Framework: Volume 1"urn:doi:10.6028/NIST.SP.1500-1r2 refers to the use of data elements within relatively close storage locations. Sequential locality, a special case of spatial locality, occurs when data elements are arranged and accessed linearly, such as traversing the elements in a one-dimensional Array data structure, array. Locality is a type of predictability, predictable behavior that occurs in computer systems. Systems which exhibit strong ''locality of reference'' are good candidates for performance optimiza ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Ohio State University
The Ohio State University (Ohio State or OSU) is a public university, public Land-grant university, land-grant research university in Columbus, Ohio, United States. A member of the University System of Ohio, it was founded in 1870. It is one of the List of largest United States university campuses by enrollment, largest universities by enrollment in the United States, with nearly 50,000 undergraduate students and nearly 15,000 graduate students. The university consists of sixteen colleges and offers over 400 degree programs at the undergraduate and Graduate school, graduate levels. It is Carnegie Classification of Institutions of Higher Education, classified among "R1: Doctoral Universities – Very high research activity". the university has an List of colleges and universities in the United States by endowment, endowment of $7.9 billion. Its athletic teams compete in NCAA Division I as the Ohio State Buckeyes as a member of the Big Ten Conference for the majority of fielde ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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NVIDIA
Nvidia Corporation ( ) is an American multinational corporation and technology company headquartered in Santa Clara, California, and incorporated in Delaware. Founded in 1993 by Jensen Huang (president and CEO), Chris Malachowsky, and Curtis Priem, it designs and supplies graphics processing units (GPUs), application programming interfaces (APIs) for data science and high-performance computing, and system on a chip units (SoCs) for mobile computing and the automotive market. Nvidia is also a leading supplier of artificial intelligence (AI) hardware and software. Nvidia outsources the manufacturing of the hardware it designs. Nvidia's professional line of GPUs are used for edge-to-cloud computing and in supercomputers and workstations for applications in fields such as architecture, engineering and construction, media and entertainment, automotive, scientific research, and manufacturing design. Its GeForce line of GPUs are aimed at the consumer market and are used in ap ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Sun Microsystems
Sun Microsystems, Inc., often known as Sun for short, was an American technology company that existed from 1982 to 2010 which developed and sold computers, computer components, software, and information technology services. Sun contributed significantly to the evolution of several key computing technologies, among them Unix, Reduced instruction set computer, RISC processors, thin client computing, and virtualization, virtualized computing. At its height, the Sun headquarters were in Santa Clara, California (part of Silicon Valley), on the former west campus of the Agnews Developmental Center. Sun products included computer servers and workstations built on its own Reduced instruction set computer, RISC-based SPARC processor architecture, as well as on x86-based AMD Opteron and Intel Xeon processors. Sun also developed its own computer storage, storage systems and a suite of software products, including the Unix-based SunOS and later Solaris operating system, Solaris operating s ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
DRAM
Dram, DRAM, or drams may refer to: Technology and engineering * Dram (unit), a unit of mass and volume, and an informal name for a small amount of liquor, especially whisky or whiskey * Dynamic random-access memory, a type of electronic semiconductor memory * Dram, Welsh term for a minecart, a small railway cargo truck used in a mine railway Currency and geography * Dram, Armenian for "money" ** Armenian dram, a monetary unit ** Artsakh dram (formerly ''Nagorno-Karabakh dram''), a monetary unit * Dram, the Tibetan name for the town of Zhangmu on the Nepal-Tibet border * Historic English name for Drammen, Norway Music * DRAM (musician) (Shelley Marshaun Massenburg-Smith, born 1988), American rapper and actor * Database of Recorded American Music, an online resource * The Drams, an American band made up of members of Slobberbone See also * Dram shop, a bar, tavern or similar commercial establishment where alcoholic beverages are sold * Dirham The dirham, dirhem or drah ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |
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Speed
In kinematics, the speed (commonly referred to as ''v'') of an object is the magnitude of the change of its position over time or the magnitude of the change of its position per unit of time; it is thus a non-negative scalar quantity. Introduction of the speed/velocity terminology by Prof. Tait, in 1882. The average speed of an object in an interval of time is the distance travelled by the object divided by the duration of the interval; the instantaneous speed is the limit of the average speed as the duration of the time interval approaches zero. Speed is the magnitude of ''velocity'' (a vector), which indicates additionally the direction of motion. Speed has the dimensions of distance divided by time. The SI unit of speed is the metre per second (m/s), but the most common unit of speed in everyday usage is the kilometre per hour (km/h) or, in the US and the UK, miles per hour (mph). For air and marine travel, the knot is commonly used. The fastest possible speed at wh ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] |